update wiki: modding API changes since 2026-07-23
New MapData block (HeightMapScale, EnableShips, water depth terrain
lighting - moved out of GameData.ini), SpecialPower StartsReady,
WeaponSet ShareWeaponClip, ThingTemplate RequiredBridgeHeight,
PropagateUpgradeToContainedUpgrade module, UnitProductionBonusUpgrade
stacking rework (IsOneShotUpgrade/BonusStacksWith), KINDOF_NO_ATTACK_WARNING,
new WeaponBonus/TintStatus/RadiusCursorType enum values, Kodiak
AreaDecalRadius, OrbitalBeam extra FX/OCL hooks, W3DDecalDraw
RenderAboveWater (+ SHADOW_DECAL no longer supported there), FXList
Decal multi-DecalName/Scale, GameData RadiusDecalsAboveWater, 32-button
CommandSet capacity, and a batch of behavior-changing bugfixes
(KINDOF_NO_SELECT enforcement, name lookup case-insensitivity, Contain/
Tunnel/BattleBus/StickyBomb/JetAIUpdate fixes, font size cap removal).
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)
Updated New Enum Definitions (markdown)