diff --git a/CHANGELOG.md b/CHANGELOG.md index 7db31c9..d255b95 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,7 +5,7 @@ entry points (`.`, `./three`) are frozen for 1.x, while the **scene subpaths** ( `./splat`, `./model`) are a preview tier whose options may change in any release. Entries below say which tier they touch, because that is what tells you whether an upgrade can move your pixels. -## Unreleased +## 1.42.0 — 2026-10-11 Touches the **core** `./three` (`DepthCursor`) and the **preview tier** (`./model`, `./splat`, `./call`, `./camera`: `cursor: 'depth'`), plus `./cursor-depth` (`CURSOR_DEFAULT_TUNING`). **One diff --git a/package.json b/package.json index 7ae1d76..9cb70ea 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "@displayxr/inline3d", - "version": "1.41.0", + "version": "1.42.0", "description": "Turn any HTML into a 3D window on a spatial display, inside an ordinary web page, for the DisplayXR Browser. Dependency-free; progressive enhancement (falls back to plain 2D everywhere else).", "type": "module", "types": "./index.d.ts",