diff --git a/VRGIN/Controls/Tools/WarpTool.cs b/VRGIN/Controls/Tools/WarpTool.cs index 2c97d4a..6c8e40c 100644 --- a/VRGIN/Controls/Tools/WarpTool.cs +++ b/VRGIN/Controls/Tools/WarpTool.cs @@ -333,7 +333,7 @@ private void HandleGrabbing() if (OtherController.Input.GetPress(SECONDARY_ROTATE_BUTTON)) { InitializeRotationIfNeeded(); - var angleDiff = Calculator.Angle(_PrevFromTo, newFromTo) * VR.Settings.RotationMultiplier; + var angleDiff = - Calculator.Angle(_PrevFromTo, newFromTo) * VR.Settings.RotationMultiplier; VR.Camera.SteamCam.origin.transform.RotateAround(VR.Camera.Head.position, Vector3.up, angleDiff);// Mathf.Max(1, Controller.velocity.sqrMagnitude) ); _ProspectedPlayArea.Rotation += angleDiff;