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Custom properties not carrying over from game.super_copy since v0.3.3 #26

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@leztusi

Hello! I noticed that the Custom Properties are not carrying over from metarig bone to the generated bone when using game.super_copy. It works on other rig types like game.basic.pivot and game.spines.super_head.

Custom properties work on the previous versions of GameRig (v0.0.3) tested on Blender 3.3.1 and Blender 3.0.1.

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