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Copy pathObject.h
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330 lines (277 loc) · 7.71 KB
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#ifndef OBJECT_H
#define OBJECT_H
#include <list>
#include <string>
enum ObjectKind
{
OKShishka,
OKKsuha,
OKCook,
OKTeacher,
OKVita,
OKSerega,
OKSonnik,
OKDA,
OKCosmetics,
OKPepper,
OKPliers,
OKFrog,
OKRope,
OKOil,
OKSugar,
OKSyrup,
OKBall,
OKWater,
OKPeople,
OKBrush,
OKWC,
OKDoor,
OKCorridor,
OKTap,
OKBed,
OKBasket
};
void exitGame();
void getProgress();
void useProgress();
class Object
{
public:
virtual ~Object() = 0 {}
virtual bool canHandle() const = 0;
virtual bool canTalk() const = 0;
virtual void hear(const std::string &word) {}
virtual void talk() {}
virtual bool give(Object *obj) { return false; }
virtual const char * const *getNames() const = 0; // Ïîëó÷èòü èìåíà îáúåêòà (ñèíîíèìû)
virtual const char * getName() const = 0 ; // Ïîëó÷åíèå ñèñòåìíîãî èìåíè
virtual ObjectKind getKind() const = 0; // Ïîëó÷èòü âèä îáúåêòà
private:
};
class ObjectsContainer
{
public:
~ObjectsContainer() ;
Object *getObject(const std::string &name); // Ïîëó÷åíèå îáúåêòà ïî èìåíè (string)
Object *getObject(ObjectKind kind); // Ïîëó÷åíèå îáúåêòà ïî âèäó îáúåêòà
void addObject(Object *object); // Äîáàâëåíèå îáúåêòà â ñïèñîê
void removeObject(Object *object); // Óäàëåíèå îáúåêòà èç ñïèñêà
bool isEmpty() const; // Ïóñòîé ëè ëèñò ñ îáúåêòàìè?
void printItems() const ;
protected:
typedef std::list<Object*> List;
List objects; // Ñïèñîê îáúåêòà
};
class ObjectInvisible : public Object
{
public:
virtual bool canHandle() const {return false;}
virtual bool canTalk() const {return false;}
};
class ObjectHandle : public Object
{
public:
virtual bool canHandle() const {return true;}
virtual bool canTalk() const {return false;}
};
class ObjectHuman : public Object
{
public:
virtual void hear(const std::string &word);
virtual bool canTalk() const {return true;}
virtual bool canHandle() const {return false;}
virtual bool give(Object *obj);
};
class HumanKsuha : public ObjectHuman
{
public:
virtual void talk();
virtual bool give(Object *obj);
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Êñþøà";} ;
virtual ObjectKind getKind() const {return OKKsuha;}
};
class HumanVita : public ObjectHuman
{
public:
virtual void talk();
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Âèòà Âëàäèìèðîâíà";} ;
virtual ObjectKind getKind() const {return OKVita;}
};
class HumanSerega : public ObjectHuman
{
public:
virtual void talk();
virtual void hear(const std::string &word);
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ñåðãåé";} ;
virtual ObjectKind getKind() const {return OKSerega;}
};
class HumanCook: public ObjectHuman
{
public:
virtual void talk();
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ïîâàð";} ;
virtual ObjectKind getKind() const {return OKCook;}
};
class HumanDA: public ObjectHuman
{
public:
virtual void hear(const std::string &word);
virtual void talk();
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Äìèòðèé Àëåêñàíäðîâè÷";} ;
virtual ObjectKind getKind() const {return OKDA;}
};
class HumanTeacher: public ObjectHuman
{
public:
virtual void talk();
virtual bool give(Object *obj);
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Âîæàòàÿ";} ;
virtual ObjectKind getKind() const {return OKTeacher;}
};
class ObjShishka : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Øèøêà";} ;
virtual ObjectKind getKind() const {return OKShishka;}
};
class ObjSonnik : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ñîííèê";} ;
virtual ObjectKind getKind() const {return OKSonnik;}
};
class ObjCosmetics : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Êîñìåòèêà";} ;
virtual ObjectKind getKind() const {return OKCosmetics;}
};
class ObjPepper : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ïåðåö";} ;
virtual ObjectKind getKind() const {return OKPepper;}
};
class ObjPliers : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ïëîñêîãóáöû";} ;
virtual ObjectKind getKind() const {return OKPliers;}
};
class ObjFrog : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ëÿãóøêà";} ;
virtual ObjectKind getKind() const {return OKFrog;}
};
class ObjRope : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Âåð¸âêà";} ;
virtual ObjectKind getKind() const {return OKRope;}
};
class ObjOil : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ìàñëî";} ;
virtual ObjectKind getKind() const {return OKOil;}
};
class ObjSugar : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Áàíî÷êà ñ ñàõàðîì";} ;
virtual ObjectKind getKind() const {return OKSugar;}
};
class ObjSyrup : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ñèðîï";} ;
virtual ObjectKind getKind() const {return OKSyrup;}
};
class ObjBall : public ObjectHandle
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Áàñêåòáîëüíûé ìÿ÷";} ;
virtual ObjectKind getKind() const {return OKBall;}
};
class ObjWater : public ObjectInvisible
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ðå÷êà";} ;
virtual ObjectKind getKind() const {return OKWater;}
};
class ObjPeople : public ObjectInvisible
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Äåòè";} ;
virtual ObjectKind getKind() const {return OKPeople;}
};
class ObjBrush : public ObjectInvisible
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ñòàêàí ñ çóáíûìè ù¸òêàìè";} ;
virtual ObjectKind getKind() const {return OKBrush;}
};
class ObjWC : public ObjectInvisible
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Òóàëåò";} ;
virtual ObjectKind getKind() const {return OKWC;}
};
class ObjDoor : public ObjectInvisible
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Äâåðíûå ðó÷êè";} ;
virtual ObjectKind getKind() const {return OKDoor;}
};
class ObjCorridor : public ObjectInvisible
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Ïîë â êîðèäîðå";} ;
virtual ObjectKind getKind() const {return OKCorridor;}
};
class ObjTap : public ObjectInvisible
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Âåíòèëü";} ;
virtual ObjectKind getKind() const {return OKTap;}
};
class ObjBed : public ObjectInvisible
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Êðîâàòè";} ;
virtual ObjectKind getKind() const {return OKBed;}
};
class ObjBasket : public ObjectInvisible
{
public:
virtual const char * const *getNames() const ;
virtual const char * getName() const {return "Áàñêåòáîëüíîå êîëüöî";} ;
virtual ObjectKind getKind() const {return OKBasket;}
};
#endif