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No warning or error when a wall has an undefined texture. #319

@Blzut3

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@Blzut3

Original report by Adam Biser (Bitbucket: adambiser, GitHub: adambiser).


Using this tile definition, the engine will have a HOM-like effect, but I don’t see a warning about missing textures. Might be useful to have one if possible.

tile 1
{
	texturenorth = "BLAH";
	texturesouth = "BLAH";
	textureeast = "BLAH";
	texturewest = "BLAH";
}

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