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Unfortunately, the reason entries are re-entered isn't due to the cursor position or anything like that. Anytime you open a file using However, before the latest release I looked into using I do appreciate the suggestion though and don't hesitate to leave others if you think of any improvements! |
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I am searching for a logging system for Godot for my project, and I am considering using GoLogger because it is sufficiently documented. I found the following description under the "Managing .log file size" section of "README.md".
I think it may be possible to avoid re-entering the entries with the seek_end method provided by the FileAccess API, though I haven't tested it.
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