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Support for other platforms (StandaloneWindows, WebGL, other) #105

@kspxchg8b

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@kspxchg8b

Feature description

We're currently creating an app that is built for iOS, Android, WebGL and StandaloneWindows64.

It'd be nice to use the Datadog Unity SDK across all four platforms. Right now, it seems necessary to reimplement the Unity SDK using the C# SDK for other targets than iOS and Android.

Are there any future plans to expand the supported platforms so there's one common Unity SDK for all builds?

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