Issue is in the title. I took a look through the code at the last 2 versions that touched it. I couldn't find any issues from what I skimmed of the changes in the files AOGItemFlaxSoft.cs and AOGItemFlaxSoft.cs but i noticed some changes to the crafting checks in that
and the only thing I could get a hint at is the change to
byEntity.LeftHandItemSlot?.Itemstack?.Collectible.Code.FirstCodePart() != "ridge"
in ArtOfGrowing/Items/AOGItemFlaxSoft.cs
and the same but for creaser in ArtOfGrowing/Items/AOGItemInteract.cs
since those were changed late january from checking if the item stack was AOGRidge.
I wouldn't say these are particularly the problem, the logic makes sense for the checks but I wasn't able to find anywhere else that is referring to these tools being able to be stored in the offhand - especially considering all the changes to the actual json files were just changing the durability of things to give them triple durability.
Let me know what you find though, im interested to see what I missed when combing over the updates (or if the latest changest that aren't on the github altered this)
Issue is in the title. I took a look through the code at the last 2 versions that touched it. I couldn't find any issues from what I skimmed of the changes in the files AOGItemFlaxSoft.cs and AOGItemFlaxSoft.cs but i noticed some changes to the crafting checks in that
and the only thing I could get a hint at is the change toinArtOfGrowing/Items/AOGItemFlaxSoft.csand the same but for creaser in
ArtOfGrowing/Items/AOGItemInteract.cssince those were changed late january from checking if the item stack was AOGRidge.
I wouldn't say these are particularly the problem, the logic makes sense for the checks but I wasn't able to find anywhere else that is referring to these tools being able to be stored in the offhand - especially considering all the changes to the actual json files were just changing the durability of things to give them triple durability.Let me know what you find though, im interested to see what I missed when combing over the updates (or if the latest changest that aren't on the github altered this)