The mod hooks successfully during 2D intros and menus (ReShade/Luma overlay is fully functional), but completely crashes to a black screen (with briefly corrupted textures) the exact moment the 3D engine initializes and the swapchain is presented.
Environment:
- Game: Metro Redux (DX11)
- ReShade Versions Tested: 6.3.1 and 6.7.3 (Full Add-on support)
- Luma Addon: Luma-Metro Redux.addon (Also tested renaming it to .addon64, same crash)
- GPU / OS: RTX 4060 / Windows 11
Troubleshooting already done (Issue persists):
- Clean install (wiped dxgi.dll, caches, and shaders).
- Disabled all secondary hooks/overlays (Steam, RTSS, Discord, etc.).
- Disabled in-game Super Sampling (SSAA) and forced Borderless Windowed mode via .cfg.
- Disabled Windows Auto HDR / RTX HDR.
ReShade.log
The mod hooks successfully during 2D intros and menus (ReShade/Luma overlay is fully functional), but completely crashes to a black screen (with briefly corrupted textures) the exact moment the 3D engine initializes and the swapchain is presented.
Environment:
Troubleshooting already done (Issue persists):
ReShade.log