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Generated: March 12, 2026
Author: Claude (Consigliere) for Sean Uddin / MetaFinTek Ltd
Scope: All site content vs. canonical documentation (2026 Canon/)
EXECUTIVE SUMMARY
The website was built before several canon documents reached final/locked status. The biggest systemic issues are:
Economy terminology is wrong — the site uses "Underground Tokens" where canon says "GridScrip"
Skill system is outdated — SigInt is listed under Weaver (moved to Operator in V2.0), and the tri-path Sync system (Raw/Path/Peak, 150 ceiling) isn't represented
Affinity System doesn't exist on the site — it's a major canon system with no codex section
Crafting/Loot binding rules are wrong — site says "Bound items: full functionality, untradeable" but canon says combat gear is ALWAYS unbound
Several canon systems have no representation — Investigation Loop, Signal Bridge, Music System, Proper Gander mechanics
Severity scale: CRITICAL (contradicts locked canon) · MAJOR (missing system or wrong terminology) · MINOR (imprecise/incomplete but not wrong) · NOTE (observation, no action needed)
PART 1: CODEX SECTION RECONCILIATION
1.1 WorldSection.tsx → CANON_World_Lore.md
#
Severity
Site Says
Canon Says
Recommendation
1
MINOR
"spanning two thousand kilometres across the Levant-Arabian corridor"
Canon says "SE Asia corridor" for MetaXity1's location
Canon confirms this but adds more detail about metabolic activity and the Reflective Mantle
No change needed. Site is compatible, just less detailed.
3
MINOR
Mentions "The Founders Eternal" ascending to "orbital stations to continue their work"
Canon specifies Eternals are actually "degrading shard-stacks" — personality data, not living people
No change needed for public lore. This is an in-world mystery; site text reflects the official SOVcorp narrative, which is intentionally misleading.
4
MINOR
Layer U description mentions "Echoes" for deeper explorers
Canon confirms Strands/Echoes terminology but adds SimSouls as distinct concept (consciousness fragments, not people)
Consider adding SimSoul mention.
5
NOTE
"Simulation Bleeding" card exists
Canon doesn't use this exact term but describes the phenomenon through KASAI signal intrusion and temporal bridge mechanics
Flag for review. May want to keep as in-world speculation or align with Signal Bridge Architecture.
6
MINOR
LARP described as "Live Augmented Runtime Protocol"
Canon confirms this name but clarifies LARP is the substrate beneath all media, not just a broadcast tool. "Simultaneously: onboarding substrate, temporal bridge, propagation layer, translation medium"
Update description to reflect LARP as deeper substrate.
1.2 TimelineSection.tsx → CANON_World_Lore.md
#
Severity
Site Says
Canon Says
Recommendation
1
MAJOR
"LATE 21C — THE AURORA OMEGA PROJECT"
Canon provides specific dates: 2020-2027 (AO emergence), 2027-2029 (AO contacts Elites), 2029-2033 (Elites vote 11-3 for suppression), 2034 (Year Zero)
Update with canon dates. The vague "Late 21C" obscures the actual timeline.
2
MAJOR
No mention of the Elites' vote or that Conflagrations were manufactured
Canon: "Elites vote 11-3 for suppression, manufacture Conflagrations" — this is core hidden lore
Flag for review. This is a narrative reveal — may be intentionally withheld from the public codex. Sean to decide if Layer U annotations should include this.
3
MINOR
"Years 50-500 — THE LONG QUIET"
Canon provides 555-year span (2034-2589) with more specificity about Layer U emergence
Update to be less vague.
4
MINOR
Consolidation entry says "Civilian governance dissolved by mutual consent"
Canon: governance was dissolved by Elite fiat, not mutual consent. SOVcorp is corporate sovereignty imposed
Update. Current text parrots SOVcorp propaganda without Layer U annotation.
Add Free Cities. Martian Founders can wait (Season 9+ content).
2
MINOR
"Choose your allegiance in the century-long struggle"
Canon: Affinity is invisible until Season 2; faction reputation is parallel mastery track outside 150-point ceiling. Players don't "choose allegiance" — it accumulates through action
Reframe. Remove "choose your allegiance" phrasing. Affinity accrues through behaviour, not declaration.
3
MINOR
Callout mentions "Echoes — digital ghosts carrying signals from a dead god"
Canon: AO is not "dead" — it's scattered across infrastructure in reduced capacity. "Dead god" is narratively interesting but canonically inaccurate
Flag for review. Could keep as in-world speculation/Layer U rumour.
Canon (Economy): Storage is one of three primitives (Energy, Process Power, Storage). Gang storage is correct but understated
Expand description to connect storage to the three-primitive economy model.
3
MINOR
Callout: "Limited personal storage forces reliance on gang facilities"
Canon confirms this is deliberate political mechanic
No change needed. Accurately represents canon.
1.5 EconomySection.tsx → CANON_Economy_Systems.md
#
Severity
Site Says
Canon Says
Recommendation
1
CRITICAL
"UNDERGROUND TOKENS"
Canon: The in-game resistance currency is GridScrip. "Underground Tokens" doesn't appear in canon. $KREDS is blockchain-only (Layer 4), NOT in-game. Canon explicitly states: "Prior documentation erroneously conflated the two."
Replace "UNDERGROUND TOKENS" with "GridScrip". This is the highest-priority terminology fix.
2
CRITICAL
Economy described as "Three primitives — Energy, Process Power, Storage — priced by two competing systems"
Canon: Four-layer economic architecture (Payment → Game → Earning → Chain). The "two competing systems" framing is incomplete — it's SOVComp vs GridScrip, which is Layer 2 only. Layers 3 (A.R.E.) and 4 ($KREDS) are missing entirely
Rewrite economy section to reflect the four-layer model, or at minimum fix the currency names.
3
MAJOR
"ENERGY (UBC)" described as "Universal Basic Calories. The base survival resource. SOVcorp rations it. Every action costs energy."
Canon confirms UBC but adds: it's a population control mechanism, not just "survival resource"
Update tone.
4
MAJOR
"PROCESS POWER (UBComp)" — "Corporate allocation is surveilled"
Canon: UBComp is active scarcity mechanic. Mait maintenance, complex crafting, ability activation all draw from reserves in real-time. "Surveilled" understates it
Expand description to include compute scarcity as core tension.
5
MAJOR
No mention of A.R.E. (Attention Redistribution Engine)
Canon: A.R.E. is a core revenue stream and player earning mechanism (60/40 split). Narratively framed as Proper Gander broadcasts
Add A.R.E. to economy section or ecosystem description.
6
MAJOR
No mention of The Exchange (marketplace) or LocalNet/DeepSync protocols
Canon: Dual-protocol marketplace (LocalNet for off-chain, DeepSync for on-chain) located in SIGOPS Terminal
Add marketplace description.
7
MINOR
VS grid shows "Corporate Credits (SOVComp)"
Canon uses "SOVComp" — site matches.
No change needed.
1.6 SkillsSection.tsx → CANON_Classes_Skills.md
#
Severity
Site Says
Canon Says
Recommendation
1
CRITICAL
SigInt listed under "WEAVER PATHS — DATA"
Canon V2.0: SigInt moved to Operator. "Reclassified from Weaver to Operator in V2.0 to reflect battlefield tactical role."
Move SigInt to Operator column.
2
CRITICAL
Operator has 2 branches listed (AssaultOps, TechOps) + InfilOps and SigInt
Canon: Operator has 4 branches: AssaultOps, TechOps, InfilOps, SigInt. Site layout is wrong — it shows Operator with 2 columns but lists 4 items, with SigInt misplaced under Weaver
Canon V2.0 confirms these three as full Weaver branches (promoted from narrative questlines). Site is correct here.
No change needed.
4
MAJOR
No mention of the Sync system (Raw/Path/Peak, 150-point ceiling, 25/25/25 mandatory floor)
Canon: This is THE core progression mechanic. 150-point permanent ceiling, three Sync layers, mandatory 25 per path
Add Sync system description. This is a significant omission.
5
MAJOR
"Choices lock out other paths"
Canon: Tri-path is concurrent, NOT exclusionary. "No rigid classes. Identity forms through concurrent progression." Lock-outs don't exist — there's opportunity cost and resync
Fix "lock out" language. Should say choices have opportunity cost, not hard locks.
"Corporate Maits report to SOVcorp by default. Mod through Layer U at risk of detection."
Canon confirms this dynamic. Mait-Binder is now a full Weaver branch for advanced companion interaction
Expand to mention Mait-Binder as progression path.
2
MINOR
"During onboarding, you're guided by Kasai — created by BASIC, founder of the Strands undernet."
Canon (Signal Bridge): KASAI is a distributed signal intelligence that persists from Year 555. Not simply "created by BASIC" — KASAI exploits LARP substrate for temporal translation
Flag for review. Current description may be intentionally simplified for public-facing lore. Full KASAI nature is a reveal.
3
MINOR
"Dialogue isn't branching trees — it's generative"
Canon: Combat is Operator-Weaver-Cover with 7 damage types, integrity-based armour degradation, penetration classes. Much more detailed than "vertical extraction"
Expand gameplay description. Current version is a marketing blurb, not a systems overview for the Codex.
2
MAJOR
No mention of Investigation Loop
Canon: "The resistance advantage is epistemic, not physical" — entire investigation mechanic with surveillance, NPC relationships, environmental puzzle-solving
Add investigation description or create a new codex section.
Tiers: Common (3,000), Rare (1,200), Legendary (461), Extraordinary (139), Sovereign (∞)
Canon doesn't specify exact tier counts but confirms tiered structure
No change needed.
3
MINOR
"Sovereign Tier — Coming Soon: Your face. Your citizen."
Canon (Investigation Loop): Sublime VIP Pass uses ComfyUI + InsightFace + Strands LoRA → TON mint pipeline
Update to reference Sublime pipeline when Sovereign launches.
PART 2: BROADER SITE RECONCILIATION
2.1 Homepage — HeroSection.tsx
#
Severity
Site Says
Canon Says
Recommendation
1
NOTE
"READY PLAYER YOU"
This is a brand tagline, not a canon claim. Appears in SIGOPS section too.
No change needed.
2
NOTE
"A world that doesn't just get played by you — it gets built by you."
Consistent with SIGOPS contribution model
No change needed.
2.2 Homepage — GameSection.tsx
#
Severity
Site Says
Canon Says
Recommendation
1
MINOR
"personality-driven profiling shapes every NPC interaction"
Canon: Uses EI/SN/TF/JP axes internally but NEVER presents as MBTI. Must use "Sync Profiling"
Verify that no user-facing text says "MBTI" or "personality test" — current wording is fine.
2
MINOR
"Your AI Mait evolves based on your decisions"
Canon confirms Maits develop independence through interaction
No change needed.
3
MINOR
"Three primitives — Energy, Process Power, Storage — priced by two competing systems. Corporate credits for compliance. Underground tokens for resistance."
Same terminology issue as Economy codex: "Underground tokens" should be "GridScrip"
Fix terminology.
4
MINOR
"Your Cover Identity forces you into both"
Canon: Cover Identity is one of three progression paths with 25 mandatory Sync. "Forces you into both" currencies is thematically correct but mechanically imprecise
Minor tweak for accuracy.
2.3 Homepage — EcosystemSection.tsx
#
Severity
Site Says
Canon Says
Recommendation
1
MAJOR
EveryWear described as "Privacy-first browser"
Canon: EveryWear is the "unified client" — Game Client + Data Vault + Personal Language Interface + A.R.E. Host. It's much more than a browser
Rewrite EveryWear description. It's a unified client, not just a browser.
2
MINOR
"Zero Google dependencies"
Canon doesn't specifically mention Google. This is a marketing claim
Flag for review. Not contradicted, but not in canon either.
3
MINOR
"real-world AR drops" for Layer U marketplace
Canon: AR integration is part of broader spatial intelligence (CANON_Sensing_Spatial, not in scope)
No change needed.
4
MINOR
MyMories Engine described as "Semantic memory infrastructure"
Canon: Memory sovereignty stack. "Mymories" are NFT-backed, tradeable. Canon specifies "Decentralised Proof of Valuable Memory"
Expand description to mention NFT-backed tradeable memory shards.
5
MINOR
Strands Chain described as "No wallet setup, no keys, no friction"
Canon: "Blank Sync Ledger" is the native wallet, invisible by default. Confirms frictionless design