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Hello Mr Ruijters,
Thank you for your wonderful work and related info docs.
I am keen to use your shader's code in a project I am working on,
I am curious to know if you have any clue to give me how to get rid of the border artifacts that exist (doubling of the last row of pixels) when panning out of the original picture.
I thought of adding a line of black pixels to the texture using texSubImage and a dummy fragment shader that will output black (or any other background color). have you got any other idea?
BTW. I suggest adding a "scroll to bottom" notice in your examples pages so people don't miss the algorithm selector
Thanks
Nadav Sinai
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