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chore: 发布 v1.8.3 正式版本#11

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BAKAOLC merged 2 commits into
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Nov 18, 2025
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chore: 发布 v1.8.3 正式版本#11
BAKAOLC merged 2 commits into
mainfrom
develop

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@BAKAOLC

@BAKAOLC BAKAOLC commented Nov 18, 2025

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更新内容

  • 修复了音效播放逻辑,确保音效播放时包含正确的游戏对象引用

版本信息

版本号:v1.8.3

相关提交

  • fix: 更新音效播放逻辑以包含游戏对象引用
  • chore: 更新版本号至 v1.8.3 并更新 CHANGELOG

- 修改多个文件中的音效播放调用,确保在播放自定义音效时传递相应的游戏对象引用,以改善音效的上下文关联性。
Copilot AI review requested due to automatic review settings November 18, 2025 08:46

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Pull Request Overview

This PR updates the project to version v1.8.3 by fixing audio playback logic to include proper game object references. However, the version constant in the code has not been updated to match.

  • Fixed audio playback by adding game object parameter to all AudioManager.PostCustomSFX() calls
  • Updated CHANGELOG files with v1.8.3 release notes

Reviewed Changes

Copilot reviewed 5 out of 5 changed files in this pull request and generated 1 comment.

Show a summary per file
File Description
DuckovCustomModel/MonoBehaviours/ModelHandler.cs Added gameObject parameter to PostCustomSFX calls in OnHurt, OnDeath, and PlayIdleAudio methods
DuckovCustomModel/HarmonyPatches/ItemDisplayPatches.cs Added gameObject parameter to PostCustomSFX call in item inspection state change handler
DuckovCustomModel/HarmonyPatches/AudioManagerPatches.cs Added gameObject parameter to PostCustomSFX calls in audio manager patches
CHANGELOG_EN.md Added v1.8.3 release notes describing the audio playback fix
CHANGELOG.md Added v1.8.3 release notes (Chinese version) describing the audio playback fix

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Comment thread CHANGELOG.md
@BAKAOLC BAKAOLC changed the title chore: 更新版本号至 v1.8.3 chore: 发布 v1.8.3 正式版本 Nov 18, 2025
@BAKAOLC BAKAOLC merged commit efd40e9 into main Nov 18, 2025
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2 participants