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Copy pathQueue.cpp
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102 lines (92 loc) · 2.46 KB
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Copy pathQueue.cpp
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102 lines (92 loc) · 2.46 KB
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#include "Queue.h"
#include "ALGraph.h"
#include <iostream>
using namespace std;
int InitQueue(struct LinkQueue *Q) //初始化有头结点front的队列,通过front,第一个有元素节点和rear实现快速排序,达到优先队列的目的(即“有序”)
{
Q->front = Q->rear = new QueueNode;
if (!Q->front) return -1;
Q->front->pNext = NULL;
return 1;
}
void EnQueue(struct LinkQueue *Q, struct OtherNode Distance)
{
/*若队列内已有同ID的节点,即该节点曾更新过距离,则需要删除过去的*/
QueueNode *pQMove_ToDeleteTheSameIDNode = Q->front->pNext;
QueueNode *pQMove_Prev = Q->front;
while (pQMove_ToDeleteTheSameIDNode)
{
if (pQMove_ToDeleteTheSameIDNode->nID == Distance.nID)
{
pQMove_Prev->pNext = pQMove_ToDeleteTheSameIDNode->pNext;
delete (pQMove_ToDeleteTheSameIDNode);
break;
}
pQMove_Prev = pQMove_Prev->pNext;
pQMove_ToDeleteTheSameIDNode = pQMove_ToDeleteTheSameIDNode->pNext;
}
QueueNode *pNewNode = new QueueNode; //建立一个新的队列节点
pNewNode->nID = Distance.nID;
pNewNode->fLength = Distance.fLength;
/*因为入队前队列有序,所以仅需逐个比较fLength即可找到插入的位置*/
QueueNode *pQMove; //寻找p的插入位置
pQMove = Q->front->pNext;
pQMove_Prev = Q->front;
/*【可优化为折半查找】,时间复杂度变为O(log_2_N)*/
while (pQMove != NULL)
{
if (pNewNode->fLength > pQMove->fLength)
{
pQMove = pQMove->pNext;
pQMove_Prev = pQMove_Prev->pNext;
}
else
break;
}
pQMove_Prev->pNext = pNewNode; //插入
pNewNode->pNext = pQMove;
//确保排序后rear指向末尾
Q->rear = pNewNode;
pQMove = pNewNode->pNext;
while (pQMove != NULL)
{
Q->rear = Q->rear->pNext;
pQMove = pQMove->pNext;
}
}
void DeQueue(struct LinkQueue *Q)
{
// 若队列不空,则删除 Q 的队头元素
if (Q->front == Q->rear) return; //队列为空,直接退出
QueueNode *p = Q->front->pNext;
Q->front->pNext = p->pNext;
if (Q->rear == p) Q->rear = Q->front; //若队头是队尾,则删除后将rear指向头结点
delete (p);
}
bool Empty(struct LinkQueue *Q)
{
if (Q->front == Q->rear)
return 1;
else
return 0;
}
void DeleteQueue(LinkQueue *Q)
{
//能否直接 delete []Q ??
//delete[]Q;
QueueNode *pMove = Q->front;
QueueNode *pMoveNext = Q->front->pNext;
while (pMoveNext != NULL)
{
//cout << pMove->nID <<"QNode des."<< endl;
delete pMove;
pMove = pMoveNext;
pMoveNext = pMoveNext->pNext;
}
delete pMove; //最后一个
pMove = NULL;
}
QueueNode::~QueueNode()
{
//cout << this->nID<<" Queue Node des." << endl;
}