-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathindex.html
More file actions
109 lines (90 loc) · 5.17 KB
/
index.html
File metadata and controls
109 lines (90 loc) · 5.17 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
<!doctype html>
<html>
<head>
<title>Turn Based Game</title>
<style>
/* Engine-Specific */
* {
margin: 0;
overflow: hidden;
}
</style>
</head>
<body>
<canvas id="canv"></canvas>
<script src="./game/Globals.js"></script>
<script src="./engine/Engine.js"></script>
<script src="./engine/Scene.js"></script>
<script src="./engine/GameObject.js"></script>
<script src="./engine/Component.js"></script>
<script src="./engine/Input.js"></script>
<script src="./engine/Vector2.js"></script>
<script src="./engine/Time.js"></script>
<script src="./engine/Collisions.js"></script>
<script src="./engine/Events.js"></script>
<script src="./engine/SceneManager.js"></script>
<script src="./engine/Mathf.js"></script>
<script src="./engine/components/Transform.js"></script>
<script src="./engine/components/TextLabel.js"></script>
<script src="./engine/components/Polygon.js"></script>
<script src="./engine/components/Collider.js"></script>
<script src="./engine/components/RigidBody.js"></script>
<script src="./engine/components/ParticleSystem.js"></script>
<script src="./engine/components/Camera.js"></script>
<script src="./game/Scenes/BattleScene.js"></script>
<script src="./game/Scenes/ToolTipCharacterScene.js"></script>
<script src="./game/Scenes/ActionUIScene.js"></script>
<script src="./game/GameObjects/TurnIndicatorGameObject.js"></script>
<script src="./game/GameObjects/TurnIndicatorUIGameObject.js"></script>
<script src="./game/GameObjects/TurnManagerGameObject.js"></script>
<script src="./game/GameObjects/AbilityCooldownGameObject.js"></script>
<script src="./game/GameObjects/CharacterGameObject.js"></script>
<script src="./game/GameObjects/SpellRangeGameObject.js"></script>
<script src="./game/GameObjects/TurnOrderIndexGameObject.js"></script>
<script src="./game/GameObjects/ParticleSystemExampleGameObject.js"></script>
<script src="./game/GameObjects/HorizontalWallGameObject.js"></script>
<script src="./game/GameObjects/ActionUIGameObject.js"></script>
<script src="./game/GameObjects/ToolTips/ToolTipGameObject.js"></script>
<script src="./game/GameObjects/EnemyCharacters/EnemyCharacterGameObject.js"></script>
<script src="./game/GameObjects/EnemyCharacters/BasicEnemyGameObject.js"></script>
<script src="./game/GameObjects/EnemyCharacters/FastEnemyGameObject.js"></script>
<script src="./game/GameObjects/PlayerCharacters/PlayerCharacterGameObject.js"></script>
<script src="./game/GameObjects/PlayerCharacters/PlayerCharacterSquareGameObject.js"></script>
<script src="./game/GameObjects/Projectile/SlashProjectileGameObject.js"></script>
<script src="./game/GameObjects/Projectile/FireballGameObject.js"></script>
<script src="./game/GameObjects/Projectile/WhirlwindGameObject.js"></script>
<script src="./game/GameObjects/Projectile/PummelGameObject.js"></script>
<script src="./game/Components/TurnManagerComponent.js"></script>
<script src="./game/Components/CharacterComponent.js"></script>
<script src="./game/Components/ProjectileComponent.js"></script>
<script src="./game/Components/CompletedComponent.js"></script>
<script src="./game/Components/ExpansionComponent.js"></script>
<script src="./game/Components/SpellRangeIndicatorComponent.js"></script>
<script src="./game/Components/PlayerComponent.js"></script>
<script src="./game/Components/EnemyComponent.js"></script>
<script src="./game/Components/StartText.js"></script>
<script src="./game/Components/DamagingComponent.js"></script>
<script src="./game/Components/TurnOrderManagerComponent.js"></script>
<script src="./game/Components/CameraMoveComponent.js"></script>
<script src="./game/Components/ToolTips/ManageCharacterUIToolTipComponent.js"></script>
<script src="./game/Components/ToolTips/ManageActionUIToolTipComponent.js"></script>
<script src="./game/Components/Actions/ActionComponent.js"></script>
<script src="./game/Components/Actions/AutoTargetActionComponent.js"></script>
<script src="./game/Components/Actions/ClickTargetActionComponent.js"></script>
<script src="./game/Components/Actions/MoveActionComponent.js"></script>
<script src="./game/Components/Actions/SlashActionComponent.js"></script>
<script src="./game/Components/Actions/FireballActionComponent.js"></script>
<script src="./game/Components/Actions/PummelActionComponent.js"></script>
<script src="./game/Components/Actions/WhirlwindActionComponent.js"></script>
<script src="./game/Components/Actions/HealSelfActionComponent.js"></script>
<script src="./game/Components/Actions/MassHealActionComponent.js"></script>
<script src="./game/StatusEffects/StatusEffects.js"></script>
<script src="./game/StatusEffects/BurnStatusEffect.js"></script>
<script src="./game/StatusEffects/Buff/SpeedBuffStatusEffect.js"></script>
<script src="./game/StatusEffects/Debuff/SpeedDebuffStatusEffect.js"></script>
<script>
SceneManager.currentScene = new BattleScene()
Engine.start()
</script>
</body>
</html>