From b9e6f04ea254e0057d5bb5e6b67b34ca83f72dab Mon Sep 17 00:00:00 2001
From: Daotie <91539645+Daotie@users.noreply.github.com>
Date: Wed, 19 Aug 2026 16:58:58 +0800
Subject: [PATCH] fix(ui): keep application controls visible
---
.gitignore | 1 +
CHANGELOG.md | 14 +++++++
Mod.cs | 2 +-
Properties/PublishConfiguration.xml | 17 ++++-----
README.md | 4 +-
README.zh-CN.md | 4 +-
RELEASE_NOTES.md | 58 +++++++++--------------------
RouteFilter.csproj | 6 +--
Setting.cs | 2 +-
UI/mod.json | 2 +-
UI/package-lock.json | 4 +-
UI/package.json | 2 +-
UI/src/routeFilterUI.module.scss | 15 ++++----
UI/src/routeFilterUI.tsx | 2 +-
VERSION | 2 +-
15 files changed, 62 insertions(+), 73 deletions(-)
diff --git a/.gitignore b/.gitignore
index 752a67f..cd252b3 100644
--- a/.gitignore
+++ b/.gitignore
@@ -3,6 +3,7 @@ obj/
dist/
UI/node_modules/
UI/build/
+Library/
.vs/
*.user
.vs/
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 12ca86a..26223ec 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -2,6 +2,20 @@
All notable changes follow [Keep a Changelog](https://keepachangelog.com/en/1.1.0/) and Semantic Versioning prerelease conventions.
+## 1.0.1 — 2026-08-19
+
+### Fixed
+
+- Prevented the bottom application controls from being clipped by the panel at supported viewport and UI scales.
+- Kept the in-panel version label on one line beside the localized title.
+- Shortened the forbidden-selection notice so it states only that selected assets will be blocked.
+
+### 中文
+
+- 修复受支持视口与 UI 缩放下底部应用操作按钮被面板裁切的问题。
+- 游戏内版本号固定在本地化标题旁单行显示。
+- 精简禁行提示,仅保留“选中的资产将被禁止通行”。
+
## 1.0.0 — 2026-08-19
### Added
diff --git a/Mod.cs b/Mod.cs
index b756571..ab894f8 100644
--- a/Mod.cs
+++ b/Mod.cs
@@ -14,7 +14,7 @@ namespace RouteFilter;
public sealed class Mod : IMod
{
public const string Id = "RouteFilter";
- public const string Version = "1.0.0";
+ public const string Version = "1.0.1";
public const string ToggleToolAction = "ToggleRestrictionTool";
public const string ApplyAction = "ApplyRestriction";
public const string ClearAction = "ClearRestriction";
diff --git a/Properties/PublishConfiguration.xml b/Properties/PublishConfiguration.xml
index 055900b..8c6edfe 100644
--- a/Properties/PublishConfiguration.xml
+++ b/Properties/PublishConfiguration.xml
@@ -36,16 +36,13 @@ RouteFilter is an independent GPL-3.0-only community project by Daotie. It is no
-
+
- ## RouteFilter 1.0.0
-
-- First stable release.
-- Opens the panel and selection tool together; default shortcut is Ctrl+Shift+N.
-- Keeps the asset list and application controls visible in one viewport-aware panel.
-- Supports exact asset restrictions on road and rail nodes or full segments.
-- Matches complete recognized vehicle consists, fixed-route rail vehicles, and outside traffic.
-- Requests native pathfinding detours and stops matching vehicles when no alternative exists.
-- Preserves the asset-level V1 save schema used by the public beta.
+ ## RouteFilter 1.0.1
+
+- Prevents the bottom application controls from being clipped by the panel.
+- Keeps the version label on one line beside the localized title.
+- Shortens the forbidden-selection notice to state only that selected assets will be blocked.
+- Retains the asset-level V1 save schema used by RouteFilter 1.0.0 and the public beta.
diff --git a/README.md b/README.md
index 2122742..da21cc7 100644
--- a/README.md
+++ b/README.md
@@ -11,7 +11,7 @@
Exact vehicle-asset access control for road and rail networks in **Cities: Skylines II**.
-
+


@@ -99,7 +99,7 @@ The shortcut is remappable in the game's settings. Closing the panel also closes
## Save data and upgrades
-RouteFilter `1.0.0` uses the asset-level V1 save schema introduced during the public beta. Each restricted target stores exact prefab entity references. Saves created with `0.4.0-beta.1` or `0.5.0-beta.1` remain on the same schema.
+RouteFilter `1.0.1` uses the asset-level V1 save schema introduced during the public beta. Each restricted target stores exact prefab entity references. Saves created with `0.4.0-beta.1`, `0.5.0-beta.1`, or `1.0.0` remain on the same schema.
Rebuilding, replacing, or deleting a road or track segment creates new game entities and may remove restrictions attached to the original target. Review restrictions after substantial network reconstruction.
diff --git a/README.zh-CN.md b/README.zh-CN.md
index bd3aba7..f62d7ad 100644
--- a/README.zh-CN.md
+++ b/README.zh-CN.md
@@ -11,7 +11,7 @@
为 **《都市:天际线 II》** 道路与轨道路网提供精确到车辆资产的通行控制。
-
+


@@ -99,7 +99,7 @@ Paradox Mods 页面上线后,订阅 **RouteFilter** 并将其加入当前播
## 存档数据与升级
-RouteFilter `1.0.0` 使用公开测试阶段引入的逐资产 V1 存档结构。每个受限目标保存准确的车辆预制实体引用;使用 `0.4.0-beta.1` 或 `0.5.0-beta.1` 创建的限制沿用相同结构。
+RouteFilter `1.0.1` 使用公开测试阶段引入的逐资产 V1 存档结构。每个受限目标保存准确的车辆预制实体引用;使用 `0.4.0-beta.1`、`0.5.0-beta.1` 或 `1.0.0` 创建的限制沿用相同结构。
重建、替换或删除道路、轨道路段会使游戏创建新实体,与原目标关联的限制可能因此丢失。大规模改造路网后请重新检查限制。
diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md
index fea84cf..5f679fe 100644
--- a/RELEASE_NOTES.md
+++ b/RELEASE_NOTES.md
@@ -1,57 +1,33 @@
-# RouteFilter 1.0.0
+# RouteFilter 1.0.1
## English
-RouteFilter 1.0.0 is the first stable release of the exact vehicle-asset access tool for Cities: Skylines II road and rail networks.
+RouteFilter 1.0.1 is a maintenance release focused on keeping the complete restriction workflow visible and unambiguous across supported viewport and UI scales.
-### Player-facing changes
+### Fixed
-- Opening the RouteFilter panel now activates the selection tool immediately. The redundant in-panel tool activation button has been removed, and closing the panel closes the tool.
-- The default remappable panel shortcut is now `Ctrl+Shift+N`.
-- The panel uses viewport-aware top and bottom boundaries. The target selector, asset list, paging controls, and application buttons remain on one screen; only the asset list scrolls.
-- Maximum speed is displayed in km/h, with acceleration and braking available on asset hover.
-- Each selected node or segment loads its own saved forbidden list. Bulk selection changes remain pending until the player explicitly applies them to that target.
-- Road and rail catalogs are filtered by target compatibility, and recognized engines, carriages, and trailers can be controlled as a group or individually.
+- The panel now reserves enough flexible space for the bottom application controls, preventing **Apply list to selected target**, **Clear target restrictions**, and **Cancel selection** from being clipped.
+- The version label stays on one line beside the localized RouteFilter title.
+- The forbidden-selection notice now states only: “Selected assets will be blocked.”
-### Restriction enforcement
+### Compatibility
-- Exact prefab matching covers the vehicle controller and all recognized assets in its consist.
-- Detection checks current lanes, upcoming navigation lanes, underlying path elements, and restricted node endpoints.
-- Enforcement runs after road and rail navigation updates but before vehicle movement.
-- Matching vehicles request a new path while the selected target is temporarily presented as unavailable to the native pathfinder.
-- If a fixed transit route or disconnected network offers no valid detour, the matching vehicle is stopped and may retry instead of continuing normally through the restriction.
-- Outside traffic is evaluated through the same exact-asset path.
+This release does not change restriction behavior or save data. Cities and target-specific asset restrictions saved by RouteFilter `1.0.0`, `0.5.0-beta.1`, and `0.4.0-beta.1` remain compatible.
-### Save compatibility
-
-Version 1.0.0 retains the asset-level V1 save schema used by `0.4.0-beta.1` and `0.5.0-beta.1`. Existing restrictions created by those RouteFilter versions remain structurally compatible.
-
-Please report reproducible compatibility issues with the game version, active traffic/network mods, reproduction steps, and `Player.log`.
+Please report reproducible UI issues with the game version, display resolution, UI scale, RouteFilter version, and a screenshot.
## 中文
-RouteFilter 1.0.0 是首个正式版本,为《都市:天际线 II》道路与轨道路网提供精确到车辆资产的通行控制。
-
-### 玩家可见改动
-
-- 打开 RouteFilter 面板时会立即启用选择工具,不再显示重复的“打开工具”按钮;关闭面板时工具也会关闭。
-- 默认且可重新绑定的面板快捷键改为 `Ctrl+Shift+N`。
-- 面板根据视口上下边界自适应,目标选择、资产列表、分页和应用按钮保持在同一页面,只有资产列表内部滚动。
-- 最高速度以 km/h 显示,悬浮资产时同时显示加速度和制动减速度。
-- 每个节点或路段会加载自己保存的禁行清单;批量选择仅修改待应用清单,明确点击应用后才写入目标。
-- 道路与轨道资产会按目标兼容性筛选,已识别车头、车厢和挂车可分组或逐项控制。
+RouteFilter 1.0.1 是维护版本,重点确保在受支持的视口与 UI 缩放下,完整禁行操作流程始终可见且语义明确。
-### 禁行执行
+### 修复
-- 准确预制资产匹配覆盖车辆控制实体及编组内所有已识别资产。
-- 检测覆盖当前车道、前方导航车道、底层路径元素和受限节点端点。
-- 执行顺序位于道路、轨道导航更新之后以及车辆实际移动之前。
-- 命中车辆请求新路径时,目标会短暂以不可用状态提供给原生寻路系统。
-- 固定公共交通线路或断开路网没有有效绕行路线时,匹配车辆会停车并可能重试,而不是继续正常穿过限制。
-- 过境交通使用相同的逐资产检测链路。
+- 面板现在为底部操作区域保留足够的弹性空间,避免“应用到所选目标”“清除目标限制”和“取消选中”按钮被裁切。
+- 版本号固定在本地化 RouteFilter 标题旁单行显示。
+- 禁行提示精简为:“选中的资产将被禁止通行。”
-### 存档兼容
+### 兼容性
-1.0.0 保留 `0.4.0-beta.1` 与 `0.5.0-beta.1` 使用的逐资产 V1 存档结构,这些 RouteFilter 版本创建的限制在结构上保持兼容。
+本版本不更改禁行逻辑或存档数据。RouteFilter `1.0.0`、`0.5.0-beta.1` 和 `0.4.0-beta.1` 保存的城市及逐目标资产限制保持兼容。
-报告可复现的兼容性问题时,请提供游戏版本、当前交通/路网模组、复现步骤和 `Player.log`。
+报告可复现的界面问题时,请附上游戏版本、显示分辨率、UI 缩放比例、RouteFilter 版本和截图。
diff --git a/RouteFilter.csproj b/RouteFilter.csproj
index 93f1350..c54e7da 100644
--- a/RouteFilter.csproj
+++ b/RouteFilter.csproj
@@ -3,9 +3,9 @@
Debug;ReleaseRouteFilterRouteFilter
- 1.0.0
- 1.0.0.0
- 1.0.0.0
+ 1.0.1
+ 1.0.1.0
+ 1.0.1.0DaotieAsset-level vehicle access restrictions for road and rail nodes or segments in Cities: Skylines II.