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MouseCaptureForm.cs
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48 lines (44 loc) · 1.21 KB
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ImmersiveGaming
{
public partial class MouseCaptureForm : Form
{
public static Point GetMouseClickPosition()
{
var f = new MouseCaptureForm();
Point p = new Point(0,0);
f.MouseDown += (a, e) => p = e.Location;
f.ShowDialog();
return f.PointToScreen(p);
}
private MouseCaptureForm()
{
InitializeComponent();
var bounds = Screen.AllScreens.Select(a => a.Bounds).Aggregate(Rectangle.Union);
this.Bounds = bounds;
}
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
this.DialogResult = System.Windows.Forms.DialogResult.OK;
Close();
}
protected override CreateParams CreateParams
{
get
{
var cp = base.CreateParams;
cp.ExStyle |= 0x80000;
return cp;
}
}
}
}