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Copy pathCMakeLists.txt
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266 lines (233 loc) · 8.49 KB
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cmake_minimum_required(VERSION 3.16)
project(M5CardputerZeroFiles VERSION 0.1.7 LANGUAGES C CXX ASM)
option(FILES_USE_SDL "Use LVGL's SDL backend for desktop testing" ON)
option(FILES_CONVERT_ASSETS "Convert image assets during CMake configure" ON)
option(BUILD_TESTING "Build Files tests" OFF)
set(FILES_BIN_NAME "M5CardputerZero-Files" CACHE STRING "Output executable name")
include(CTest)
if(APPLE AND NOT FILES_USE_SDL)
message(FATAL_ERROR "macOS builds only support FILES_USE_SDL=ON.")
endif()
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_C_STANDARD 99)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(FILES_ROOT "${CMAKE_CURRENT_LIST_DIR}")
set(FILES_SRC_DIR "${FILES_ROOT}/src")
set(FILES_DEPS_DIR "${FILES_ROOT}/dependencies")
set(FILES_LVGL_DIR "${FILES_DEPS_DIR}/lvgl")
set(FILES_SPDLOG_DIR "${FILES_DEPS_DIR}/spdlog")
set(FILES_SMOOTH_UI_DIR "${FILES_DEPS_DIR}/smooth_ui_toolkit")
set(FILES_MINIAUDIO_DIR "${FILES_DEPS_DIR}/miniaudio")
set(FILES_BOX2D_DIR "${FILES_DEPS_DIR}/box2d")
set(FILES_SYSTEM_LIBS ${CMAKE_DL_LIBS})
if(UNIX AND NOT APPLE)
list(APPEND FILES_SYSTEM_LIBS m)
endif()
if(APPLE)
list(APPEND CMAKE_PREFIX_PATH "/opt/homebrew" "/usr/local")
endif()
if(NOT DEFINED Python3_EXECUTABLE)
foreach(candidate IN ITEMS
"${FILES_ROOT}/.venv/bin/python"
"${FILES_ROOT}/../.venv/bin/python"
"${FILES_ROOT}/../../.venv/bin/python"
)
if(EXISTS "${candidate}")
execute_process(
COMMAND "${candidate}" -m pip --version
RESULT_VARIABLE FILES_PYTHON_PIP_RESULT
OUTPUT_QUIET
ERROR_QUIET
)
if(FILES_PYTHON_PIP_RESULT EQUAL 0)
set(Python3_EXECUTABLE "${candidate}")
break()
endif()
endif()
endforeach()
endif()
foreach(required_dir IN LISTS FILES_LVGL_DIR FILES_SPDLOG_DIR FILES_SMOOTH_UI_DIR FILES_MINIAUDIO_DIR FILES_BOX2D_DIR)
if(NOT EXISTS "${required_dir}")
message(FATAL_ERROR "Missing dependency: ${required_dir}. Run ./bootstrap.sh first.")
endif()
endforeach()
find_package(Python3 COMPONENTS Interpreter REQUIRED)
find_package(Threads REQUIRED)
find_package(PkgConfig QUIET)
if(FILES_CONVERT_ASSETS)
execute_process(
COMMAND "${Python3_EXECUTABLE}" "${FILES_SRC_DIR}/assets/convert_images.py"
WORKING_DIRECTORY "${FILES_ROOT}"
RESULT_VARIABLE FILES_ASSET_RESULT
)
if(NOT FILES_ASSET_RESULT EQUAL 0)
message(FATAL_ERROR "Image asset conversion failed")
endif()
endif()
set(LV_BUILD_CONF_PATH "${FILES_ROOT}/lv_conf.h" CACHE PATH "" FORCE)
set(CONFIG_LV_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(CONFIG_LV_BUILD_DEMOS OFF CACHE BOOL "" FORCE)
set(CONFIG_LV_USE_THORVG_INTERNAL OFF CACHE BOOL "" FORCE)
set(SPDLOG_BUILD_EXAMPLE OFF CACHE BOOL "" FORCE)
set(SPDLOG_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(SPDLOG_BUILD_BENCH OFF CACHE BOOL "" FORCE)
set(SMOOTH_UI_TOOLKIT_BUILD_EXAMPLE OFF CACHE BOOL "" FORCE)
set(SMOOTH_UI_TOOLKIT_BUILD_TEST OFF CACHE BOOL "" FORCE)
set(BOX2D_SAMPLES OFF CACHE BOOL "" FORCE)
set(BOX2D_BENCHMARKS OFF CACHE BOOL "" FORCE)
set(BOX2D_UNIT_TESTS OFF CACHE BOOL "" FORCE)
set(BOX2D_VALIDATE OFF CACHE BOOL "" FORCE)
add_subdirectory("${FILES_LVGL_DIR}" EXCLUDE_FROM_ALL)
add_subdirectory("${FILES_SPDLOG_DIR}" EXCLUDE_FROM_ALL)
add_subdirectory("${FILES_SMOOTH_UI_DIR}" EXCLUDE_FROM_ALL)
add_subdirectory("${FILES_BOX2D_DIR}" EXCLUDE_FROM_ALL)
function(files_add_sdl2_parent_include target imported_target)
if(NOT TARGET "${imported_target}")
return()
endif()
get_target_property(sdl2_include_dirs "${imported_target}" INTERFACE_INCLUDE_DIRECTORIES)
if(NOT sdl2_include_dirs)
return()
endif()
foreach(sdl2_include_dir IN LISTS sdl2_include_dirs)
if(sdl2_include_dir MATCHES "/SDL2$")
get_filename_component(sdl2_parent_include_dir "${sdl2_include_dir}" DIRECTORY)
target_include_directories("${target}" SYSTEM PRIVATE "${sdl2_parent_include_dir}")
endif()
endforeach()
endfunction()
target_compile_definitions(lvgl PUBLIC
FILES_LVGL_USE_SDL=$<IF:$<BOOL:${FILES_USE_SDL}>,1,0>
FILES_LVGL_FS_POSIX_PATH=""
)
if(FILES_USE_SDL)
if(PkgConfig_FOUND)
pkg_check_modules(SDL2 QUIET IMPORTED_TARGET sdl2)
endif()
if(SDL2_FOUND)
target_link_libraries(lvgl PRIVATE PkgConfig::SDL2)
files_add_sdl2_parent_include(lvgl PkgConfig::SDL2)
set(FILES_SDL_LIBS PkgConfig::SDL2)
else()
find_package(SDL2 CONFIG QUIET)
if(TARGET SDL2::SDL2)
target_link_libraries(lvgl PRIVATE SDL2::SDL2)
files_add_sdl2_parent_include(lvgl SDL2::SDL2)
set(FILES_SDL_LIBS SDL2::SDL2)
else()
find_package(SDL2 REQUIRED)
target_include_directories(lvgl SYSTEM PRIVATE ${SDL2_INCLUDE_DIRS})
foreach(sdl2_include_dir IN LISTS SDL2_INCLUDE_DIRS)
if(sdl2_include_dir MATCHES "/SDL2$")
get_filename_component(sdl2_parent_include_dir "${sdl2_include_dir}" DIRECTORY)
target_include_directories(lvgl SYSTEM PRIVATE "${sdl2_parent_include_dir}")
endif()
endforeach()
set(FILES_SDL_LIBS ${SDL2_LIBRARIES})
endif()
endif()
endif()
file(GLOB FILES_CPP CONFIGURE_DEPENDS
"${FILES_SRC_DIR}/main.cpp"
"${FILES_SRC_DIR}/core/*.cpp"
"${FILES_SRC_DIR}/assets/*.cpp"
"${FILES_SRC_DIR}/hal/*.cpp"
"${FILES_SRC_DIR}/input/*.cpp"
"${FILES_SRC_DIR}/models/*.cpp"
"${FILES_SRC_DIR}/view_models/*.cpp"
"${FILES_SRC_DIR}/views/*.cpp"
)
file(GLOB_RECURSE FILES_PREVIEW_CPP CONFIGURE_DEPENDS
"${FILES_SRC_DIR}/preview/*.cpp"
"${FILES_SRC_DIR}/preview/*.c"
)
file(GLOB_RECURSE FILES_ASSET_C CONFIGURE_DEPENDS
"${FILES_SRC_DIR}/assets/res_c/*.c"
)
add_executable(${FILES_BIN_NAME}
${FILES_CPP}
${FILES_PREVIEW_CPP}
${FILES_ASSET_C}
)
target_include_directories(${FILES_BIN_NAME} PRIVATE
"${FILES_SRC_DIR}"
"${FILES_SRC_DIR}/assets"
"${FILES_MINIAUDIO_DIR}"
"${FILES_LVGL_DIR}/src/libs/tjpgd"
)
target_compile_definitions(${FILES_BIN_NAME} PRIVATE
FILES_USE_SDL=$<IF:$<BOOL:${FILES_USE_SDL}>,1,0>
)
target_link_libraries(${FILES_BIN_NAME} PRIVATE
lvgl::lvgl
box2d
smooth_ui_toolkit
spdlog::spdlog
Threads::Threads
${FILES_SDL_LIBS}
${FILES_SYSTEM_LIBS}
)
set_target_properties(${FILES_BIN_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${FILES_ROOT}/dist"
)
if(BUILD_TESTING)
add_executable(cardputer_keymap_tests
tests/cardputer_keymap_test.cpp
src/input/cardputer_keymap.cpp
)
target_include_directories(cardputer_keymap_tests PRIVATE
"${FILES_SRC_DIR}"
)
add_test(NAME cardputer_keymap COMMAND cardputer_keymap_tests)
add_executable(filesystem_transfer_tests
tests/filesystem_transfer_test.cpp
src/models/filesystem_transfer.cpp
)
target_include_directories(filesystem_transfer_tests PRIVATE
"${FILES_SRC_DIR}"
)
target_link_libraries(filesystem_transfer_tests PRIVATE
spdlog::spdlog
Threads::Threads
)
add_test(NAME filesystem_transfer COMMAND filesystem_transfer_tests)
add_executable(jpeg_decoder_tests
tests/jpeg_decoder_test.cpp
src/preview/image/draw_buffer.cpp
src/preview/image/jpeg_decoder.cpp
)
target_include_directories(jpeg_decoder_tests PRIVATE
"${FILES_SRC_DIR}"
"${FILES_LVGL_DIR}/src/libs/tjpgd"
)
target_compile_definitions(jpeg_decoder_tests PRIVATE
FILES_TEST_JPEG_PATH="${FILES_LVGL_DIR}/examples/libs/tjpgd/img_lvgl_logo.jpg"
FILES_TEST_MISSING_JPEG_PATH="${CMAKE_CURRENT_BINARY_DIR}/missing-image.jpg"
FILES_TEST_INVALID_JPEG_PATH="${CMAKE_CURRENT_BINARY_DIR}/invalid-image.jpg"
)
target_link_libraries(jpeg_decoder_tests PRIVATE
lvgl::lvgl
spdlog::spdlog
Threads::Threads
${FILES_SDL_LIBS}
${FILES_SYSTEM_LIBS}
)
add_test(NAME jpeg_decoder COMMAND jpeg_decoder_tests)
add_executable(bmp_decoder_tests
tests/bmp_decoder_test.cpp
src/preview/image/bmp_decoder.cpp
src/preview/image/draw_buffer.cpp
)
target_include_directories(bmp_decoder_tests PRIVATE
"${FILES_SRC_DIR}"
)
target_link_libraries(bmp_decoder_tests PRIVATE
lvgl::lvgl
spdlog::spdlog
Threads::Threads
${FILES_SDL_LIBS}
${FILES_SYSTEM_LIBS}
)
add_test(NAME bmp_decoder COMMAND bmp_decoder_tests)
endif()