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This repository was archived by the owner on Apr 2, 2026. It is now read-only.
Ive tried to apply the patches from this repo with successful installation, and tried this: #54. I also manually specified the SO files in my jvm arguments and Prism Launcher. Tried in Vanilla and NeoForge.
java.lang.NoClassDefFoundError: Could not initialize class org.lwjgl.glfw.GLFW$Functions
at org.lwjgl.glfw.GLFW.glfwGetPlatform(GLFW.java:1340)
at fni.a(SourceFile:129)
at ae.a(SourceFile:70)
at fue.a(SourceFile:2459)
at fue.a(SourceFile:2431)
at net.minecraft.client.main.Main.main(SourceFile:258)
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:105)
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129)
at org.prismlauncher.EntryPoint.main(EntryPoint.java:70)
Caused by: java.lang.ExceptionInInitializerError: Exception java.lang.NullPointerException: A required function is missing: glfwInitAllocator [in thread "Render thread"]
at org.lwjgl.system.APIUtil.requiredFunctionMissing(APIUtil.java:145)
at org.lwjgl.system.APIUtil.apiGetFunctionAddress(APIUtil.java:139)
at org.lwjgl.glfw.GLFW$Functions.<clinit>(GLFW.java:42)
at org.lwjgl.glfw.GLFW.nglfwGetError(GLFW.java:1251)
at org.lwjgl.glfw.GLFW.glfwGetError(GLFW.java:1280)
at fni.a(SourceFile:154)
at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:44)
at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:236)
at fue.<init>(SourceFile:506)
at net.minecraft.client.main.Main.main(SourceFile:249)
... 3 more
Exiting with ERROR
Process exited with code 2.
Clipboard copy at: 13 Aug 2025 16:02:17 +0000
MC 1.20.1 Prism Launcher, Arch Linux Linux-Zen Kernel Wayland + KDE Plasma
Intel CPU + iGPU, latest MESA drivers.
Ive tried to apply the patches from this repo with successful installation, and tried this: #54. I also manually specified the SO files in my jvm arguments and Prism Launcher. Tried in Vanilla and NeoForge.
MC 1.20.1 Prism Launcher, Arch Linux Linux-Zen Kernel Wayland + KDE Plasma
Intel CPU + iGPU, latest MESA drivers.