This page indexes the configuration, interface, command-line, camera, Python, build, and utility parameters available in DirectLStudio v1.0.0.
configs/studio.json contains the default startup configuration.
Field
Default
Description
schema
directl.studio.v1
Configuration schema identifier
default_profile
7.9_2k
Display profile selected at startup
default_scene
assets/scenes/lego/scene.sog
Scene opened at startup
default_mode
multiview_raster
Initial rendering mode
startup.fullscreen
false
Opens directly on the selected fullscreen monitor when enabled
startup.show_ui
false
Shows the full settings interface when enabled
startup.show_overlay
true
Shows the compact resolution, FPS, frame-time, and mode HUD
startup.show_axes
false
Shows the XYZ world axes when enabled
Imported reuse-catalog settings are stored in %LOCALAPPDATA%\DirectLStudio\settings.json.
Raster and Multiview Raster
Interface / CLI
Default
Effect
Range
VSync
false
Synchronizes presentation to the monitor when enabled; leaving it disabled exposes uncapped throughput
Boolean
AA
true
Enables Gaussian raster antialiasing; disabling it produces a sharper and potentially more aliased result
Boolean
AA strength
1.0
Higher values increase antialiasing; lower values retain sharper splat edges
UI 0..2.5
Gaussian scale / --mvr-gaussian-scale
1.0
Scales projected Gaussian footprints; larger values increase coverage, smaller values make splats tighter
CLI >0; UI 0.001..2
Projection cap / --mvr-max-axis-pixels
256
Limits a projected Gaussian axis in pixels; larger values preserve larger footprints at higher cost
CLI >0; UI 1..512
Clean alpha / --mvr-alpha-threshold
1/255
Removes contributions below the alpha threshold; increasing it removes more transparent splats
CLI [0,1); UI 0..0.10
--mvr-shading-degree
3
Selects the spherical-harmonic degree; larger values preserve more view-dependent color
Integer 0..3
--mvr-splat-budget
0
Limits the resident splat budget; 0 selects all available splats
Integer >=0
--mvr-lod-hysteresis
0.15
Controls LOD switching hysteresis; larger values favor stability, smaller values respond sooner
Float >=0
--mvr-frustum-dilation
0.05
Expands the culling frustum; larger values retain more edge splats
Float >=0
--mvr-fast-culling
true
Selects the fast culling path
true, false, on, off, yes, no, 1, or 0
Field / action
Default
Description
default_scene
assets/scenes/lego/scene.sog
Relative path of the startup scene
--asset <path>
Configured default
Opens a PLY, SOG, SPZ, or SPZ4 scene
Positional path
None
Opens a scene path supplied without --asset
--scene-folder <directory>
None
Supplies a scene directory for automated traversal
--images-path <directory>
None
Overrides an optional camera-image directory associated with the scene
configs/scene_presets.json
Lego, Garden, Bicycle
Matches asset path tokens and formats to initial camera presets
Input camera
Automatic
Selects a camera embedded in the loaded asset
Snap Camera
—
Moves the shared camera to the selected input camera
configs/display_profiles.json contains nominal examples for 2K, 4K, and 8K light-field displays.
Profile
Native resolution
Views
Quilt
Tile
line_count_lx
tilt_angle_deg
offset_px
View cone
7.9_2k
1536x2048
48
8x6
420x560
18.0
8.0
0.0
40°
15.6_4k
3840x2160
49
7x7
857x857
16.0
7.0
0.0
53°
65_8k
7680x4320
72
8x9
1024x910
28.0
9.0
0.0
80°
These are general starting values. Use the calibration supplied with a physical display for final optical alignment.
JSON / interface field
2K example
Effect
Valid values
native_texture.width, native_texture.height
1536, 2048
Defines the light-field render target and fullscreen backbuffer; larger dimensions increase pixel cost
Positive integers matching the panel
line_count_lx / Line count
18.0
Sets RGB-subpixel widths per lenticular period; increasing it lengthens the horizontal phase period
Config >0; UI 0.1..64
tilt_angle_deg / Tilt deg
8.0
Sets lenticular tilt from vertical; sign changes the direction and magnitude changes the vertical phase slope
UI -45..45
offset_px / Offset px
0.0
Translates fragment-center phase in RGB-subpixel widths
UI -64..64; periodic by line_count_lx
lightfield_fov_deg
40.0
Describes the display view cone; larger values cover a wider viewing range
(0,180)
light_field_geometry.horizontal_fov_deg
45.0
Sets the Ray Tracing focal-plane horizontal FOV; larger values show a wider scene
(0,180)
light_field_geometry.focal_plane_aspect
0.75
Sets the focal-plane aspect ratio
>0
Camera array angle / array_angle_deg
40.0
Sets the total camera-array angle; increasing it increases parallax and baseline
0..120
Focus distance
Scene preset
Sets the zero-parallax focal plane; larger values move the plane away from the camera
0.1..20
lr_quilt.columns, lr_quilt.rows
8, 6
Defines the multiview quilt grid
Positive integers with enough cells for all views
lr_quilt.view_count
48
Sets the physical view domain; increasing it samples more views and raises rendering cost
Integer >1
tile_width, tile_height
420, 560
Sets the per-view Multiview Raster resolution; larger tiles increase detail and rendering cost
Positive integers
runtime_catalog.path
configs/reuse_catalog.json
Selects the default reuse catalog
JSON path
mapping_residency_policy
single_active_evict_on_transition
Keeps one Optical or Viewpoint map resident at a time
Catalog-defined string
Parameter
Default
Description
Values
--ror-subpixel-mode
standard
Selects Standard, Optical Reuse, or Viewpoint Reuse
standard, optical, viewpoint
--ror-subpixel-tier
quality
Selects the catalog tier
performance, balanced, quality
--ror-subpixel-reuse
Off
Compatibility shortcut for Optical Reuse at the quality tier
Flag
--reuse-catalog <path>
Profile catalog
Loads an external reuse catalog
JSON path
beta
1.5
Sets the target rendered-source ratio; smaller values request more reuse, larger values allow more rendered sources
Positive float; effective range [1,3]
requested_beta
Requested value
Records the caller's beta
Positive float
effective_beta
Clamped value
Supplies the solver target
[1,3]
actual_beta
Generated value
Reports rendered source subpixels divided by native display subpixels
[1,3]
selected_kappa
Generated value
Records the solver's selected grouping constraint
Positive float
See Subpixel Reuse for map generation and Looking Glass calibration import.
Interface / field
Default
Effect
Range
camera.position
Scene preset or bounds
Sets the camera position in world coordinates
Finite 3D vector
camera.forward / source_rotation_matrix
Scene preset or bounds
Sets the camera orientation
Finite normalized basis
FOV Y / camera.fov_y_rad
Preset; 60° fallback
Larger values widen the vertical view and increase perspective
UI 1..120°
Light-field Near / --camera-near-plane
0.1
Larger values clip more nearby content
>=0.0001
Light-field Far / --camera-far-plane
5000
Larger values retain farther content
>=0.0001 and greater than near
Speed
2.5
Larger values increase first-person movement speed
UI 0.001..100
Turn speed
1.0
Larger values increase mouse rotation speed
UI 0.05..5
orbit_pivot
Preset or bounds
Sets the center of orbit navigation
Finite 3D vector
orbit_distance
Preset or bounds
Sets the orbit radius; larger values move the camera farther from the pivot
>0
navigation_up
(0,0,1)
Sets the world-up direction for navigation
Finite normalized vector
World axes
Off
Shows the XYZ orientation guide
Boolean
All rendering modes use the same camera state.
Option
Description
--help, -h
Prints command-line help
--asset <path>
Opens a scene
--mode Center2D|MVR|ROR
Selects the initial backend
--profile <key>
Selects a display profile
--reuse-catalog <catalog.json>
Loads a reuse catalog
--monitor <index>
Selects a physical monitor by zero-based index
--fullscreen
Opens on the selected monitor's physical rectangle
--ui-hidden
Hides the full interface
--review-hud
Shows the compact HUD while the full interface is hidden
--no-review-hud
Hides the compact HUD
--lightfield-array-angle-deg <value>
Overrides the camera-array angle in degrees, from 0 to 120
--lightfield-focus-distance <value>
Overrides focus distance for a single-mode diagnostic run, from 0.1 to 20
--camera-near-plane <value>
Overrides the near clipping plane
--camera-far-plane <value>
Overrides the far clipping plane
--images-path <directory>
Overrides the optional camera-image directory
--d3d-debug
Enables the D3D12 debug layer
Option
Default
Description
--smoke
Off
Runs the application as a bounded automated session
--frames <N>
0
Renders N measured frames; passing it enables automated mode
--warmup-frames <N>
3
Renders N warmup frames before measurement
--smoke-seconds <N>
0
Runs a single mode for N seconds
--smoke-sequence <list>
None
Switches through comma-separated Center2D, MVR, ROR, Optical, and Viewpoint entries
--metrics-json <path>
None
Writes structured run metrics
--screenshot-path <path.ppm>
None
Writes the rendered backbuffer as a PPM image
--render-size <W>x<H>
Profile size
Overrides the automated render surface dimensions
--ror-subpixel-sequence <list>
None
Switches through Standard, Reuse, Optical:<tier>, or Viewpoint:<tier> entries
--ror-subpixel-auto-switch-frames <N>
0
Changes Ray Tracing submode every N frames
--gui-stress
Off
Enables automated interface interaction
--stress-screenshot-dir <directory>
None
Selects the interface screenshot directory
--stress-drop-asset <path>
None
Supplies an asset for automated drag-and-drop
--stress-invalid-asset <path>
None
Supplies an invalid asset for error-handling tests
--stress-no-screenshot
Off
Disables screenshots during interface stress runs
--scene-folder <directory>
None
Supplies a scene directory for automated traversal
--smoke-seconds is mutually exclusive with --frames and explicit sequences. --smoke-sequence and --ror-subpixel-sequence are mutually exclusive.
Parameter
Default
Effect
Range
line_count_lx
Required
Sets the horizontal lenticular period in RGB-subpixel widths
Finite >0
tilt_angle_deg
Required
Sets the vertical phase slope; sign changes the tilt direction
Finite float
offset_px
Required
Translates fragment-center phase
Finite float
beta
1.5
Smaller values request more reuse; larger values allow more source subpixels
Finite >0; effective [1,3]
width
1536
Sets map width; larger values increase map size and generation memory
Positive integer
height
2048
Sets map height; larger values increase map size and generation memory
Positive integer
view_count
48
Sets the view-ID domain; larger values provide more discrete views
Integer >1
view_cone_deg
40.0
Sets the physical view cone
(0,180)
modes
("optical", "viewpoint")
Selects one or both output maps
Non-empty subset of optical, viewpoint
output_dir
directl-maps
Selects the output directory
Writable path
Option
Default
Description
generate
—
Generates maps from DirectL calibration values
from-lkg <visual.json>
—
Imports a local Looking Glass calibration
validate <map.dlmap>
—
Reads and checks a .dlmap artifact
--line-count-lx <value>
Required for generate
Maps to line_count_lx
--tilt-angle-deg <value>
Required for generate
Maps to tilt_angle_deg
--offset-px <value>
Required for generate
Maps to offset_px
--beta <value>
1.5
Maps to beta
--width <pixels>
1536
Maps to width
--height <pixels>
2048
Maps to height
--view-count <N>
48
Maps to view_count
--view-cone-deg <degrees>
40.0
Maps to view_cone_deg
--modes <list>
optical,viewpoint
Selects comma-separated output modes
--output <directory>
directl-maps
Selects the output directory
--device-index <N>
Automatic for one device
Selects a device from a multi-device Looking Glass file
--structural-only
Off
Reads map structure without scanning complete destination coverage
--version
—
Prints the package version
Parameter
Default
Description
-Configuration
Release
Selects Release, RelWithDebInfo, or Debug
-BuildDirectory
%TEMP%\DirectLStudio-build
Selects the out-of-tree build directory
-Generator
Ninja
Selects the CMake generator
-OptixRoot
Environment lookup
Selects the OptiX 8 SDK root
-Parallel
0
Sets parallel build jobs; 0 lets the build tool decide
-SkipTests
Off
Skips CTest when enabled
Command / option
Default
Description
published --output <file>
Required
Exports the published 54-entry table as JSON
prepare-maps --output <directory>
Required
Generates the nominal 2K and 4K benchmark maps
prepare-maps --profile <value>
all
Selects 2K, 4K, or all
run --exe <path>
Required
Selects DirectLStudio.exe
run --assets <directory>
Required
Selects the directory containing the three demo scenes
run --maps <directory>
Required
Selects prepared reuse maps
run --output <directory>
Required
Selects the metrics output directory
--runs <N>
3
Sets independent runs per combination; larger values take proportionally longer
--frames <N>
12
Sets measured frames per run
--warmup <N>
6
Sets MVR and Standard warmup frames
--reuse-warmup <N>
600
Sets Optical and Viewpoint warmup frames
--timeout <seconds>
900
Sets the per-process time limit
--forbid-process <image>
None
Stops the current run when a named competing Windows process is present; repeatable
--case <scene:profile:mode>
Full matrix
Selects one benchmark combination
--resume
Off
Continues from compatible completed entries in matrix.partial.json
Option
Default
Description
--scene
lego
Selects lego, garden, bicycle, or all
--output
assets/scenes
Selects the destination directory
--revision
main
Selects the Hugging Face dataset revision
--retries
3
Sets the number of download attempts
Parameter
Default
Description
-BuildDirectory
Required
Selects the built runtime directory
-AssetPath
Required
Selects the Lego SOG included in the portable package
-MapsDirectory
Required
Selects the nominal 2K catalog and maps
-OutputDirectory
%TEMP%\DirectLStudio-release
Selects the package output directory
-Version
1.0.0
Sets the package version and archive name
Option
Default
Description
--source-root <directory>
None
Checks the source distribution layout and required project files
--package <zip>
None
Checks the portable archive contents and manifest hashes
--compare-ppm <first> <second>
None
Compares two P6 PPM images of equal dimensions
--max-abs-diff <N>
0
Sets the maximum permitted channel difference for --compare-ppm
--min-exact-fraction <value>
1.0
Sets the required fraction of equal channels for --compare-ppm
--write-synthetic-ply <path>
None
Writes a small synthetic Gaussian scene
--no-tree
Off
Omits the directory tree from source-layout output