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Snakegame.java
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241 lines (208 loc) · 7.16 KB
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import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.Random;
class Gamepanel extends JPanel implements ActionListener {
static final int SCREEN_WIDTH=1080;
static final int SCREEN_HEIGHT = 720;
static final int UNIT_SIZE = 40 ;
static final int GAME_UNITS = (SCREEN_WIDTH * SCREEN_HEIGHT)/(UNIT_SIZE * UNIT_SIZE);
static int DELAY = 120;
final int x[] = new int[GAME_UNITS];
final int y[] = new int[GAME_UNITS];
int bodyParts = 5;
int applesEaten;
int appleX;
int appleY;
char direction = 'R';
boolean running = false;
Timer timer;
Random random;
ImageIcon img;
Image appl1 = Toolkit.getDefaultToolkit().createImage("worm.png");
Image appl2 = Toolkit.getDefaultToolkit().createImage("ladybug.png");
ImageIcon snk;
Image bgi = Toolkit.getDefaultToolkit().createImage("./backg.png");
//JButton butt;
Gamepanel(){
random = new Random();
this.setPreferredSize(new Dimension(SCREEN_WIDTH,SCREEN_HEIGHT));
this.setBackground(Color.black);
this.setFocusable(true);
this.addKeyListener(new MyKeyAdapter());
startGame();
}
public void startGame(){
newApple();
running = true;
timerr();
timer.start();
}
public void timerr(){
DELAY = 160 - (applesEaten*20);
timer = new Timer(DELAY,this);
}
public void paintComponent(Graphics g){
super.paintComponent(g);
//img = new ImageIcon("backg.png");
//appl = Toolkit.getDefaultToolkit().createImage("btlf.png");
g.drawImage(bgi,0,0,null );
draw(g);
}
public void draw(Graphics g){
if (running){
for(int i = 0;i<SCREEN_HEIGHT/UNIT_SIZE;i++){
// g.drawLine(i*UNIT_SIZE,0,i*UNIT_SIZE, SCREEN_HEIGHT);
// g.drawLine(0,i*UNIT_SIZE,SCREEN_WIDTH, i*UNIT_SIZE);
}
g.drawImage(appl2,appleX,appleY, null );
//g.fillOval(appleX,appleY,UNIT_SIZE,UNIT_SIZE);
// g.drawImage(appl, appleX, appleY, null);
imageUpdate(appl2, 0, appleX,appleY, UNIT_SIZE, UNIT_SIZE);
for (int i = 0; i < bodyParts; i++) {
if (i == 0) {
imageUpdate(appl2, 0, x[i], y[i], UNIT_SIZE, UNIT_SIZE);
g.setColor(Color.orange);
g.fillRect(x[i], y[i], UNIT_SIZE, UNIT_SIZE);
}
else {
g.setColor(Color.yellow);
//g.setColor(new Color(random.nextInt(255),random.nextInt(255),random.nextInt(255)));
g.fillRect(x[i], y[i], UNIT_SIZE, UNIT_SIZE);
}
}
g.setColor(Color.blue);
g.setFont(new Font("Ink Free", Font.BOLD, 40));
FontMetrics metrics = getFontMetrics(g.getFont());
g.drawString("Score: " + applesEaten, (SCREEN_WIDTH - metrics.stringWidth("Score: " + applesEaten)) / 2, g.getFont().getSize());
}
else {
gameOver(g);
}
}
public void newApple(){
appleX = random.nextInt((int)(SCREEN_WIDTH/UNIT_SIZE))*UNIT_SIZE;
appleY = random.nextInt((int)(SCREEN_HEIGHT/UNIT_SIZE))*UNIT_SIZE;
}
public void move(){
for (int i = bodyParts;i>0;i--){
x[i] = x[i - 1];
y[i] = y[i - 1];
}
switch (direction){
case 'U' :
y[0] = y[0] - UNIT_SIZE;
break;
case 'D' :
y[0] = y[0] + UNIT_SIZE;
break;
case 'R' :
x[0] = x[0] + UNIT_SIZE;
break;
case 'L' :
x[0] = x[0] - UNIT_SIZE;
break;
}
}
public void checkApple(){
if ((x[0] == appleX) && (y[0]==appleY)) {
bodyParts++;
applesEaten++;
timerr();
newApple();
}
}
public void checkCollisions(){
for (int i = bodyParts; i>0;i--) {
if ((x[0] == x[i]) && (y[0] == y[i])) {
running = false;
}
}
if (x[0] < 0) {
running = false;
}
if (y[0] < 0) {
running = false;
}
if (x[0] > SCREEN_WIDTH) {
running = false;
}
if (y[0] > SCREEN_HEIGHT) {
running = false;
}
if(!running){
timer.stop();
}
}
public void gameOver(Graphics g){
g.setColor(Color.blue);
g.setFont(new Font("Ink Free", Font.BOLD, 40));
FontMetrics metrics1 = getFontMetrics(g.getFont());
g.drawString("Score: " + applesEaten, (SCREEN_WIDTH - metrics1.stringWidth("Score: " + applesEaten)) / 2, g.getFont().getSize());
//Game Over text
g.setColor(Color.red);
g.setFont(new Font("Ink Free", Font.BOLD, 75));
FontMetrics metrics2 = getFontMetrics(g.getFont());
g.drawString("Game Over", (SCREEN_WIDTH - metrics2.stringWidth("Game Over")) / 2, SCREEN_HEIGHT / 2);
//PlayAgain
g.setColor(Color.black);
g.setFont(new Font("Ink Free", Font.BOLD, 30));
FontMetrics metrics3 = getFontMetrics(g.getFont());
g.drawString("Reload to play again...", (SCREEN_WIDTH - metrics3.stringWidth("Reload to play again...")) / 2, 4*(SCREEN_HEIGHT / 5));
}
@Override
public void actionPerformed(ActionEvent e){
if(running){
move();
checkApple();
checkCollisions();
}
repaint();
/*if(e.getSource()==butt){
startGame();
}*/
}
class MyKeyAdapter extends KeyAdapter{
@Override
public void keyPressed(KeyEvent e){
switch (e.getKeyCode()){
case KeyEvent.VK_LEFT:
if (direction != 'R') {
direction = 'L';
}
break;
case KeyEvent.VK_RIGHT:
if (direction != 'L') {
direction = 'R';
}
break;
case KeyEvent.VK_UP:
if (direction != 'D') {
direction = 'U';
}
break;
case KeyEvent.VK_DOWN:
if (direction != 'U') {
direction = 'D';
}
break;
}
}
}
}
class Gameframe extends JFrame {
Gameframe(){
this.add(new Gamepanel());
this.setTitle("Snakey");
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setResizable(false);
this.pack();
this.setVisible(true);
this.setLocationRelativeTo(null);
}
}
public class Snakegame {
public static void main(String[]args){
new Gameframe();
}
}