Hey guy,
there is something stupid. I like this type of programming but you has a critical bug inside your game.
If a character stands on a position like 5/5 and a map is changed, the character stands on the new map on the same position. This is not the right way. I think you must be check the map and save the type of map where char is standing.

Hey guy,
there is something stupid. I like this type of programming but you has a critical bug inside your game.
If a character stands on a position like 5/5 and a map is changed, the character stands on the new map on the same position. This is not the right way. I think you must be check the map and save the type of map where char is standing.