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Description
Making a list of things that need done before releases. All things in list ideally should be tested on many ports, the most popular ones, and specifically Heretic-plus.
All releases checklist:
- Update documentation/license with date and version numbers.
- All maps played to exit, no cheats.
- All new maps played in heretic-plus.
- Read all intermission and end game texts. Can use a test wad.
- Carefully browse test wad. Look for anything weird on sprite frames, or other graphics.
- Watch all demos with in-game demo loop.
- New in-game demos, if old ones are desyncing.
- 4 coop starts and items.
- 10 or less DM starts and items.
Milestone checklist, these are things that eventually need to be possible or finished.
- All skill levels on all maps can get 100% kills/monsters/items, with no cheats or port features(jumping). 100% scores on maps will cover many issues at once.
- All secrets, items, and monsters should be reachable from exit by backtracking (100% scores related).
- Lengthy DM and Coop testing on all maps in all multiplayer ports.
- Make sure automap is properly working, looks good, and used well.
- Jumping and crouching accounted for...don't let them break maps too much. Detailed jumping explanation: https://www.doomworld.com/forum/post/1812819
- All maps carefully looked over in Heretic-plus for tutti-frutti or medusa effects, texture alignments, light levels or general lighting, sector/texture bleeding, or just general vanilla visuals.
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