I found this typo in the Patch data JSON that can be generated, and apperently it is also inside the code:
|
public struct FixtureDefintion |
FixtureDefintion -> FixtureDefinition
It confused me that it was misspelled in the patch JSON file, that I got from a mapmaker.
I found this typo in the Patch data JSON that can be generated, and apperently it is also inside the code:
VR-Stage-Lighting/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_FixtureDefinitions.cs
Line 10 in 12dedbe
FixtureDefintion->FixtureDefinitionIt confused me that it was misspelled in the patch JSON file, that I got from a mapmaker.