diff --git a/Binaries/Win64/UE4Editor-Ping.dll b/Binaries/Win64/UE4Editor-Ping.dll new file mode 100644 index 0000000..460b05d Binary files /dev/null and b/Binaries/Win64/UE4Editor-Ping.dll differ diff --git a/Binaries/Win64/UE4Editor-Ping.pdb b/Binaries/Win64/UE4Editor-Ping.pdb new file mode 100644 index 0000000..0facb14 Binary files /dev/null and b/Binaries/Win64/UE4Editor-Ping.pdb differ diff --git a/Binaries/Win64/UE4Editor.modules b/Binaries/Win64/UE4Editor.modules new file mode 100644 index 0000000..b17f31d --- /dev/null +++ b/Binaries/Win64/UE4Editor.modules @@ -0,0 +1,7 @@ +{ + "BuildId": "9f5eceea-c12b-4c9b-881f-0084f39142ef", + "Modules": + { + "Ping": "UE4Editor-Ping.dll" + } +} \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Default.rc2.res b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Default.rc2.res new file mode 100644 index 0000000..d7b23bb Binary files /dev/null and b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Default.rc2.res differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/LiveCodingInfo.json b/Intermediate/Build/Win64/UE4Editor/Development/Ping/LiveCodingInfo.json new file mode 100644 index 0000000..2bc5bd5 --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/LiveCodingInfo.json @@ -0,0 +1,16 @@ +{ + "RemapUnityFiles": + { + "Module.Ping.cpp.obj": [ + "IPingThread.cpp.obj", + "MacLinuxPingThread.cpp.obj", + "Ping.cpp.obj", + "PingIP.cpp.obj", + "WinPingThread.cpp.obj" + ], + "Module.Ping.gen.cpp.obj": [ + "Ping.init.gen.cpp.obj", + "PingIP.gen.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp new file mode 100644 index 0000000..ebcf5c2 --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp @@ -0,0 +1,6 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/git hub/WAR_DEFI/Plugins/PingPlugin/Source/Ping/Private/IPingThread.cpp" +#include "E:/git hub/WAR_DEFI/Plugins/PingPlugin/Source/Ping/Private/MacLinuxPingThread.cpp" +#include "E:/git hub/WAR_DEFI/Plugins/PingPlugin/Source/Ping/Private/Ping.cpp" +#include "E:/git hub/WAR_DEFI/Plugins/PingPlugin/Source/Ping/Private/PingIP.cpp" +#include "E:/git hub/WAR_DEFI/Plugins/PingPlugin/Source/Ping/Private/WinPingThread.cpp" diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.obj b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.obj new file mode 100644 index 0000000..d6b6274 Binary files /dev/null and b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.obj differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.obj.response b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.obj.response new file mode 100644 index 0000000..c79ad6f --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.obj.response @@ -0,0 +1,274 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I "E:\git hub\WAR_DEFI\Plugins\PingPlugin\Source\Ping\Private" +/I "E:\git hub\WAR_DEFI\Plugins\PingPlugin\Intermediate\Build\Win64\UE4Editor\Inc\Ping" +/I "E:\git hub\WAR_DEFI\Plugins\PingPlugin\Source" +/I "E:\git hub\WAR_DEFI\Plugins\PingPlugin\Source\Ping\Public" +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty +/I Runtime\Experimental\Voronoi\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore +/I Runtime\Experimental\FieldSystem\Source +/I Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Editor +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I Developer +/I Developer\DirectoryWatcher\Public +/I Editor\Documentation\Public +/I Runtime\Projects\Public +/I Runtime\SandboxFile\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor\EditorStyle\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages +/I Editor\UnrealEdMessages\Classes +/I Editor\UnrealEdMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger +/I Developer\GameplayDebugger\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem +/I Editor\EditorSubsystem\Public +/I Runtime\Online +/I Runtime\Online\HTTP\Public +/I Runtime\UnrealAudio\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting +/I Developer\FunctionalTesting\Classes +/I Developer\FunctionalTesting\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController +/I Developer\AutomationController\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization +/I Developer\Localization\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor +/I Editor\AudioEditor\Classes +/I Editor\AudioEditor\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Developer\TargetPlatform\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor +/I Editor\LevelEditor\Public +/I Developer\Settings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials +/I Editor\IntroTutorials\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay +/I Runtime\HeadMountedDisplay\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor +/I 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GAMES\UnrealEngine-4.25.4-release\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Yu"C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h" +/Fp"C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch" +"E:\git hub\WAR_DEFI\Plugins\PingPlugin\Intermediate\Build\Win64\UE4Editor\Development\Ping\Module.Ping.cpp" +/FI"E:\git hub\WAR_DEFI\Plugins\PingPlugin\Intermediate\Build\Win64\UE4Editor\Development\Ping\Definitions.Ping.h" +/Fo"E:\git hub\WAR_DEFI\Plugins\PingPlugin\Intermediate\Build\Win64\UE4Editor\Development\Ping\Module.Ping.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.obj.response.old b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.obj.response.old new file mode 100644 index 0000000..b9bf78a --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.obj.response.old @@ -0,0 +1,273 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ox +/Ot +/GF +/Ob2 +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I "E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Source\Ping\Private" +/I "E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Inc\Ping" +/I "E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Source" +/I "E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Source\Ping\Public" +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I 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hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\PCH.Ping.h" +/Yu"E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\PCH.Ping.h" +/Fp"E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\PCH.Ping.h.pch" +"E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\Module.Ping.cpp" +/Fo"E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\Module.Ping.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.old b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.old new file mode 100644 index 0000000..9395076 --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.old @@ -0,0 +1,6 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/git hub/CPP_rebuid/Plugins/PingPlugin-master/Source/Ping/Private/IPingThread.cpp" +#include "E:/git hub/CPP_rebuid/Plugins/PingPlugin-master/Source/Ping/Private/MacLinuxPingThread.cpp" +#include "E:/git hub/CPP_rebuid/Plugins/PingPlugin-master/Source/Ping/Private/Ping.cpp" +#include "E:/git hub/CPP_rebuid/Plugins/PingPlugin-master/Source/Ping/Private/PingIP.cpp" +#include "E:/git hub/CPP_rebuid/Plugins/PingPlugin-master/Source/Ping/Private/WinPingThread.cpp" diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.txt b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.txt new file mode 100644 index 0000000..a2a5e23 --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.cpp.txt @@ -0,0 +1,817 @@ +E:\git hub\WAR_DEFI\Plugins\PingPlugin\Intermediate\Build\Win64\UE4Editor\Development\Ping\Definitions.Ping.h +E:/git 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file mode 100644 index 0000000..7321b9a --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/git hub/WAR_DEFI/Plugins/PingPlugin/Intermediate/Build/Win64/UE4Editor/Inc/Ping/Ping.init.gen.cpp" +#include "E:/git hub/WAR_DEFI/Plugins/PingPlugin/Intermediate/Build/Win64/UE4Editor/Inc/Ping/PingIP.gen.cpp" diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.obj b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.obj new file mode 100644 index 0000000..0199d42 Binary files /dev/null and b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.obj differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.obj.response b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.obj.response new file 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ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "E:\Visual studio\VC\Tools\MSVC\14.28.29333\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt" +/FI"E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\PCH.Ping.h" +/Yu"E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\PCH.Ping.h" +/Fp"E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\PCH.Ping.h.pch" +"E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\Module.Ping.gen.cpp" +/Fo"E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Intermediate\Build\Win64\UE4Editor\Development\Ping\Module.Ping.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.old b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.old new file mode 100644 index 0000000..8b0a6af --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/git hub/CPP_rebuid/Plugins/PingPlugin-master/Intermediate/Build/Win64/UE4Editor/Inc/Ping/Ping.init.gen.cpp" +#include "E:/git hub/CPP_rebuid/Plugins/PingPlugin-master/Intermediate/Build/Win64/UE4Editor/Inc/Ping/PingIP.gen.cpp" diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.txt b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.txt new file mode 100644 index 0000000..70ff2af --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/Module.Ping.gen.cpp.txt @@ -0,0 +1,671 @@ +E:\git hub\WAR_DEFI\Plugins\PingPlugin\Intermediate\Build\Win64\UE4Editor\Development\Ping\Definitions.Ping.h +E:/git hub/WAR_DEFI/Plugins/PingPlugin/Intermediate/Build/Win64/UE4Editor/Inc/Ping/Ping.init.gen.cpp +C:\EPIC 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GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Json\Public\Json.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Core\Public\Misc/MonolithicHeaderBoilerplate.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\SlateOptMacros.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/PlatformTextField.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/Windows/WindowsPlatformTextField.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/GenericPlatformTextField.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Application/IPlatformTextField.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Application/NavigationConfig.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/SWeakWidget.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/TextHitPoint.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/IRunRenderer.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/ILineHighlighter.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/ILayoutBlock.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/DefaultLayoutBlock.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/WidgetLayoutBlock.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/ISlateRun.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/ISlateRunRenderer.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/ISlateLineHighlighter.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/SlateTextLayout.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/SlateTextRun.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/SlateHyperlinkRun.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/SlateImageRun.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/SlateWidgetRun.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/TextLayoutEngine.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Core\Public\Misc/MonolithicHeaderBoilerplate.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SFxWidget.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SSeparator.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SSpacer.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SWrapBox.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\SlateCore\Public\Widgets/Images/SImage.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Images/SSpinningImage.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Notifications/SProgressBar.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Slate\SProgressBar.generated.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/SCanvas.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/ITextDecorator.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/TextDecorators.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Text/SlateTextLayoutFactory.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Text/SRichTextBlock.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SHeader.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SGridPanel.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SUniformGridPanel.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Text/ISlateEditableTextWidget.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Text/SMultiLineEditableText.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Input/SMultiLineEditableTextBox.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Input/SEditableText.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Input/SEditableTextBox.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/SToolTip.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SScrollBarTrack.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SScrollBorder.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Notifications/SErrorText.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Notifications/SErrorHint.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Notifications/SPopUpErrorText.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Views/STileView.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Views/STreeView.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Layout/SScrollBox.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Colors/SColorBlock.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Input/NumericTypeInterface.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Core\Public\Math/BasicMathExpressionEvaluator.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Core\Public\Internationalization/FastDecimalFormat.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Input/SSpinBox.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Widgets/Input/SSlider.h +C:\EPIC GAMES\UnrealEngine-4.25.4-release\Engine\Source\Runtime\Slate\Public\Framework/Docking/LayoutService.h +E:\git hub\WAR_DEFI\Plugins\PingPlugin\Intermediate\Build\Win64\UE4Editor\Inc\Ping\PingIP.generated.h diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.cpp b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.cpp new file mode 100644 index 0000000..c5295f2 --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.cpp @@ -0,0 +1 @@ +#include "E:/git hub/WAR_DEFI/Plugins/PingPlugin-master/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h" diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.cpp.old b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.cpp.old new file mode 100644 index 0000000..d6cc590 --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.cpp.old @@ -0,0 +1 @@ +#include "E:/git hub/CPP_rebuid/Plugins/PingPlugin-master/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h" diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h new file mode 100644 index 0000000..ed22e94 --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h @@ -0,0 +1,290 @@ +// PCH for E:\git hub\WAR_DEFI\Plugins\PingPlugin-master\Source\Ping\Private\PingPrivatePCH.h +#define IS_PROGRAM 0 +#define UE_EDITOR 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 0 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 1 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 1 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define WITH_XGE_CONTROLLER 1 +#define UBT_MODULE_MANIFEST "UE4Editor.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Editor +#define UE_APP_NAME "UE4Editor" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME War_DEFI +#define UE_TARGET_NAME War_DEFIEditor +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0x62,0x94,0xCB,0xB4,0xFB,0x8B,0xA7,0xE6,0x78,0x6C,0x74,0xCA,0xE1,0xCE,0xC0,0x76,0x30,0xF9,0xD0,0x1E,0xC1,0x05,0xD5,0xBE,0x93,0x3E,0x57,0xD6,0xAF,0x67,0xCA,0xE5) +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() UE_REGISTER_SIGNING_KEY(UE_LIST_ARGUMENT(0x01,0x00,0x01), UE_LIST_ARGUMENT(0xED,0xFA,0xA7,0x0D,0x6F,0x1E,0x64,0xE6,0x2E,0x48,0x91,0x05,0x4D,0xEE,0x65,0x88,0xCA,0xF9,0x95,0xC7,0x3B,0x53,0xD2,0x69,0xD2,0xB1,0x96,0x78,0x58,0x56,0xD2,0x70,0xEC,0xB1,0x23,0x93,0x4D,0x7C,0x69,0x22,0x77,0x01,0x30,0xC3,0xB2,0x7B,0x19,0x23,0x87,0x9F,0x5D,0x1C,0x19,0x05,0xD5,0xE0,0xEC,0x6F,0x0B,0x01,0x0B,0x54,0xB6,0x94,0xD1,0xF9,0x7E,0x11,0xCA,0xFE,0xF8,0x20,0x58,0x14,0xF2,0xC9,0x1A,0xF9,0x8A,0x8D,0x2A,0x4B,0x4B,0x65,0x1F,0xE8,0x2F,0x19,0x15,0x32,0x85,0xD0,0x25,0x3F,0x1A,0x09,0xD0,0x15,0x8F,0xE1,0x1F,0xD8,0x9C,0x6F,0xFC,0x9F,0xB2,0xF4,0x5F,0x55,0x47,0x7C,0x80,0x2C,0x53,0x37,0x79,0x62,0xED,0xD4,0x8B,0xF8,0x60,0xBD,0x56,0xCE,0x8F,0x1E,0xBF,0x33,0xC4,0xA9,0x47,0x75,0x37,0x58,0xBC,0x40,0xF4,0x00,0xCE,0x1D,0x7A,0x59,0x3A,0x83,0x16,0xA9,0xCC,0x5D,0xE9,0x91,0x37,0x9B,0x88,0x34,0x98,0x44,0xD3,0x8B,0x96,0x1C,0x1C,0xA6,0x9E,0x03,0x41,0xA9,0x43,0xC9,0x1A,0x64,0xA6,0xB9,0x25,0x7C,0x43,0x03,0xBA,0x28,0xF1,0x59,0x8E,0x97,0x5E,0x74,0xD6,0x50,0x3D,0x49,0x83,0x67,0x64,0x74,0x15,0xDA,0x8C,0x53,0xAD,0x36,0x98,0x44,0x17,0x45,0xB8,0xD0,0x73,0x9D,0x87,0x96,0xF3,0x0C,0x9A,0x89,0x45,0xB1,0xCD,0xE3,0x2B,0x21,0xC2,0x08,0x51,0x28,0xC4,0xC7,0xBC,0x27,0x84,0x2F,0xEF,0x50,0x73,0xD9,0x69,0x00,0x41,0xA0,0x6D,0xA0,0x12,0x59,0xA7,0x9D,0xA1,0xFC,0xC0,0xCB,0xDC,0xAB,0xD4,0xD0,0xB5,0xAF,0x6F,0x84,0x40,0x1B,0x3F,0x85,0x9F,0xBE,0x10,0xE3,0x59,0x5A,0x9A,0xA2,0xAD,0x27,0x03,0x15,0x13,0x75,0x82,0xD8,0x3C,0x5D,0x63,0x4D,0xCC,0x13,0x71,0x0A,0xE4,0x59,0xED,0xAD,0x9D,0x5F,0x95,0xDB,0x0A,0x6E,0x13,0xE2,0x12,0xE6,0x74,0x73,0x29,0x1E,0x4D,0x42,0x6A,0x46,0x58,0x50,0x12,0x1D,0x83,0x13,0xB2,0x19,0x69,0x36,0xBC,0x3A,0x29,0xB2,0xC4,0x54,0x46,0xFB,0x65,0x83,0x97,0x05,0x1F,0x81,0x1B,0x0A,0xE1,0x8F,0xD4,0x47,0xE6,0xF1,0xE8,0x62,0xAC,0x15,0xE3,0xFB,0xAF,0x98,0x7B,0x77,0x56,0xE5,0x4B,0xBD,0xE5,0xD7,0xAA,0x30,0x36,0xBF,0x43,0xC7,0x58,0x2C,0x49,0xEE,0xDF,0xF0,0x0C,0x34,0x1E,0x9F,0xA9,0xE9,0x2C,0x7C,0x31,0x4B,0x74,0xC8,0x53,0xE1,0xF5,0x95,0x10,0x3D,0x52,0xE2,0xDC,0xD9,0x0E,0x51,0x9C,0x19,0xA7,0x31,0x1D,0x64,0xA6,0xF8,0x8D,0x36,0xF7,0xBC,0xE9,0xA9,0x2E,0x03,0xE3,0x39,0xBE,0x17,0x14,0x24,0xD4,0x25,0xD6,0x01,0x1D,0x80,0x86,0xDF,0x49,0xE2,0xB2,0x32,0x73,0x6A,0x30,0x5C,0xC2,0x6B,0xCF,0xC5,0x59,0x7C,0xFC,0x6A,0x59,0xA6,0xD0,0x5F,0xF4,0xFF,0xCE,0x27,0x09,0x68,0xD2,0x90,0xE8,0xA3,0x52,0xE8,0x07,0x3B,0x50,0x90,0x42,0x80,0x82,0x40,0xAE,0x33,0xFE,0x71,0xF7,0x7B,0x81,0x35,0xA7,0x0B,0x36,0x56,0xFF,0xF1,0xFB,0x95,0x79,0x9C,0x77,0x1A,0x54,0x1E,0xBA,0x5B,0x61,0x26,0x49,0x07,0x9A,0x58,0x17,0x7C,0x54,0xB3,0xD2,0xD8,0xBD,0x83,0xB3,0x41,0xEB,0x1C,0xF1,0xBD,0xCD,0x1D,0x69,0xD4,0xF6,0x57,0xA4,0x97)) +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define PING_API DLLEXPORT +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API DLLIMPORT +#define TRACELOG_API DLLIMPORT +#define COREUOBJECT_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API DLLIMPORT +#define NETCORE_API DLLIMPORT +#define APPLICATIONCORE_API DLLIMPORT +#define DDPI_EXTRA_SHADERPLATFORMS SP_XXX=32, +#define DDPI_SHADER_PLATFORM_NAME_MAP { TEXT("XXX"), SP_XXX }, +#define RHI_API DLLIMPORT +#define JSON_API DLLIMPORT +#define WITH_FREETYPE 1 +#define SLATECORE_API DLLIMPORT +#define INPUTCORE_API DLLIMPORT +#define SLATE_API DLLIMPORT +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API DLLIMPORT +#define MESSAGING_API DLLIMPORT +#define MESSAGINGCOMMON_API DLLIMPORT +#define RENDERCORE_API DLLIMPORT +#define ANALYTICSET_API DLLIMPORT +#define ANALYTICS_API DLLIMPORT +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API DLLIMPORT +#define ASSETREGISTRY_API DLLIMPORT +#define ENGINEMESSAGES_API DLLIMPORT +#define ENGINESETTINGS_API DLLIMPORT +#define SYNTHBENCHMARK_API DLLIMPORT +#define RENDERER_API DLLIMPORT +#define GAMEPLAYTAGS_API DLLIMPORT +#define PACKETHANDLER_API DLLIMPORT +#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT +#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT +#define MESHDESCRIPTION_API DLLIMPORT +#define STATICMESHDESCRIPTION_API DLLIMPORT +#define PAKFILE_API DLLIMPORT +#define RSA_API DLLIMPORT +#define NETWORKREPLAYSTREAMING_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API DLLIMPORT +#define INTEL_ISPC 1 +#define VORONOI_API DLLIMPORT +#define FIELDSYSTEMCORE_API DLLIMPORT +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API DLLIMPORT +#define AUDIOEXTENSIONS_API DLLIMPORT +#define AUDIOMIXERCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define UNREALED_API DLLIMPORT +#define DIRECTORYWATCHER_API DLLIMPORT +#define DOCUMENTATION_API DLLIMPORT +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 +#define PROJECTS_API DLLIMPORT +#define SANDBOXFILE_API DLLIMPORT +#define EDITORSTYLE_API DLLIMPORT +#define SOURCE_CONTROL_WITH_SLATE 1 +#define SOURCECONTROL_API DLLIMPORT +#define UNREALEDMESSAGES_API DLLIMPORT +#define GAMEPLAYDEBUGGER_API DLLIMPORT +#define BLUEPRINTGRAPH_API DLLIMPORT +#define EDITORSUBSYSTEM_API DLLIMPORT +#define HTTP_PACKAGE 1 +#define CURL_ENABLE_DEBUG_CALLBACK 1 +#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 +#define HTTP_API DLLIMPORT +#define UNREALAUDIO_API DLLIMPORT +#define FUNCTIONALTESTING_API DLLIMPORT +#define AUTOMATIONCONTROLLER_API DLLIMPORT +#define LOCALIZATION_API DLLIMPORT +#define WITH_SNDFILE_IO 1 +#define AUDIOEDITOR_API DLLIMPORT +#define AUDIOMIXER_API DLLIMPORT +#define TARGETPLATFORM_API DLLIMPORT +#define LEVELEDITOR_API DLLIMPORT +#define SETTINGS_API DLLIMPORT +#define INTROTUTORIALS_API DLLIMPORT +#define HEADMOUNTEDDISPLAY_API DLLIMPORT +#define VREDITOR_API DLLIMPORT +#define COMMONMENUEXTENSIONS_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API DLLIMPORT +#define PROPERTYEDITOR_API DLLIMPORT +#define ACTORPICKERMODE_API DLLIMPORT +#define SCENEDEPTHPICKERMODE_API DLLIMPORT +#define DETAILCUSTOMIZATIONS_API DLLIMPORT +#define CLASSVIEWER_API DLLIMPORT +#define GRAPHEDITOR_API DLLIMPORT +#define STRUCTVIEWER_API DLLIMPORT +#define CONTENTBROWSER_API DLLIMPORT +#define UELIBSAMPLERATE_API DLLIMPORT +#define ENABLE_HTTP_FOR_NFS 1 +#define NETWORKFILESYSTEM_API DLLIMPORT +#define UMG_API DLLIMPORT +#define MOVIESCENE_API DLLIMPORT +#define TIMEMANAGEMENT_API DLLIMPORT +#define MOVIESCENETRACKS_API DLLIMPORT +#define ANIMATIONCORE_API DLLIMPORT +#define PROPERTYPATH_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define NAVIGATIONSYSTEM_API DLLIMPORT +#define MESHBUILDER_API DLLIMPORT +#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT +#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT +#define TOOLMENUSEDITOR_API DLLIMPORT +#define WITH_OGGVORBIS 1 +#define XAUDIO2_API DLLIMPORT +#define AUDIOMIXERXAUDIO2_API DLLIMPORT +#define ASSETTAGSEDITOR_API DLLIMPORT +#define COLLECTIONMANAGER_API DLLIMPORT +#define ADDCONTENTDIALOG_API DLLIMPORT +#define USE_EMBREE 1 +#define MESHUTILITIES_API DLLIMPORT +#define MESHMERGEUTILITIES_API DLLIMPORT +#define HIERARCHICALLODUTILITIES_API DLLIMPORT +#define MESHREDUCTIONINTERFACE_API DLLIMPORT +#define ASSETTOOLS_API DLLIMPORT +#define KISMETCOMPILER_API DLLIMPORT +#define GAMEPLAYTASKS_API DLLIMPORT +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API DLLIMPORT +#define KISMET_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API DLLIMPORT +#define GEOMETRYCOLLECTIONCORE_API DLLIMPORT +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT +#include "E:/git hub/WAR_DEFI/Plugins/PingPlugin-master/Source/Ping/Private/PingPrivatePCH.h" diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h.obj b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h.obj new file mode 100644 index 0000000..371f6d7 Binary files /dev/null and b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h.obj differ diff --git a/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h.old b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h.old new file mode 100644 index 0000000..8a0a9f3 --- /dev/null +++ b/Intermediate/Build/Win64/UE4Editor/Development/Ping/PCH.Ping.h.old @@ -0,0 +1,288 @@ +// PCH for E:\git hub\CPP_rebuid\Plugins\PingPlugin-master\Source\Ping\Private\PingPrivatePCH.h +#define IS_PROGRAM 0 +#define UE_EDITOR 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 0 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 1 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define WITH_EDITOR 1 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define WITH_XGE_CONTROLLER 1 +#define UBT_MODULE_MANIFEST "UE4Editor.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Editor +#define UE_APP_NAME "UE4Editor" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME CPP_rebuid +#define UE_TARGET_NAME CPP_rebuidEditor +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define PING_API DLLEXPORT +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API DLLIMPORT +#define TRACELOG_API DLLIMPORT +#define COREUOBJECT_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API DLLIMPORT +#define NETCORE_API DLLIMPORT +#define APPLICATIONCORE_API DLLIMPORT +#define RHI_API DLLIMPORT +#define JSON_API DLLIMPORT +#define WITH_FREETYPE 1 +#define SLATECORE_API DLLIMPORT +#define INPUTCORE_API DLLIMPORT +#define SLATE_API DLLIMPORT +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API DLLIMPORT +#define MESSAGING_API DLLIMPORT +#define MESSAGINGCOMMON_API DLLIMPORT +#define RENDERCORE_API DLLIMPORT +#define ANALYTICSET_API DLLIMPORT +#define ANALYTICS_API DLLIMPORT +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API DLLIMPORT +#define ASSETREGISTRY_API DLLIMPORT +#define ENGINEMESSAGES_API DLLIMPORT +#define ENGINESETTINGS_API DLLIMPORT +#define SYNTHBENCHMARK_API DLLIMPORT +#define RENDERER_API DLLIMPORT +#define GAMEPLAYTAGS_API DLLIMPORT +#define PACKETHANDLER_API DLLIMPORT +#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT +#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT +#define MESHDESCRIPTION_API DLLIMPORT +#define STATICMESHDESCRIPTION_API DLLIMPORT +#define PAKFILE_API DLLIMPORT +#define RSA_API DLLIMPORT +#define NETWORKREPLAYSTREAMING_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API DLLIMPORT +#define INTEL_ISPC 1 +#define VORONOI_API DLLIMPORT +#define FIELDSYSTEMCORE_API DLLIMPORT +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API DLLIMPORT +#define AUDIOEXTENSIONS_API DLLIMPORT +#define AUDIOMIXERCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define UNREALED_API DLLIMPORT +#define DIRECTORYWATCHER_API DLLIMPORT +#define DOCUMENTATION_API DLLIMPORT +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 +#define PROJECTS_API DLLIMPORT +#define SANDBOXFILE_API DLLIMPORT +#define EDITORSTYLE_API DLLIMPORT +#define SOURCE_CONTROL_WITH_SLATE 1 +#define SOURCECONTROL_API DLLIMPORT +#define UNREALEDMESSAGES_API DLLIMPORT +#define GAMEPLAYDEBUGGER_API DLLIMPORT +#define BLUEPRINTGRAPH_API DLLIMPORT +#define EDITORSUBSYSTEM_API DLLIMPORT +#define HTTP_PACKAGE 1 +#define CURL_ENABLE_DEBUG_CALLBACK 1 +#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 +#define HTTP_API DLLIMPORT +#define UNREALAUDIO_API DLLIMPORT +#define FUNCTIONALTESTING_API DLLIMPORT +#define AUTOMATIONCONTROLLER_API DLLIMPORT +#define LOCALIZATION_API DLLIMPORT +#define WITH_SNDFILE_IO 1 +#define AUDIOEDITOR_API DLLIMPORT +#define AUDIOMIXER_API DLLIMPORT +#define TARGETPLATFORM_API DLLIMPORT +#define LEVELEDITOR_API DLLIMPORT +#define SETTINGS_API DLLIMPORT +#define INTROTUTORIALS_API DLLIMPORT +#define HEADMOUNTEDDISPLAY_API DLLIMPORT +#define VREDITOR_API DLLIMPORT +#define COMMONMENUEXTENSIONS_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API DLLIMPORT +#define PROPERTYEDITOR_API DLLIMPORT +#define ACTORPICKERMODE_API DLLIMPORT +#define SCENEDEPTHPICKERMODE_API DLLIMPORT +#define DETAILCUSTOMIZATIONS_API DLLIMPORT +#define CLASSVIEWER_API DLLIMPORT +#define GRAPHEDITOR_API DLLIMPORT +#define STRUCTVIEWER_API DLLIMPORT +#define CONTENTBROWSER_API DLLIMPORT +#define UELIBSAMPLERATE_API DLLIMPORT +#define ENABLE_HTTP_FOR_NFS 1 +#define NETWORKFILESYSTEM_API DLLIMPORT +#define UMG_API DLLIMPORT +#define MOVIESCENE_API DLLIMPORT +#define TIMEMANAGEMENT_API DLLIMPORT +#define MOVIESCENETRACKS_API DLLIMPORT +#define ANIMATIONCORE_API DLLIMPORT +#define PROPERTYPATH_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define NAVIGATIONSYSTEM_API DLLIMPORT +#define MESHBUILDER_API DLLIMPORT +#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT +#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT +#define TOOLMENUSEDITOR_API DLLIMPORT +#define WITH_OGGVORBIS 1 +#define XAUDIO2_API DLLIMPORT +#define AUDIOMIXERXAUDIO2_API DLLIMPORT +#define ASSETTAGSEDITOR_API DLLIMPORT +#define COLLECTIONMANAGER_API DLLIMPORT +#define ADDCONTENTDIALOG_API DLLIMPORT +#define USE_EMBREE 1 +#define MESHUTILITIES_API DLLIMPORT +#define MESHMERGEUTILITIES_API DLLIMPORT +#define HIERARCHICALLODUTILITIES_API DLLIMPORT +#define MESHREDUCTIONINTERFACE_API DLLIMPORT +#define ASSETTOOLS_API DLLIMPORT +#define KISMETCOMPILER_API DLLIMPORT +#define GAMEPLAYTASKS_API DLLIMPORT +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API DLLIMPORT +#define KISMET_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSSQ_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define CHAOSSOLVERS_API DLLIMPORT +#define GEOMETRYCOLLECTIONCORE_API DLLIMPORT +#define GEOMETRYCOLLECTIONSIMULATIONCORE_API DLLIMPORT +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT +#include "E:/git hub/CPP_rebuid/Plugins/PingPlugin-master/Source/Ping/Private/PingPrivatePCH.h" diff --git a/Source/Ping/Ping.Build.cs b/Source/Ping/Ping.Build.cs index fc52eed..1161b63 100644 --- a/Source/Ping/Ping.Build.cs +++ b/Source/Ping/Ping.Build.cs @@ -6,8 +6,10 @@ public class Ping : ModuleRules { public Ping(ReadOnlyTargetRules Target) : base(Target) { - PrivatePCHHeaderFile = "Private/PingPrivatePCH.h"; - + PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; + bEnforceIWYU = true; + bLegacyPublicIncludePaths = false; + PublicIncludePaths.AddRange( new string[] { "Ping/Public" diff --git a/Source/Ping/Private/IPingThread.cpp b/Source/Ping/Private/IPingThread.cpp index 65051ff..5e3d175 100644 --- a/Source/Ping/Private/IPingThread.cpp +++ b/Source/Ping/Private/IPingThread.cpp @@ -1,8 +1,9 @@ -#include "PingPrivatePCH.h" + #include "IPingThread.h" #include "PingIP.h" #include "UObject/UObjectThreadContext.h" #include "CoreGlobals.h" +#include "Ping.h" DECLARE_CYCLE_STAT(TEXT("PingPlugin - ProcessEcho"), STAT_PingPluginProcessEcho, STATGROUP_PingPlugin); DECLARE_CYCLE_STAT(TEXT("PingPlugin - ProcessEcho Delay"), STAT_PingPluginProcessEchoDelay, STATGROUP_PingPlugin); diff --git a/Source/Ping/Private/MacLinuxPingThread.cpp b/Source/Ping/Private/MacLinuxPingThread.cpp index 64dc0dd..a9f3f36 100644 --- a/Source/Ping/Private/MacLinuxPingThread.cpp +++ b/Source/Ping/Private/MacLinuxPingThread.cpp @@ -1,4 +1,4 @@ -#include "PingPrivatePCH.h" +#include "Ping.h" #include "HAL/Platform.h" #if PLATFORM_MAC | PLATFORM_LINUX diff --git a/Source/Ping/Private/Ping.cpp b/Source/Ping/Private/Ping.cpp index 26af6cd..3348f1c 100644 --- a/Source/Ping/Private/Ping.cpp +++ b/Source/Ping/Private/Ping.cpp @@ -1,9 +1,9 @@ // Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "PingPrivatePCH.h" +#include "Ping.h" #include "Core.h" -#include "ModuleManager.h" -#include "IPluginManager.h" +#include "Modules/ModuleManager.h" +#include "Interfaces/IPluginManager.h" #define LOCTEXT_NAMESPACE "FPingModule" diff --git a/Source/Ping/Private/PingIP.cpp b/Source/Ping/Private/PingIP.cpp index e7a5175..9bf81d3 100644 --- a/Source/Ping/Private/PingIP.cpp +++ b/Source/Ping/Private/PingIP.cpp @@ -1,4 +1,4 @@ -#include "PingPrivatePCH.h" +#include "Ping.h" #include "HAL/Platform.h" #include "PingIP.h" diff --git a/Source/Ping/Private/PingPrivatePCH.h b/Source/Ping/Private/PingPrivatePCH.h deleted file mode 100644 index a768f13..0000000 --- a/Source/Ping/Private/PingPrivatePCH.h +++ /dev/null @@ -1,6 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. - -#include "Ping.h" - -// You should place include statements to your module's private header files here. You only need to -// add includes for headers that are used in most of your module's source files though. \ No newline at end of file diff --git a/Source/Ping/Private/WinPingThread.cpp b/Source/Ping/Private/WinPingThread.cpp index 03b6e1b..433a1ff 100644 --- a/Source/Ping/Private/WinPingThread.cpp +++ b/Source/Ping/Private/WinPingThread.cpp @@ -1,15 +1,15 @@ -#include "PingPrivatePCH.h" +#include "Ping.h" #include "HAL/Platform.h" #if PLATFORM_WINDOWS #include "WinPingThread.h" -#include "AllowWindowsPlatformTypes.h" +#include "Windows/AllowWindowsPlatformTypes.h" #include #include #include #include #include -#include "HideWindowsPlatformTypes.h" +#include "Windows/HideWindowsPlatformTypes.h" #include "Misc/ScopeExit.h" //DEFINE_LOG_CATEGORY(LogPing); diff --git a/Source/Ping/Public/Ping.h b/Source/Ping/Public/Ping.h index f45dc20..aa1dc1f 100644 --- a/Source/Ping/Public/Ping.h +++ b/Source/Ping/Public/Ping.h @@ -2,7 +2,7 @@ #pragma once -#include "ModuleManager.h" +#include "Modules/ModuleManager.h" class FPingModule : public IModuleInterface { diff --git a/Source/Ping/Public/PingIP.h b/Source/Ping/Public/PingIP.h index 0ceec86..f880c0d 100644 --- a/Source/Ping/Public/PingIP.h +++ b/Source/Ping/Public/PingIP.h @@ -1,5 +1,5 @@ #pragma once -#include "Object.h" +#include "UObject/Object.h" #include "Engine.h"