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Compatible with Custom Car Now
Changed the distance GSL version to the same as Custom Cars so both mods can load together.
1 parent 8b151ae commit 4660d93

2 files changed

Lines changed: 9 additions & 8 deletions

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Distance.CameraAdditions/Distance.CameraAdditions.csproj

Lines changed: 8 additions & 7 deletions
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@@ -18,6 +18,7 @@
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<HintPath>..\packages\HarmonyX.2.5.1\lib\net35\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp, Version=9.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.4.1.0\lib\net35\Assembly-CSharp.dll</HintPath>
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.3.0.7868.41513\lib\net35\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Centrifuge.Distance, Version=4.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.4.1.0\lib\net35\Centrifuge.Distance.dll</HintPath>
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<Reference Include="Centrifuge.Distance, Version=3.0.7868.41513, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.3.0.7868.41513\lib\net35\Centrifuge.Distance.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
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<HintPath>..\packages\Mono.Cecil.0.10.4\lib\net35\Mono.Cecil.dll</HintPath>
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<HintPath>..\packages\MonoMod.Utils.21.7.8.3\lib\net35\MonoMod.Utils.dll</HintPath>
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</Reference>
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<Reference Include="NAudio, Version=1.7.3.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.4.1.0\lib\net35\NAudio.dll</HintPath>
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.3.0.7868.41513\lib\net35\NAudio.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Json.Net.Unity3D.9.0.1\lib\net35\Newtonsoft.Json.dll</HintPath>
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.4.1.0\lib\net35\UnityEngine.dll</HintPath>
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.3.0.7868.41513\lib\net35\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Networking, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.4.1.0\lib\net35\UnityEngine.Networking.dll</HintPath>
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.3.0.7868.41513\lib\net35\UnityEngine.Networking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.4.1.0\lib\net35\UnityEngine.UI.dll</HintPath>
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<HintPath>..\packages\Centrifuge.GameSupport.Distance.3.0.7868.41513\lib\net35\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>

Distance.CameraAdditions/packages.config

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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Centrifuge.GameSupport.Distance" version="4.1.0" targetFramework="net35" />
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<package id="Centrifuge.GameSupport.Distance" version="3.0.7868.41513" targetFramework="net35" />
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<package id="Centrifuge.Mod.SDK" version="3.2.0" targetFramework="net35" />
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<package id="HarmonyX" version="2.5.1" targetFramework="net35" />
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<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net35" />

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