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Game crashes when right-clicking to pick up a ripe pumpkin #12

@SecretFoxfire

Description

@SecretFoxfire

Right-clicking to pick up a ripe pumpkin of any size crashes the client every time. Latest version of the mod, this happened on both 1.20.4 and 1.20.6 (haven't updated to 1.20.7 yet). There are other mods involved but I can't imagine any would interact with the pumpkins. Crash log:

Game Version: v1.20.6 (Stable)
26-Mar-25 20:27:17: Critical error occurred in the following mod: artofgrowing@0.5.3
Loaded Mods: acorns@0.7.2, aculinaryartillery@1.2.4, advancedsmithing@1.4.0, barkbeetle@1.0.3, betterforest@0.1.0, chiseltools@1.14.12, coloredeggs@2.0.0, handtohand@1.0.3, long-term_food@0.2.1, materialaging@1.2.0, nightwatcher@2.2.0, translocatorengineeringredux@1.5.6, game@1.20.6, betterfirepit@1.1.5, carryon@1.8.0-pre.1, commonlib@2.6.1, coreofarts@0.2.3, danatweaks@3.4.0, expandedfoods@1.7.4, fieldsofsalt@1.2.2, flintchisel@1.0.2, foodshelves@1.5.3, knapster@2.14.4, metalunittooltip@1.0.0, scarecrow@1.6.5, stepupcontinued@0.0.1, stonebakeoven@1.1.6, tabletopgames@2.10.0, Verticality@0.3.1, creative@1.20.6, survival@1.20.6, artofgrowing@0.5.3, em@3.2.0, playercorpse@1.11.0, shearlib@1.1.2, stonequarry@3.4.3, tpnetpatched@1.14.6, secretfoxfire120tweaks@1.0.10, tailorsdelight@1.9.3, wool@1.6.0
System.NullReferenceException: Object reference not set to an instance of an object.
   at ArtOfGrowing.Blocks.AOGBlockPumpkin.OnBlockInteractStop(Single secondsUsed, IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) in E:\Nik\vsmod\Arts\ArtOfGrowing\Blocks\AOGBlockPumpkin.cs:line 79
   at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleHandInteraction(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 279
   at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 162
   at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 31
   at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 170
   at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 825
   at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 161
   at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695
   at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670
   at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
   at OpenTK.Windowing.Desktop.GameWindow.Run()
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
   at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93

Event Log entries for Vintagestory.exe, the latest 1
==================================
{ TimeGenerated = 26-Mar-25 20:26:39, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.20.6.0, time stamp: 0x66470000
Faulting module name: coreclr.dll, version: 7.0.1023.36312, time stamp: 0x64b06d6c
Exception code: 0xc0000005
Fault offset: 0x00000000001c98a6
Faulting process id: 0x711c
Faulting application start time: 0x1db9e846a6d768b
Faulting application path: C:\Users\User\AppData\Roaming\Vintagestory120\Vintagestory.exe
Faulting module path: C:\Program Files\dotnet\shared\Microsoft.NETCore.App\7.0.10\coreclr.dll
Report Id: cc7046aa-3b24-41ea-8efb-11cb93f8ecf8
Faulting package full name: 
Faulting package-relative application ID:  }```

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