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4 changes: 1 addition & 3 deletions index.html
Original file line number Diff line number Diff line change
Expand Up @@ -22,9 +22,7 @@ <h1>Guessing Game</h1>
<p class="message" id="number-of-guesses"></p>
<p class="message" id="too-high">You guessed too high. Try again.</p>
<p class="message" id="too-low">You guessed too low. Try again.</p>
<p class="message" id="max-guesses">
You reached the max number of guesses
</p>
<p class="message" id="max-guesses">You reached the max number of guesses</p>
<p class="message" id="correct">
Congratulations, You guessed correctly! <br />
Would you like to play again?
Expand Down
48 changes: 24 additions & 24 deletions index.js
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
const guessInput = document.getElementById('guess');
const submitButton = document.getElementById('submit');
const resetButton = document.getElementById('reset');
const messages = document.getElementsByClassName('message');
const tooHighMessage = document.getElementById('too-high');
const tooLowMessage = document.getElementById('too-low');
const maxGuessesMessage = document.getElementById('max-guesses');
const numberOfGuessesMessage = document.getElementById('number-of-guesses');
const correctMessage = document.getElementById('correct');
const guessInput = document.getElementById("guess");
const submitButton = document.getElementById("submit");
const resetButton = document.getElementById("reset");
const messages = document.getElementsByClassName("message");
const tooHighMessage = document.getElementById("too-high");
const tooLowMessage = document.getElementById("too-low");
const maxGuessesMessage = document.getElementById("max-guesses");
const numberOfGuessesMessage = document.getElementById("number-of-guesses");
const correctMessage = document.getElementById("correct");

let targetNumber;
let attempts = 0;
const maxNumberOfAttempts = 5;
let maxNumberOfAttempts = 5;

// Returns a random number from min (inclusive) to max (exclusive)
// Usage:
Expand All @@ -30,45 +30,45 @@ function checkGuess() {
hideAllMessages();

if (guess === targetNumber) {
numberOfGuessesMessage.style.display = '';
numberOfGuessesMessage.style.display = "";
numberOfGuessesMessage.innerHTML = `You made ${attempts} guesses`;

correctMessage.style.display = '';
correctMessage.style.display = "";

submitButton.disabled = true;
guessInput.disabled = true;
}

if (guess !== targetNumber) {
if (guess < targetNumber) {
tooLowMessage.style.display = '';
tooLowMessage.style.display = "";
} else {
tooLowMessage.style.display = '';
tooLowMessage.style.display = "";
}

const remainingAttempts = maxNumberOfAttempts - attempts;

numberOfGuessesMessage.style.display = '';
numberOfGuessesMessage.style.display = "";
numberOfGuessesMessage.innerHTML = `You guessed ${guess}. <br> ${remainingAttempts} guesses remaining`;
}

if (attempts ==== maxNumberOfAttempts) {
if (attempts === maxNumberOfAttempts) {
submitButton.disabled = true;
guessInput.disabled = true;
}

guessInput.value = '';
guessInput.value = "";

resetButton.style.display = '';
resetButton.style.display = "";
}

function hideAllMessages() {
for (let elementIndex = 0; elementIndex <= messages.length; elementIndex++) {
messages[elementIndex].style.display = 'none';
for (let elementIndex = 0; elementIndex < messages.length; elementIndex++) {
messages[elementIndex].style.display = "none";
}
}

funtion setup() {
function setup() {
// Get random number
targetNumber = getRandomNumber(1, 100);
console.log(`target number: ${targetNumber}`);
Expand All @@ -81,10 +81,10 @@ funtion setup() {
guessInput.disabled = false;

hideAllMessages();
resetButton.style.display = 'none';
resetButton.style.display = "none";
}

submitButton.addEventListener('click', checkGuess);
resetButton.addEventListener('click', setup);
submitButton.addEventListener("click", checkGuess);
resetButton.addEventListener("click", setup);

setup();