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Allies and Event queue #36
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Description
Creatures should behave first according to they state and second according to external situation. So new entity 'Event queue' can be implemented. It allows to provide to creature what changed anround.
And allies can be done to incapsulate some logic that related to a group of creatures (from one party or fraction, i'm not sure right now).
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enhancementNew feature or requestNew feature or request
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