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gamePlatform.html
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<!-- Please carefully review the rules about academic integrity found in the academicIntegrity.md file found at the root of this project. -->
<!doctype html>
<html>
<head>
<title>Game Platform</title>
<style>
/* Engine-Specific */
* {
margin: 0;
overflow: hidden;
}
</style>
</head>
<body>
<canvas id="canv"></canvas>
<script src="./engine/Engine.js"></script>
<script src="./engine/Scene.js"></script>
<script src="./engine/GameObject.js"></script>
<script src="./engine/Component.js"></script>
<script src="./engine/Input.js"></script>
<script src="./engine/Vector2.js"></script>
<script src="./engine/Time.js"></script>
<script src="./engine/Collisions.js"></script>
<script src="./engine/components/Transform.js"></script>
<script src="./engine/components/TextLabel.js"></script>
<script src="./engine/components/Polygon.js"></script>
<script src="./engine/components/Collider.js"></script>
<script src="./engine/components/RigidBody.js"></script>
<script src="./gamePlatform/PlatformMainScene.js"></script>
<script src="./gamePlatform/PlatformGameObject.js"></script>
<script src="./gamePlatform/PlatformHeroGameObject.js"></script>
<script>
Engine.currentScene = new PlatformMainScene()
Engine.start()
</script>
</body>
</html>