Hi
I've been tweaking most of my games to give me an HDR experience. While doing so, I've found about Luma support for Inside and decided to give it a shot. Anyway, it worked, but I've found that some textures and partices do not render correctly, and this doesn't happen in the vanilla version of the game. Flashlights show a giant black square, some textures appear completely dark even though they're not supposed to, and some particles produce more black squares instead of sparkles.
Here's an example:
I first tried copying the files in the game folder alone.
Then I tried installing Reshade 6.7.3 with directx 10, 11 and 12 support and then copying the files of Luma HDR version.
I believe it's a problem with the API version or something, so I figured I could change the setting or forcing the game by using a specific API (it even says it's compatible with Directx 9.0c and Directx 11), but I didn't found any settings file to change.
Anyway, I hope there's just something I'm missing. The game looks stunning, but this takes away the inmersion.
Thanks
Hi
I've been tweaking most of my games to give me an HDR experience. While doing so, I've found about Luma support for Inside and decided to give it a shot. Anyway, it worked, but I've found that some textures and partices do not render correctly, and this doesn't happen in the vanilla version of the game. Flashlights show a giant black square, some textures appear completely dark even though they're not supposed to, and some particles produce more black squares instead of sparkles.
Here's an example:
I first tried copying the files in the game folder alone.
Then I tried installing Reshade 6.7.3 with directx 10, 11 and 12 support and then copying the files of Luma HDR version.
I believe it's a problem with the API version or something, so I figured I could change the setting or forcing the game by using a specific API (it even says it's compatible with Directx 9.0c and Directx 11), but I didn't found any settings file to change.
Anyway, I hope there's just something I'm missing. The game looks stunning, but this takes away the inmersion.
Thanks