Original report by Adam Biser (Bitbucket: adambiser, GitHub: adambiser).
Using this tile definition, the engine will have a HOM-like effect, but I don’t see a warning about missing textures. Might be useful to have one if possible.
tile 1
{
texturenorth = "BLAH";
texturesouth = "BLAH";
textureeast = "BLAH";
texturewest = "BLAH";
}