diff --git a/src/economy.rs b/src/economy.rs index 95f1956..04e1514 100644 --- a/src/economy.rs +++ b/src/economy.rs @@ -2,15 +2,15 @@ // Base price and price multiplier for CPU const CPU_BASE_PRICE: f64 = 1.0; -const CPU_PRICE_MULTIPLIER: f64 = 1.020; +const CPU_PRICE_MULTIPLIER: f64 = 1.030; // Base price and price multiplier for RAM const RAM_BASE_PRICE: f64 = 1.0; -const RAM_PRICE_MULTIPLIER: f64 = 1.030; +const RAM_PRICE_MULTIPLIER: f64 = 1.040; // Base price and price multiplier for Disk const DISK_BASE_PRICE: f64 = 1.0; -const DISK_PRICE_MULTIPLIER: f64 = 1.025; +const DISK_PRICE_MULTIPLIER: f64 = 1.035; // Perks price pub const CI_CD_PRICE: f64 = 5.0; diff --git a/src/parameters.rs b/src/parameters.rs index b817566..3aa2cde 100644 --- a/src/parameters.rs +++ b/src/parameters.rs @@ -4,14 +4,14 @@ use crate::statefile::GameState; // Base and minimum compile time (in seconds) const BASE_COMPILE_TIME: f64 = 300.0; -const MIN_COMPILE_TIME: f64 = 5.0; +const MIN_COMPILE_TIME: f64 = 10.0; // Base and minimum credit reward for a successful compilation const BASE_CREDIT_REWARD: f64 = 1.0; const MIN_CREDIT_REWARD: f64 = 0.5; // Base and minimum / maximum probability of compilation failure -const BASE_COMPILATION_FAILURE_PROB: f64 = 0.30; +const BASE_COMPILATION_FAILURE_PROB: f64 = 0.25; const MIN_COMPILATION_FAILURE_PROB: f64 = 0.05; const MAX_COMPILATION_FAILURE_PROB: f64 = 0.90; @@ -38,13 +38,13 @@ pub fn credit_reward(ram: u64, disk: u64) -> f64 { } // Calculate compilation failure probability based on CPU and Disk -// - Each additional GB of Disk reduces the probability of compilation failure by 1.5% -// - Each additional CPU core increases the probability of compilation failure by 1% +// - Each additional GB of Disk reduces the probability of compilation failure by 1% +// - Each additional CPU core increases the probability of compilation failure by 0.75% // - Minimum probability is capped at `MIN_COMPILATION_FAILURE_PROB` // - Maximum probability is capped at `MAX_COMPILATION_FAILURE_PROB` pub fn failure_probability(cpu: u64, disk: u64) -> f64 { - let probability = BASE_COMPILATION_FAILURE_PROB - 0.015 * (disk.saturating_sub(1) as f64) - + 0.010 * (cpu.saturating_sub(1) as f64); + let probability = BASE_COMPILATION_FAILURE_PROB - 0.010 * (disk.saturating_sub(1) as f64) + + 0.0075 * (cpu.saturating_sub(1) as f64); probability.clamp(MIN_COMPILATION_FAILURE_PROB, MAX_COMPILATION_FAILURE_PROB) }