Add the management of dynamic server meshing of godot game server into the Horizon.
Step 1
Horizon manage the game server 1 with all data
Step 2
game server say to Horizon, he is too heavy (for example when _process_physics take too many times)
Step 3
Horizon add a new game server and split the game server zone and send the items of the second zone to the new server
Add the management of dynamic server meshing of godot game server into the Horizon.
Step 1
Horizon manage the game server 1 with all data
Step 2
game server say to Horizon, he is too heavy (for example when _process_physics take too many times)
Step 3
Horizon add a new game server and split the game server zone and send the items of the second zone to the new server