Stacktrace is included below. I could be wrong, but it seems to be caused by Zodiac Printer. Zodiac cards do in fact work on my game. Crash occurs when entering a Blind here, screenshot of the gamestate prior to crashing is included as well.
Oops! The game crashed:
functions/common_events.lua:2278: bad argument #1 to 'ipairs' (table expected, got nil)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0BETA-1620a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: Reverse Tarot + Hijinks by SkywawrdTARDIS [ID: reverse_tarot, Version: 1.5.5, Uses Lovely]
2: Multiverse by ThunderEdge73 [ID: Multiverse, Version: 0.0.9cPRERELEASE, Uses Lovely]
Debug Mode: Disabled
3: Lobotomy Corporation by Mysthaps [ID: LobotomyCorp, Version: 1.5.0b, Uses Lovely]
4: Revo's Vault by CodeRevo [ID: RevosVault, Priority: 1, Version: 2.20.0c~main, Uses Lovely]
5: Card Sleeves by Larswijn [ID: CardSleeves, Priority: -10, Version: 1.9.1, Uses Lovely]
Lovely Mods:
Stack Traceback
(3) global C function 'ipairs'
(4) Lua upvalue 'pool_hook' at file 'functions/common_events.lua:2278'
Local variables:
_type = string: "Zodiac"
_rarity = nil
_legendary = nil
_append = nil
_pool = table: 0x1d7ab808 {}
_starting_pool = nil
_pool_key = string: "Zodiac"
_pool_size = number: 0
(5) Lua global 'get_current_pool' at file 'reverse_tarot.lua:188' (from mod with id reverse_tarot)
Local variables:
_type = string: "Zodiac"
_rarity = nil
_legendary = nil
_append = nil
(6) Lua global 'create_card' at file 'functions/common_events.lua:2454'
Local variables:
_type = string: "Zodiac"
area = table: 0x1e463770 {click_offset:table: 0x1daf2478, static_rotation:false, shuffle_amt:0, T:table: 0x1e0376f0, offset:table: 0x1dbf8af8, role:table: 0x1dadca60, last_aligned:-1 (more...)}
legendary = nil
_rarity = nil
skip_materialize = nil
soulable = nil
forced_key = nil
key_append = nil
area = table: 0x1e463770 {click_offset:table: 0x1daf2478, static_rotation:false, shuffle_amt:0, T:table: 0x1e0376f0, offset:table: 0x1dbf8af8, role:table: 0x1dadca60, last_aligned:-1 (more...)}
center = table: 0x1d648248 {order:1, _d:true, set:Back, stake:1, key:b_red, discovered:true, alerted:true, pos:table: 0x1d648338, unlocked:true, _u:true, _discovered_unlocked_overwritten:true (more...)}
(7) Lua field 'create_card' at Steamodded file 'src/utils.lua:415'
Local variables:
t = table: 0x1d7ab7e0 {area:table: 0x1e463770, edition:e_negative, set:Zodiac}
(8) Lua field 'add_card' at Steamodded file 'src/utils.lua:436'
Local variables:
t = table: 0x1d7ab7e0 {area:table: 0x1e463770, edition:e_negative, set:Zodiac}
(9) Lua method 'calculate' at file 'items/Cross-Mod/reverse_tarot.lua:83' (from mod with id RevosVault)
Local variables:
self = table: 0x1e23d440 {alerted:false, _saved_d_u:true, original_key:zodiacprinter, mod:table: 0x1d5597d8, unlocked:true, registered:true, soul_pos:table: 0x1e23d650 (more...)}
card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
(10) Lua upvalue 'calculate_joker_ref' at file 'card.lua:2714'
Local variables:
self = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
obj = table: 0x1e23d440 {alerted:false, _saved_d_u:true, original_key:zodiacprinter, mod:table: 0x1d5597d8, unlocked:true, registered:true, soul_pos:table: 0x1e23d650 (more...)}
(11) Lua method 'calculate_joker' at Steamodded file 'src/overrides.lua:2699'
Local variables:
self = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
(12) Lua upvalue 'eval_card_ref' at file 'functions/common_events.lua:772'
Local variables:
card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
vanilla_debuff_handling = nil
ret = table: 0x1e9fb638 {}
post_trig = table: 0x1e9fb660 {}
areas = table: 0x1e9fb6d0 {1:table: 0x1e553a40, 2:table: 0x1df3a138, 3:table: 0x1dafd8d0, 4:table: 0x1d8e79c8, 5:table: 0x1db35c80, 6:table: 0x1d5114a0, 7:table: 0x1e463770 (more...)}
area_set = table: 0x1e9fb428 {table: 0x1d69ad60:true, table: 0x1e553a40:true, table: 0x1d5114a0:true, table: 0x1db35c80:true, table: 0x1dafd8d0:true, table: 0x1df3a138:true (more...)}
(13) Lua upvalue 'eval_cardref' at Steamodded file 'src/overrides.lua:2683'
Local variables:
card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
(14) Lua global 'eval_card' at file 'LobotomyCorp.lua:2222' (from mod with id LobotomyCorp)
Local variables:
card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
(15) Lua field 'calculate_card_areas' at Steamodded file 'src/utils.lua:1777'
Local variables:
_type = string: "jokers"
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
return_table = nil
args = table: 0x1ed29d48 {joker_area:true}
flags = table: 0x1ed29d70 {}
(for generator) = C function: builtin#6
(for state) = table: 0x1ed29de0 {1:table: 0x1e553a40, 2:table: 0x1df3a138, 3:table: 0x1dafd8d0, 4:table: 0x1d8e79c8, 5:table: 0x1db35c80, 6:table: 0x1d5114a0, 7:table: 0x1e463770 (more...)}
(for control) = number: 6
_ = number: 6
area = table: 0x1d5114a0 {click_offset:table: 0x1db24238, static_rotation:false, shuffle_amt:0, T:table: 0x1e49ec00, offset:table: 0x1db3e770, role:table: 0x1e562ee8, last_aligned:-1 (more...)}
(for generator) = C function: builtin#6
(for state) = table: 0x1eb548a8 {1:table: 0x1eb53138, 2:table: 0x1ebb5cd0, 3:table: 0x1ea064f8, 4:table: 0x1ea94858}
(for control) = number: 2
_ = number: 2
_card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
(16) Lua field 'calculate_context' at Steamodded file 'src/utils.lua:2020'
Local variables:
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
return_table = nil
no_resolve = nil
has_area = nil
flags = table: 0x1ed29cb8 {}
(*temporary) = number: 1
(17) Lua field 'func' at file 'functions/state_events.lua:315'
Local variables:
blhash = string: "S"
(18) Lua method 'handle' at file 'engine/event.lua:96'
Local variables:
self = table: 0x1dd287c0 {start_timer:true, timer:TOTAL, blockable:true, trigger:immediate, func:function: 0x1d9097f0, delay:0, complete:false, time:69.66553063317, blocking:true (more...)}
_results = table: 0x1e6c2cc0 {blocking:true, pause_skip:false, time_done:false, completed:false}
(19) Lua method 'update' at file 'engine/event.lua:184'
Local variables:
self = table: 0x1daa4640 {queues:table: 0x1daa4668, queue_last_processed:66.699999999998, append_count:0, append_queue:base, queue_dt:0.016666666666667, queue_timer:66.70597040933 (more...)}
dt = number: 0.00598005
forced = nil
(for generator) = C function: next
(for state) = table: 0x1daa4668 {unlock:table: 0x1daa4758, other:table: 0x1daa47f8, tutorial:table: 0x1daa47a8, base:table: 0x1daa4780, achievement:table: 0x1daa47d0}
(for control) = number: nan
k = string: "base"
v = table: 0x1daa4780 {1:table: 0x1e03d748, 2:table: 0x1dd287c0, 3:table: 0x1e9cd7f8, 4:table: 0x1db40f88, 5:table: 0x1e233de8, 6:table: 0x1de85d28, 7:table: 0x1e6503f8 (more...)}
blocked = boolean: false
i = number: 2
results = table: 0x1e6c2cc0 {blocking:true, pause_skip:false, time_done:false, completed:false}
(20) Lua upvalue 'gameUpdateRef' at file 'game.lua:2755'
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
http_resp = nil
(21) Lua upvalue 'game_updateref' at Steamodded file 'src/ui.lua:456'
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
(22) Lua upvalue 'update_hook' at file 'LobotomyCorp.lua:2216' (from mod with id LobotomyCorp)
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
(23) Lua upvalue 'update_old' at file 'misc/hooks.lua:82' (from mod with id Multiverse)
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
(24) Lua method 'update' at file 'items/Lib/hooks.lua:375' (from mod with id RevosVault)
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
(25) Lua field 'update' at file 'main.lua:1024'
Local variables:
dt = number: 0.00598005
(26) Lua function '?' at file 'main.lua:962' (best guess)
(27) global C function 'xpcall'
(28) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 933 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

Stacktrace is included below. I could be wrong, but it seems to be caused by Zodiac Printer. Zodiac cards do in fact work on my game. Crash occurs when entering a Blind here, screenshot of the gamestate prior to crashing is included as well.
Oops! The game crashed:
functions/common_events.lua:2278: bad argument #1 to 'ipairs' (table expected, got nil)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0
BETA-1620a-STEAMODDEDPRERELEASE, Uses Lovely]LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: Reverse Tarot + Hijinks by SkywawrdTARDIS [ID: reverse_tarot, Version: 1.5.5, Uses Lovely]
2: Multiverse by ThunderEdge73 [ID: Multiverse, Version: 0.0.9c
Debug Mode: Disabled
3: Lobotomy Corporation by Mysthaps [ID: LobotomyCorp, Version: 1.5.0b, Uses Lovely]
4: Revo's Vault by CodeRevo [ID: RevosVault, Priority: 1, Version: 2.20.0c~main, Uses Lovely]
5: Card Sleeves by Larswijn [ID: CardSleeves, Priority: -10, Version: 1.9.1, Uses Lovely]
Lovely Mods:
Stack Traceback
(3) global C function 'ipairs'
(4) Lua upvalue 'pool_hook' at file 'functions/common_events.lua:2278'
Local variables:
_type = string: "Zodiac"
_rarity = nil
_legendary = nil
_append = nil
_pool = table: 0x1d7ab808 {}
_starting_pool = nil
_pool_key = string: "Zodiac"
_pool_size = number: 0
(5) Lua global 'get_current_pool' at file 'reverse_tarot.lua:188' (from mod with id reverse_tarot)
Local variables:
_type = string: "Zodiac"
_rarity = nil
_legendary = nil
_append = nil
(6) Lua global 'create_card' at file 'functions/common_events.lua:2454'
Local variables:
_type = string: "Zodiac"
area = table: 0x1e463770 {click_offset:table: 0x1daf2478, static_rotation:false, shuffle_amt:0, T:table: 0x1e0376f0, offset:table: 0x1dbf8af8, role:table: 0x1dadca60, last_aligned:-1 (more...)}
legendary = nil
_rarity = nil
skip_materialize = nil
soulable = nil
forced_key = nil
key_append = nil
area = table: 0x1e463770 {click_offset:table: 0x1daf2478, static_rotation:false, shuffle_amt:0, T:table: 0x1e0376f0, offset:table: 0x1dbf8af8, role:table: 0x1dadca60, last_aligned:-1 (more...)}
center = table: 0x1d648248 {order:1, _d:true, set:Back, stake:1, key:b_red, discovered:true, alerted:true, pos:table: 0x1d648338, unlocked:true, _u:true, _discovered_unlocked_overwritten:true (more...)}
(7) Lua field 'create_card' at Steamodded file 'src/utils.lua:415'
Local variables:
t = table: 0x1d7ab7e0 {area:table: 0x1e463770, edition:e_negative, set:Zodiac}
(8) Lua field 'add_card' at Steamodded file 'src/utils.lua:436'
Local variables:
t = table: 0x1d7ab7e0 {area:table: 0x1e463770, edition:e_negative, set:Zodiac}
(9) Lua method 'calculate' at file 'items/Cross-Mod/reverse_tarot.lua:83' (from mod with id RevosVault)
Local variables:
self = table: 0x1e23d440 {alerted:false, _saved_d_u:true, original_key:zodiacprinter, mod:table: 0x1d5597d8, unlocked:true, registered:true, soul_pos:table: 0x1e23d650 (more...)}
card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
(10) Lua upvalue 'calculate_joker_ref' at file 'card.lua:2714'
Local variables:
self = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
obj = table: 0x1e23d440 {alerted:false, _saved_d_u:true, original_key:zodiacprinter, mod:table: 0x1d5597d8, unlocked:true, registered:true, soul_pos:table: 0x1e23d650 (more...)}
(11) Lua method 'calculate_joker' at Steamodded file 'src/overrides.lua:2699'
Local variables:
self = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
(12) Lua upvalue 'eval_card_ref' at file 'functions/common_events.lua:772'
Local variables:
card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
vanilla_debuff_handling = nil
ret = table: 0x1e9fb638 {}
post_trig = table: 0x1e9fb660 {}
areas = table: 0x1e9fb6d0 {1:table: 0x1e553a40, 2:table: 0x1df3a138, 3:table: 0x1dafd8d0, 4:table: 0x1d8e79c8, 5:table: 0x1db35c80, 6:table: 0x1d5114a0, 7:table: 0x1e463770 (more...)}
area_set = table: 0x1e9fb428 {table: 0x1d69ad60:true, table: 0x1e553a40:true, table: 0x1d5114a0:true, table: 0x1db35c80:true, table: 0x1dafd8d0:true, table: 0x1df3a138:true (more...)}
(13) Lua upvalue 'eval_cardref' at Steamodded file 'src/overrides.lua:2683'
Local variables:
card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
(14) Lua global 'eval_card' at file 'LobotomyCorp.lua:2222' (from mod with id LobotomyCorp)
Local variables:
card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
(15) Lua field 'calculate_card_areas' at Steamodded file 'src/utils.lua:1777'
Local variables:
_type = string: "jokers"
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
return_table = nil
args = table: 0x1ed29d48 {joker_area:true}
flags = table: 0x1ed29d70 {}
(for generator) = C function: builtin#6
(for state) = table: 0x1ed29de0 {1:table: 0x1e553a40, 2:table: 0x1df3a138, 3:table: 0x1dafd8d0, 4:table: 0x1d8e79c8, 5:table: 0x1db35c80, 6:table: 0x1d5114a0, 7:table: 0x1e463770 (more...)}
(for control) = number: 6
_ = number: 6
area = table: 0x1d5114a0 {click_offset:table: 0x1db24238, static_rotation:false, shuffle_amt:0, T:table: 0x1e49ec00, offset:table: 0x1db3e770, role:table: 0x1e562ee8, last_aligned:-1 (more...)}
(for generator) = C function: builtin#6
(for state) = table: 0x1eb548a8 {1:table: 0x1eb53138, 2:table: 0x1ebb5cd0, 3:table: 0x1ea064f8, 4:table: 0x1ea94858}
(for control) = number: 2
_ = number: 2
_card = table: 0x1ebb5cd0 {click_offset:table: 0x1edf9730, static_rotation:false, ambient_tilt:0.2, parent:table: 0x1d5114a0, T:table: 0x1edf9578, last_aligned:-1, extra_cost:2 (more...)}
(16) Lua field 'calculate_context' at Steamodded file 'src/utils.lua:2020'
Local variables:
context = table: 0x1ed29bc8 {main_eval:true, blind:table: 0x1d483208, cardarea:table: 0x1d5114a0, setting_blind:true}
return_table = nil
no_resolve = nil
has_area = nil
flags = table: 0x1ed29cb8 {}
(*temporary) = number: 1
(17) Lua field 'func' at file 'functions/state_events.lua:315'
Local variables:
blhash = string: "S"
(18) Lua method 'handle' at file 'engine/event.lua:96'
Local variables:
self = table: 0x1dd287c0 {start_timer:true, timer:TOTAL, blockable:true, trigger:immediate, func:function: 0x1d9097f0, delay:0, complete:false, time:69.66553063317, blocking:true (more...)}
_results = table: 0x1e6c2cc0 {blocking:true, pause_skip:false, time_done:false, completed:false}
(19) Lua method 'update' at file 'engine/event.lua:184'
Local variables:
self = table: 0x1daa4640 {queues:table: 0x1daa4668, queue_last_processed:66.699999999998, append_count:0, append_queue:base, queue_dt:0.016666666666667, queue_timer:66.70597040933 (more...)}
dt = number: 0.00598005
forced = nil
(for generator) = C function: next
(for state) = table: 0x1daa4668 {unlock:table: 0x1daa4758, other:table: 0x1daa47f8, tutorial:table: 0x1daa47a8, base:table: 0x1daa4780, achievement:table: 0x1daa47d0}
(for control) = number: nan
k = string: "base"
v = table: 0x1daa4780 {1:table: 0x1e03d748, 2:table: 0x1dd287c0, 3:table: 0x1e9cd7f8, 4:table: 0x1db40f88, 5:table: 0x1e233de8, 6:table: 0x1de85d28, 7:table: 0x1e6503f8 (more...)}
blocked = boolean: false
i = number: 2
results = table: 0x1e6c2cc0 {blocking:true, pause_skip:false, time_done:false, completed:false}
(20) Lua upvalue 'gameUpdateRef' at file 'game.lua:2755'
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
http_resp = nil
(21) Lua upvalue 'game_updateref' at Steamodded file 'src/ui.lua:456'
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
(22) Lua upvalue 'update_hook' at file 'LobotomyCorp.lua:2216' (from mod with id LobotomyCorp)
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
(23) Lua upvalue 'update_old' at file 'misc/hooks.lua:82' (from mod with id Multiverse)
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
(24) Lua method 'update' at file 'items/Lib/hooks.lua:375' (from mod with id RevosVault)
Local variables:
self = table: 0x1d4f5e28 {F_GUIDE:false, F_CRASH_REPORTS:false, crv_boons:table: 0x1e553a40, F_QUIT_BUTTON:true, HUD_tags:table: 0x1eee5c30, F_ENGLISH_ONLY:false, viewed_stake:1 (more...)}
dt = number: 0.00598005
(25) Lua field 'update' at file 'main.lua:1024'
Local variables:
dt = number: 0.00598005
(26) Lua function '?' at file 'main.lua:962' (best guess)
(27) global C function 'xpcall'
(28) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 933 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])