I hate making issues like this, but I'm not sure where else to ask. I've setup a new BluePrint with the parent class "Chat" I setup what I think is the proper workflow to get my game to connect to my xmpp server, but I don't know how to actually use the BP in the game. My main hud has a blueprint based chat system already for local per zone chat, but I'd like to use the XMPP solution for cross zone/cross server chat, I tried using the XMPP stuff in my hud class directly like my other chat stuff but it needed a target that was "XMPP_c" Or something like that (I'm at work, and my memory is fuzzy) Any tips or pointers would be great!
Thanks
I hate making issues like this, but I'm not sure where else to ask. I've setup a new BluePrint with the parent class "Chat" I setup what I think is the proper workflow to get my game to connect to my xmpp server, but I don't know how to actually use the BP in the game. My main hud has a blueprint based chat system already for local per zone chat, but I'd like to use the XMPP solution for cross zone/cross server chat, I tried using the XMPP stuff in my hud class directly like my other chat stuff but it needed a target that was "XMPP_c" Or something like that (I'm at work, and my memory is fuzzy) Any tips or pointers would be great!
Thanks