Skip to content

Latest commit

 

History

History
21 lines (14 loc) · 736 Bytes

File metadata and controls

21 lines (14 loc) · 736 Bytes

v0.0.4

  • Added new markers for round start/end, apparatus pulls, and teleports (Thanks @jonanoj!)
  • Added configuration options to disable specific marker types, or the entire mod (Thanks @jonanoj!)
  • Updated the description for death markers
  • Turrets and spike traps can now be identified as a cause of death
  • Fixed more bugs related to identifying the correct cause of death

v0.0.3

  • Masked enemies who were originally players are now identified by name if they kill you.
  • Fixed bugs related to identifying the correct cause of death

v0.0.2

  • Each marker is now labeled with a description of the death
  • All enemy-related death messages are complete, while others remain more generic for now

v0.0.1

Initial release.