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I. Functional Requirements (Core Features)

ID Feature Description Requirements Citations
F.1 Drawing Canvas Support drawing on a blank canvas or imported photos (doodling on pictures).1 1
F.2 Core Utility Tools Provide universally accessible Undo and Redo functions.1 1
F.3 Magical Brush Set Must include a portfolio of high-impact brush effects (24+ options).1 Core effects required: Glow, Neon, Star Sparkles/Glitter, Fireworks, Rainbow, Crayon, Spray, and Ribbon.1 1
F.4 Movie Mode (Time-Lapse) Automatically record the drawing procedure in the background and allow users to play back the drawing process as a short film/animation.1 1
F.5 Art Management A built-in Art Gallery must securely store both completed drawings and the associated 'Movie Mode' animation procedures.1 1
F.6 Coloring Efficiency Must include a "Magical pattern paint bucket" (Fill tool) for quickly coloring large areas, accommodating older children (ages 6–8).3 3

II. User Experience (UX/UI) Requirements

ID Feature Description Requirements Citations
U.1 Ergonomic Design All interactive elements (buttons, icons) must be large and easily tappable, adhering to a minimum physical target size of 2cm x 2cm.4 Provide generous spacing between buttons to prevent accidental activation.4 4
U.2 Interface Clarity Design must be simple, unambiguous, and uncluttered, with minimal reliance on text in favor of large, clear icons and visual cues.1 1
U.3 Feedback & Engagement Provide immediate, positive Multi-Sensory Feedback (visual cues, fun animations, and positive sounds) for all key actions (e.g., brush selection, saving).5 5
U.4 Color Experience The default/prominent brush should utilize an automatic color cycling effect (the "Rainbow" brush), as this "surprise" element is highly engaging for young users and reduces cognitive load.2 2
U.5 Guidance Use brief visual and audio demonstrations upon first use to show how to draw or interact, reducing the need for explicit instructions.7 7

III. Non-Functional Requirements (Constraints)

ID Constraint Category Requirements Citations
NF.1 Monetization Policy Application must be completely free and permanently ad-free (no in-app advertising, banner ads, or pop-up ads).2 2
NF.2 Technical Connectivity Application must be fully functional and robust in Offline mode (no Wi-Fi/Internet required).1 1
NF.3 Glow/Neon Implementation Luminous effects must be implemented using optimized shaders (not standard particles), utilizing additive blending and a global screen-space Bloom filter to create a convincing soft, light-emitting halo.8 8
NF.4 Glitter/Sparkle Implementation Glitter/Sparkle must be implemented using shader-based dynamic reflection simulation (e.g., Dot Product with noise) for high mobile performance.9 The effect must leverage HDR colors and the Bloom filter to create realistic, dynamic sparkle.9 9
NF.5 Brush Micro-Interactions Specific brushes (e.g., Ribbon, Star) should integrate micro-animations or subtle movement (organic animation) to increase the "magic" and sensory engagement.11 11