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Implement Finances, Club Management, and League Structure #7

Description

@tunotemetas

Design and implement the finances system, core club management logic, and a multi-tier league system suitable for offline and time-skippable football manager gameplay.

Features:

  • Club finances, including income sources (tickets, merchandise, transfers) and expenses (wages, staff, stadium upgrades, sponsorships)
  • Financial UI components and summary reports
  • Multi-division league system populated with AI clubs, supporting promotion/relegation and automated season scheduling
  • Handling of stadium upgrades, staff management, and sponsorship negotiations
  • Save/load and persist full league and club states
  • Regeneration of league fixtures and seasons on time skip

Subtasks:

  • Design and implement data models for clubs, finances, and leagues
  • Finance engine for all relevant sources and uses of funds
  • League and group scheduling logic
  • Management dashboard UI for reporting and quick actions
  • API and logic for instant time skip/simulation

This will provide the backbone for management and simulation within the football manager game.

Activity

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