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feat(bundle): introduce multi-variant RitsuLib loader and update build process
- Added a new loader assembly to dynamically load the appropriate RitsuLib variant based on the running game version.
- Updated project files to include the new loader project and adjusted the solution structure accordingly.
- Enhanced the build scripts to support packaging of the loader and its dependencies into a single bundle for easier distribution.
- Modified the README to document the new runtime bundle installation process for end users.
Text="Could not find sts2.dll under '$(Sts2DataDir)'. Set Sts2Dir in local.props (see local.props.template), or pass /p:Sts2Dir=... , or set Sts2ApiSignatureRoot for loader builds."/>
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