The stick position in most games has a deadzone (which in a lot of cases) can not be changed by the user.
When using gyro to stick that produces jittery or no movement when moving the gyro at a speed around the in game deadzone threshold.
To get the same feeling as with gyro to mouse, an option to skip the in game deadzone by having a minimum_output (or deadzone_skip) setting is needed.
Small movements would always have a user set minimum output speed and therefore always translate to in game movement.
That way we still have the deadzone set by padctl but skip the deadzone in game.
The stick position in most games has a deadzone (which in a lot of cases) can not be changed by the user.
When using gyro to stick that produces jittery or no movement when moving the gyro at a speed around the in game deadzone threshold.
To get the same feeling as with gyro to mouse, an option to skip the in game deadzone by having a minimum_output (or deadzone_skip) setting is needed.
Small movements would always have a user set minimum output speed and therefore always translate to in game movement.
That way we still have the deadzone set by padctl but skip the deadzone in game.