Hi Clavus, you can remove a model from a table on the fly using something like
if CLIENT then for _, v in pairs( self.WElements ) do if v.modelEnt and IsValid(v.modelEnt) then v.modelEnt:Remove() end end end
But is it possible to remove sprites in a similar fashion?
Hi Clavus, you can remove a model from a table on the fly using something like
if CLIENT then for _, v in pairs( self.WElements ) do if v.modelEnt and IsValid(v.modelEnt) then v.modelEnt:Remove() end end endBut is it possible to remove sprites in a similar fashion?