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Adding Tinting system #98

Description

@medossex1-cmyk

Is your feature request related to a problem? Please describe.

Another thing I'd love to see as a native Neon feature is proper vehicle window tinting.

GTA SA's vehicle glass seems pretty inconsistent between models. Some cars have the windows separated nicely as their own material, while others share materials or have the glass set up in ways that make it difficult to target only the windows. There are also alpha/transparency and rendering issues with some vehicles.

Because of that, tinting can range from being really easy on one vehicle to being a complete pain on another, sometimes requiring editing the DFF/materials manually and potentially affecting other parts of the vehicle.

It'd be really cool if Neon could handle this at the engine level, something like a native window-tint value that targets the actual glass surfaces regardless of how the vehicle's original materials are set up. That way server developers wouldn't have to manually fix every vehicle model just to support tinting.

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Security Policy

  • I have read and understood the Security Policy and this issue is not about a cheat or security vulnerability.

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