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Description

Tired of having to slowly navigating through the crafting ui to find and craft each component for the recipes you want to make? 
Tired of converting all those raw resources for a single recipe?
Then this is the mod you want! Chain Crafting does all that for you! 
It allows you to automatically queue up the entire crafting tree and not worry about the required items, just let the crafter's internal systems deal with it for you

ADDONS

When OpenLockerAPI is installed, Chain Crafting is able to use items from lockers to craft recipes and will automatically deposit the results into a container if the player is not nearby!

Main features

Crafting queue takes into account items in the inventory
Visual Indication, if your recipe requires item you don't have, but can craft, the icon will still appear craftable, but the missing items will still show as yellow/orange in the crafting tooltips and pinned recipes

[KNOWN ISSUE]:
The recipe will craft regardless of the type of crafter (ie. upgrade station will craft a battery for the Thermoblade if needed) this is something i want to work on, but it's more complicated than apparent

Requirements

Nautilus is required to run this mod

Mod testers

Thank you so much to Naka (Discord) for constantly helping out with testing the mod

Shoutouts

Thank you @EldritchCarMaker (Discord) for all of the technical help
Thank you @Kallie23 (Discord) for the thumbnail image provided on this mod page
Thank you @Pritace (Discord) for the motivation to keep going when i was about to give up
Thank you to @slin_o (Discord) for the inspiration for bulk crafting
and a big thanks to Octop3dus (Nexus) [creator of Subcraftica] for all the help with compatibility