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[Suggestion] JEI/REI/EMI compatibility/changes, dye calculation, and a potential method to color modded items #13

@GoldenFurredFox

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@GoldenFurredFox

I use REI on my instance of Minecraft, but the same issue seems to carry over to the other two.

Custom Dye has 9 pages of recipes if you also have Polymorph. All of them are kind of just... color examples.

I think it would be really cool if, after crafting a custom dye, you'd be able to favorite it and have the sequence of recipes needed to get there appear in your list of favorites.

It'd also be really cool if you could use a dye calculator, akin to the one provided here, in-game, to get closer to a desired color.

Lastly, with regards to using dye on modded items, my solution is this: Make a sort of dictionary listing the 16 vanilla colors, check each pixel of any item/block textures which have colored variants matching colors in that dictionary once on the first runtime, and subsequently do something similar to Every Compat's wood creation methods to convert their white version into a custom version that exists under your own namespace (ala unidye:icarus/custom_feathered_wings or unidye:farmersdelight/custom_canvas_sign).

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