Hello! I noticed that the Custom Properties are not carrying over from metarig bone to the generated bone when using game.super_copy. It works on other rig types like game.basic.pivot and game.spines.super_head.
Custom properties work on the previous versions of GameRig (v0.0.3) tested on Blender 3.3.1 and Blender 3.0.1.
Hello! I noticed that the Custom Properties are not carrying over from metarig bone to the generated bone when using
game.super_copy. It works on other rig types likegame.basic.pivotandgame.spines.super_head.Custom properties work on the previous versions of GameRig (v0.0.3) tested on Blender 3.3.1 and Blender 3.0.1.