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[26.3.0.4]

Fixed

  • XRay outlines breaking apart and jumping around when very far from 0,0, such as near the world border #295

[26.3.0.3]

Fixed

  • Random crash (ConcurrentModificationException) whilst moving around with XRay enabled (#374)

[26.3.0.2]

Added

  • "Delete all" button to remove every block from the list. You'll be asked to confirm first
  • "Reset to defaults" button to restore the default ore list, also with a confirmation

Changed

  • Reworked the block list. The highlight colour is now a square behind the block, and each entry has a checkbox to enable / disable it and an edit button. Clicking anywhere else on an entry still toggles it and shift-click still edits
  • List entries are now smaller and long block names scroll instead of overflowing
  • Reset, delete all and close are now icon buttons at the top of the sidebar.
  • The delete button on the edit screen now uses the new trash icon
  • Removed the help screen and the hint text under the block list, the new list makes them redundant

Fixed

  • Distance button being stuck at 6 on 26.3 #394
  • The colour preview on the edit screen showing a missing texture instead of the transparency background

[26.3.0.1]

Changed

  • Ported to Minecraft 26.3

[26.2.0.1]

Changed

  • Ported to Minecraft 26.2

[26.1.0.1]

Changed

  • Updated to 26.1

[21.11.0]

Changed

  • Ported to Minecraft 1.21.11

Fixed

  • Rendering lava blocks would not show correctly as they were rendering transparent
  • Lava toggle button not working correctly
  • Shaders should "just work"...

[21.9.2]

Fixed

  • Hopefully address various shader issues with Iris specifically. Big thanks to all the users that helped as part of #317

[21.9.1]

Fixed

  • Minecraft version range to allow for 1.21.9 alongside 1.21.10 versions.

[21.9.0]

Changed

  • Updated to Minecraft 1.21.9

[21.8.4]

Added

  • Added alpha channel to the color picker for blocks to allow for transparency. Thanks to #329 by @Groovin-Dev

[21.8.3]

Fixed

  • Potential crash when rendering blocks that are broken.

[21.8.2]

Fixed

  • Remove block button no longer showing on the edit block screen.

[21.8.1]

Fixed

  • Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
    • This is specifically tailored to blocks like Suspicious Sand and Suspicious Gravel which change state when brushed.

Changed

  • Lowered NeoForge minimum version to 1.21.7 to allow for 1.21.7 & 1.21.8 support

[21.8.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance