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GLTFLoader: use shared mutex in texture cache for better concurrency #1028

GLTFLoader: use shared mutex in texture cache for better concurrency

GLTFLoader: use shared mutex in texture cache for better concurrency #1028

Triggered via push December 14, 2025 17:11
Status Success
Total duration 5m 21s
Artifacts 1
Matrix: run-analysis
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2 warnings
Win10 -> MSVC Analysis, x64, Debug
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/
Win10 -> MSVC Analysis, x64, Debug
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/

Artifacts

Produced during runtime
Name Size Digest
sarif-file Expired
3.07 KB
sha256:3dc3f9c13251fb075c43e2f3223e3c65b9b4de37a253e506cf4d7bb98e16bd7c