Is your feature request related to a problem? Please describe.
Currently, the game UI feels visually separated. The gameplay area only contains the bird and pipes, while important elements like the countdown and game details are placed outside the scene. This makes the experience feel less immersive and slightly disconnected for the player.
Describe the solution you'd like
Integrate key UI elements into the game scene itself and enhance the background with simple visual elements such as moving clouds, subtle gradients, or parallax layers.
The goal is to make the gameplay area feel more complete and immersive without cluttering the screen or affecting performance.
The UI (score, countdown, game status) should visually feel like part of the game world rather than separate components below the canvas.
Describe alternatives you've considered
- Keeping the current layout but visually grouping the UI elements closer to the game canvas using borders or cards.
- Adding only a static background image instead of animated elements to keep things lightweight.
- Providing a minimal UI mode for users who prefer a distraction-free experience.
Additional context
This change would improve the overall visual polish and game feel, especially for first-time users.
Subtle animations (like slow-moving clouds) and better UI placement can make the game feel more engaging without changing the core gameplay mechanics.
Is your feature request related to a problem? Please describe.
Currently, the game UI feels visually separated. The gameplay area only contains the bird and pipes, while important elements like the countdown and game details are placed outside the scene. This makes the experience feel less immersive and slightly disconnected for the player.
Describe the solution you'd like
Integrate key UI elements into the game scene itself and enhance the background with simple visual elements such as moving clouds, subtle gradients, or parallax layers.
The goal is to make the gameplay area feel more complete and immersive without cluttering the screen or affecting performance.
The UI (score, countdown, game status) should visually feel like part of the game world rather than separate components below the canvas.
Describe alternatives you've considered
Additional context
This change would improve the overall visual polish and game feel, especially for first-time users.
Subtle animations (like slow-moving clouds) and better UI placement can make the game feel more engaging without changing the core gameplay mechanics.