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windows/winui/Lithe.WinUI.vcxproj
@@ -12,7 +12,9 @@
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<TargetFrameworkIdentifier>UAP</TargetFrameworkIdentifier>
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<TargetFrameworkVersion>v10.0</TargetFrameworkVersion>
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<TargetFrameworkMoniker>UAP,Version=v10.0</TargetFrameworkMoniker>
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- <NuGetTargetMoniker>UAP,Version=v10.0</NuGetTargetMoniker>
+ <!-- PackageReference restore for native C++ emits the native/v0.0 asset
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+ target even though the application consumes the UAP Windows SDK. -->
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+ <NuGetTargetMoniker>native,Version=v0.0</NuGetTargetMoniker>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
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<ApplicationType>Windows Store</ApplicationType>
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