From ab803c6dc499e9082f566fc8e0b16a8a0dcdcfe0 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 16:15:44 +0900 Subject: [PATCH 01/38] new: added KR locale file --- localization/kr.lua | 1931 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1931 insertions(+) create mode 100644 localization/kr.lua diff --git a/localization/kr.lua b/localization/kr.lua new file mode 100644 index 00000000..2c322dd5 --- /dev/null +++ b/localization/kr.lua @@ -0,0 +1,1931 @@ +return { + misc = { + dictionary = { + -- Config values + bunc_colorful_finishers = 'Colorful Final Blinds', + bunc_colorful_finishers_desc = 'Enables colorful backgrounds for the final blinds', + bunc_colorful_finishers_desc_2 = 'and removes gray background in the Endless Mode', + + bunc_high_quality_shaders = 'High Quality Shaders', + bunc_high_quality_shaders_desc = 'Makes some of the vanilla shaders', + bunc_high_quality_shaders_desc_2 = 'render in higher quality (might cause lag)', + + bunc_fixed_sprites = 'Fixed Sprites', + bunc_fixed_sprites_desc = 'Tweaks some sprites in a minor way by removing', + bunc_fixed_sprites_desc_2 = 'stray pixels, improving consistency and high contrast', + + bunc_gameplay_reworks = 'Gameplay Reworks', + bunc_gameplay_reworks_desc = 'Reworks some of the vanilla mechanics', + bunc_gameplay_reworks_desc_2 = 'to make the game more enjoyable', + + bunc_fixed_badges = 'Fixed Badges', + bunc_fixed_badges_desc = 'Changes the badges on consumables by replacing confusing', + bunc_fixed_badges_desc_2 = 'flavor text with indication of their way of obtaining', + + bunc_jokerlike_consumable_editions = 'Editions in Consumables Slot', + bunc_jokerlike_consumable_editions_desc = 'Reverts the vanilla behavior of consumables with', + bunc_jokerlike_consumable_editions_desc_2 = 'editions acting like Jokers (for other conflicting mods)', + + bunc_default_true = 'Enabled by default', + bunc_default_false = 'Disabled by default', + bunc_requires_restart = '게임 재시작이 필요합니다', + + -- Miscellaneous + + bunc_a_side = 'A Side', + bunc_b_side = 'B Side', + bunc_copied = '복사됨!', + bunc_nothing = '없습니다', + bunc_chips = 'Chips', + bunc_loop = 'Loop!', + bunc_chance = 'Chance', + bunc_word_and = 'and', + bunc_debuffed = '디버프됨!', + bunc_pew = 'Pew!', + bunc_declined = '거절됨...', + bunc_accepted = '승락됨!', + bunc_robbed = '도둑맞음!', + bunc_ouch = '으악!', + bunc_inactive = '비활성화됨', + bunc_repeat = '반복!', + bunc_thoth_tarot = 'Thoth Tarot', + bunc_thoth_tarots = 'Thoth Tarots', + bunc_mysterious_tarot = 'Tarot?', + bunc_mysterious_polymino = 'Polymino?', + bunc_most_played_rank = '(most played rank)', + bunc_least_played_hand = '(least played hand)', + bunc_blade = '(1.5X blind score)', + bunc_exceeded_score = 'Exceeded the limit!', + bunc_min_ante = 'Minimum Ante:', + bunc_final_blind = 'Final Blind', + + -- Consumable types + + k_polymino = 'Polymino', + b_polymino_cards = 'Polymino Cards', + + -- Booster types + + k_bunc_blind_pack = 'Blind Pack', + k_bunc_virtual_pack = 'Virtual Pack' + }, + + -- Suits + + suits_singular = { + bunc_Fleurons = 'Fleuron', + bunc_Halberds = 'Halberd' + }, + suits_plural = { + bunc_Fleurons = 'Fleurons', + bunc_Halberds = 'Halberds' + }, + + -- Poker hands + + poker_hands = { + ['bunc_Spectrum'] = 'Spectrum', + ['bunc_Straight Spectrum'] = 'Straight Spectrum', + ['bunc_Straight Spectrum (Royal)'] = 'Royal Spectrum', + ['bunc_Spectrum House'] = 'Spectrum House', + ['bunc_Spectrum Five'] = 'Spectrum Five', + ['bunc_Deal'] = 'Deal' + }, + poker_hand_descriptions = { + ['bunc_Spectrum'] = { + [1] = '5 cards with different suits' + }, + ['bunc_Straight Spectrum'] = { + [1] = '5 cards in a row (consecutive ranks),', + [2] = 'each with a different suit' + }, + ['bunc_Spectrum House'] = { + [1] = 'A Three of a Kind and a Pair with', + [2] = 'each card having a different suit' + }, + ['bunc_Spectrum Five'] = { + [1] = '5 cards with the same rank,', + [2] = 'each with a different suit' + }, + ['bunc_Deal'] = { + [1] = '5 ranks picked', + [2] = 'by Registration Plate' + } + }, + labels = { + + -- Editions + + bunc_glitter = 'Glitter', + bunc_fluorescent = 'Fluorescent', + + -- Stickers + + bunc_scattering = 'Scattering', + bunc_hindered = 'Hindered', + bunc_reactive = 'Reactive' + }, + collab_palettes = { + default_Spades = { + ['3'] = 'Recast Contrast' + }, + default_Hearts = { + ['3'] = 'Recast Contrast' + }, + default_Clubs = { + ['3'] = 'Recast Contrast' + }, + default_Diamonds = { + ['3'] = 'Recast Contrast' + } + }, + collabs = { + bunc_Fleurons = { + ['1'] = 'Default', + ['2'] = 'Duck Game', + ['3'] = 'LISA: The Painful' + }, + bunc_Halberds = { + ['1'] = 'Default', + ['2'] = 'Fiend Folio', + ['3'] = 'LISA: The Pointless' + } + } + }, + descriptions = { + Other = { + bunc_temporary_extra_chips = {['text'] = {[1] = '{C:chips}+#1#{} extra chips this round'}}, + bunc_linked_cards = {['text'] = {[1] = '{C:attention}Linked{} in this group:'}}, + bunc_linked_group = { + ['name'] = 'Linked group', + ['text'] = { + [1] = 'Linked cards in group', + [2] = 'are drawn, selected', + [3] = 'and destroyed {C:attention}together' + } + }, + bunc_drawn_linked_cards = {['text'] = {[1] = '{C:attention}Linked{} in drawn group'}}, + bunc_light_suits = { + ['name'] = 'Light suits', + ['text'] = { + [1] = '{C:hearts}Hearts{} and {C:diamonds}Diamonds' + } + }, + bunc_light_suits_exotic = { + ['name'] = 'Light suits', + ['text'] = { + [1] = '{C:hearts}Hearts{}, {C:diamonds}Diamonds,', + [2] = 'and {C:bunc_fleurons}Fleurons' + } + }, + bunc_dark_suits = { + ['name'] = 'Dark suits', + ['text'] = { + [1] = '{C:spades}Spades{} and {C:clubs}Clubs' + } + }, + bunc_dark_suits_exotic = { + ['name'] = 'Dark suits', + ['text'] = { + [1] = '{C:spades}Spades{}, {C:clubs}Clubs,', + [2] = 'and {C:bunc_halberds}Halberds' + } + }, + bunc_exotic_cards = { + ['name'] = 'Exotic cards', + ['text'] = { + [1] = 'Cards with', + [2] = '{C:bunc_fleurons}Fleuron{} or {C:bunc_halberds}Halberd{} suit' + } + }, + bunc_consumable_edition_foil = { + ['name'] = 'Foil', + ['text'] = { + [1] = 'Create a {C:attention}Chips Tag' + } + }, + bunc_consumable_edition_holo = { + ['name'] = 'Holographic', + ['text'] = { + [1] = 'Create a {C:attention}Mult Tag' + } + }, + bunc_consumable_edition_polychrome = { + ['name'] = 'Polychrome', + ['text'] = { + [1] = 'Create a {C:attention}Megamult Tag' + } + }, + bunc_consumable_edition_bunc_glitter = { + ['name'] = 'Glitter', + ['text'] = { + [1] = 'Create a {C:attention}Ultrachips Tag' + } + }, + + -- Undiscovered + + undiscovered_polymino = { + ['name'] = 'Not Discovered', + ['text'] = { + [1] = 'Purchase or use', + [2] = 'this card in an', + [3] = 'unseeded run to', + [4] = 'learn what it does' + } + }, + + -- Booster Packs + + p_bunc_blind = { + ['name'] = 'Blind Pack', + ['text'] = { + [1] = 'Choose one of up to', + [2] = '{C:attention}#1# Boss Blinds{} to', + [3] = 'replace on this Ante' + } + }, + p_bunc_virtual_normal = { + ['name'] = 'Virtual Pack', + ['text'] = { + [1] = 'Draw the whole deck and', + [2] = 'choose {C:attention}#1#{} of up to', + [3] = '{C:attention}#2#{C:bunco_virtual_dark} Polymino{} cards to', + [4] = 'be used immediately' + } + }, + p_bunc_virtual_jumbo = { + ['name'] = 'Jumbo Virtual Pack', + ['text'] = { + [1] = 'Draw the whole deck and', + [2] = 'choose {C:attention}#1#{} of up to', + [3] = '{C:attention}#2#{C:bunco_virtual_dark} Polymino{} cards to', + [4] = 'be used immediately' + } + }, + p_bunc_virtual_mega = { + ['name'] = 'Mega Virtual Pack', + ['text'] = { + [1] = 'Draw the whole deck and', + [2] = 'choose {C:attention}#1#{} of up to', + [3] = '{C:attention}#2#{C:bunco_virtual_dark} Polymino{} cards to', + [4] = 'be used immediately' + } + }, + + -- Stickers + + bunc_scattering = { + ['name'] = 'Scattering', + ['text'] = { + [1] = 'Destroys random', + [2] = 'adjacent Joker', + [3] = 'when removed' + } + }, + bunc_hindered = { + ['name'] = 'Hindered', + ['text'] = { + [1] = 'Stays in place until', + [2] = 'the end of the round', + [3] = 'after being sold' + } + }, + bunc_reactive = { + ['name'] = 'Reactive', + ['text'] = { + [1] = 'Debuffed if no blinds', + [2] = 'are skipped this Ante' + } + }, + + -- Stake stickers + + bunc_cyan_sticker = { + ['name'] = 'Cyan Sticker', + ['text'] = { + [1] = 'Used this Joker', + [2] = 'to win on {C:attention}Cyan', + [3] = '{C:attention}Stake{} difficulty' + } + }, + bunc_pink_sticker = { + ['name'] = 'Pink Sticker', + ['text'] = { + [1] = 'Used this Joker', + [2] = 'to win on {C:attention}Pink', + [3] = '{C:attention}Stake{} difficulty' + } + }, + bunc_magenta_sticker = { + ['name'] = 'Magenta Sticker', + ['text'] = { + [1] = 'Used this Joker', + [2] = 'to win on {C:attention}Magenta', + [3] = '{C:attention}Stake{} difficulty' + } + } + }, + + -- Consumables + + Tarot = { + + -- Reworked Tarots + + c_bunc_wheel_of_fortune = { + ['name'] = 'The Wheel of Fortune', + ['text'] = { + [1] = '{C:green}#1# in #2#{} chance to add', + [2] = '{C:dark_edition}Foil{}, {C:dark_edition}Holographic{},', + [3] = '{C:dark_edition}Polychrome{}, or {C:dark_edition}Glitter{} edition', + [4] = 'to a random {C:attention}Joker' + } + }, + + -- Main Tarots + + c_bunc_adjustment = { + ['name'] = 'Adjustment', + ['text'] = { + [1] = 'Enhances up to {C:attention}#1#{}', + [2] = 'selected cards to', + [3] = '{C:attention}#2#s' + }, + ['unlock'] = { + [1] = 'Discover at least', + [2] = '{C:attention}#1#{} items from', + [3] = 'your collection' + } + }, + c_bunc_art = { + ['name'] = 'The Art', + ['text'] = { + [1] = 'Enhances up to {C:attention}#1#{}', + [2] = 'selected cards to', + [3] = '{C:attention}#2#s' + }, + ['unlock'] = { + [1] = 'Discover at least', + [2] = '{C:attention}#1#{} items from', + [3] = 'your collection' + } + }, + c_bunc_universe = { + ['name'] = 'The Universe', + ['text'] = { + [1] = '{C:attention}Randomizes{} the suit,', + [2] = 'rank, enhancement, edition,', + [3] = 'and seal of up to {C:attention}#1#{}', + [4] = 'selected cards' + }, + ['unlock'] = { + [1] = 'Discover at least', + [2] = '{C:attention}#1#{} items from', + [3] = 'your collection' + } + }, + c_bunc_lust = { + ['name'] = 'Lust', + ['text'] = { + [1] = 'Gives {C:money}$#1#{} per every', + [2] = 'playing card held', + [3] = 'in hand {C:inactive}(Max of {C:money}$#2#{C:inactive})', + [4] = '{C:inactive}(Currently {C:money}$#3#{C:inactive})' + }, + ['unlock'] = { + [1] = 'Discover at least', + [2] = '{C:attention}#1#{} items from', + [3] = 'your collection' + } + }, + c_bunc_sky = { + ['name'] = 'The Sky', + ['text'] = { + [1] = 'Converts up to', + [2] = '{C:attention}#1#{} selected cards', + [3] = 'to {C:bunc_fleurons}Fleurons{}' + } + }, + c_bunc_abyss = { + ['name'] = 'The Abyss', + ['text'] = { + [1] = 'Converts up to', + [2] = '{C:attention}#1#{} selected cards', + [3] = 'to {C:bunc_halberds}Halberds{}' + } + }, + }, + Planet = { + c_bunc_quaoar = { + ['name'] = 'Quaoar' + }, + c_bunc_haumea = { + ['name'] = 'Haumea' + }, + c_bunc_sedna = { + ['name'] = 'Sedna' + }, + c_bunc_makemake = { + ['name'] = 'Makemake' + }, + }, + Spectral = { + + -- Reworked Spectrals + + c_bunc_aura = { + ['name'] = 'Aura', + ['text'] = { + [1] = 'Add {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},', + [2] = '{C:dark_edition}Polychrome{}, or {C:dark_edition}Glitter{} edition', + [3] = 'to {C:attention}1{} selected card in hand' + } + }, + + -- Main Spectrals + + c_bunc_cleanse = { + ['name'] = 'Cleanse', + ['text'] = { + [1] = 'Add {C:dark_edition}Fluorescent{} to', + [2] = '{C:attention}#1#{} selected cards in hand' + } + }, + c_bunc_the_8 = { + ['name'] = 'The 8', + ['text'] = { + [1] = '{C:attention}Link together{} any', + [2] = 'amount of selected', + [3] = 'unlinked cards in hand', + [4] = '{C:inactive,s:0.6}(Unlimited selection while The 8 is selected)' + } + } + }, + Polymino = { + c_bunc_the_i = { + ['name'] = 'The I', + ['text'] = { + [1] = '{C:attention}Link together{} 4 selected cards', + [2] = 'that share the {C:attention}same rank or suit' + } + }, + c_bunc_the_o = { + ['name'] = 'The O', + ['text'] = { + [1] = '{C:attention}Link together{} 4 selected cards', + [2] = 'where 2 cards share the {C:attention}same property', + [3] = '{C:inactive}(rank or suit){} and the other 2 cards', + [4] = 'share {C:attention}different type{} of the {C:attention}same property' + } + }, + c_bunc_the_t = { + ['name'] = 'The T', + ['text'] = { + [1] = '{C:attention}Link together{} 4 selected cards', + [2] = 'where 3 cards share the {C:attention}same property', + [3] = '{C:inactive}(rank or suit){} and the other card that', + [4] = '{C:attention}does not share{} the {C:attention}same property{}', + [5] = 'with the other cards' + } + }, + c_bunc_the_s = { + ['name'] = 'The S', + ['text'] = { + [1] = '{C:attention}Link together{} 4 selected cards', + [2] = 'where {C:attention}2 groups{} of 2 cards share', + [3] = 'the {C:attention}same rank{} within each group, with one', + [4] = 'card from each group sharing a {C:attention}common suit' + } + }, + c_bunc_the_z = { + ['name'] = 'The Z', + ['text'] = { + [1] = '{C:attention}Link together{} 4 selected cards', + [2] = 'where {C:attention}2 groups{} of 2 cards share', + [3] = 'the {C:attention}same suit{} within each group, with one', + [4] = 'card from each group sharing a {C:attention}common rank' + } + }, + c_bunc_the_j = { + ['name'] = 'The J', + ['text'] = { + [1] = '{C:attention}Link together{} 4 selected cards', + [2] = 'where 3 cards share the {C:attention}same rank', + [3] = 'and the other card that shares', + [4] = 'a {C:attention}common suit{} while', + [5] = 'not sharing the same rank' + } + }, + c_bunc_the_l = { + ['name'] = 'The L', + ['text'] = { + [1] = '{C:attention}Link together{} 4 selected cards', + [2] = 'where 3 cards share the {C:attention}same suit', + [3] = 'and the other card that shares', + [4] = 'a {C:attention}common rank{} while', + [5] = 'not sharing the same suit' + } + }, + c_bunc_the_slash = { + ['name'] = 'The /', + ['text'] = { + [1] = '{C:attention}Link together{} 4 selected cards', + [2] = 'where all the cards have a', + [3] = '{C:attention}different property{} {C:inactive}(rank and suit)' + } + } + }, + Joker = { + + -- Reworked Jokers + + j_bunc_luchador = { + ['name'] = 'Luchador', + ['text'] = { + [1] = 'Sell this card to', + [2] = 'create a free', + [3] = '{C:attention}Breaking Tag' + } + }, + j_bunc_red_card = { + ['name'] = 'Red Card', + ['text'] = { + [1] = 'This Joker gains {C:red}+#1#{} Mult', + [2] = 'per skipped choice', + [3] = 'in {C:attention}Booster Pack{}', + [4] = '{C:inactive}(Currently {C:red}+#2#{C:inactive} Mult)' + } + }, + + -- Main Jokers + + j_bunc_cassette_a = { + ['name'] = 'Cassette (A Side)', + ['text'] = { + [1] = 'Cards with {C:attention}light suit', + [2] = 'give {C:chips}+#1#{} Chips when scored' + } + }, + j_bunc_cassette_b = { + ['name'] = 'Cassette (B Side)', + ['text'] = { + [1] = 'Cards with {C:attention}dark suit', + [2] = 'give {C:mult}+#2#{} Mult when scored' + } + }, + j_bunc_cassette_extra = { + ['text'] = { + [1] = '{C:inactive}On discard, flip this Joker' + } + }, + j_bunc_mosaic = { + ['name'] = 'Mosaic Joker', + ['text'] = { + [1] = 'Played {C:attention}Stone Cards', + [2] = 'give {C:mult}+#1#{} Mult', + [3] = 'when scored' + }, + ['unlock'] = { + [1] = 'Play a 5 card hand', + [2] = 'that contains only', + [3] = '{C:attention,E:1}Stone{} cards' + } + }, + j_bunc_voxel = { + ['name'] = 'Voxel Joker', + ['text'] = { + [1] = '{X:mult,C:white}X#1#{} Mult, {X:mult,C:white}-X#2#{} Mult for each', + [2] = '{C:attention}Enhanced card{} in your {C:attention}full deck{}', + [3] = '{C:inactive}(Currently {X:mult,C:white}X#3#{C:inactive} Mult)' + }, + ['unlock'] = { + [1] = 'Have at least {C:attention}#1#', + [2] = '{E:1,C:attention}Enhanced{} cards in', + [3] = 'your deck' + } + }, + j_bunc_crop_circles = { + ['name'] = 'Crop Circles', + ['text'] = { + [1] = 'Base suit {C:clubs}Clubs{} give {C:mult}+3{} Mult,', + [2] = '{C:attention}8s{} give {C:mult}+2{} Mult,', + [3] = '{C:attention}Qs{}, {C:attention}10s{}, {C:attention}9s{}, {C:attention}6s{} give {C:mult}+1{} Mult' + } + }, + j_bunc_crop_circles_exotic = { + ['name'] = 'Crop Circles', + ['text'] = { + [1] = 'Base suit {C:bunc_fleurons}Fleurons{} give {C:mult}+4{} Mult,', + [2] = 'Base suit {C:clubs}Clubs{} give {C:mult}+3{} Mult,', + [3] = '{C:attention}8s{} give {C:mult}+2{} Mult,', + [4] = '{C:attention}Qs{}, {C:attention}10s{}, {C:attention}9s{}, {C:attention}6s{} give {C:mult}+1{} Mult' + } + }, + j_bunc_xray = { + ['name'] = 'X-Ray', + ['text'] = { + [1] = 'This Joker gains {X:mult,C:white}X#1#{} Mult', + [2] = 'per card drawn face down', + [3] = '{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult)' + }, + ['unlock'] = { + [1] = 'Complete the {E:1,C:attention}X-ray Vision', + [2] = 'challenge' + } + }, + j_bunc_dread = { + ['name'] = 'Dread', + ['text'] = { + [1] = 'After scoring your {C:attention}last{} hand,', + [2] = 'upgrade it by {C:attention}#1# levels{}', + [3] = 'and {C:attention}destroy{} scored cards', + [4] = '{C:inactive,s:0.8}All levels gained by this Joker', + [5] = '{C:inactive,s:0.8}are lost on its removal' + }, + ['unlock'] = { + [1] = 'Reduce your deck', + [2] = 'by at least {E:1,C:attention}#1#{} cards', + [3] = 'in one round' + } + }, + j_bunc_prehistoric = { + ['name'] = 'Prehistoric Joker', + ['text'] = { + [1] = 'Played cards that share', + [2] = 'both {C:attention}rank and suit{} with an', + [3] = '{C:attention}already-scored card{} this round', + [4] = 'give {C:mult}+#1#{} Mult' + }, + ['unlock'] = { + [1] = 'Play a', + [2] = '{E:1,C:attention}Flush Five' + } + }, + j_bunc_linocut = { + ['name'] = 'Linocut Joker', + ['text'] = { + [1] = 'When you play exactly {C:attention}2{} cards', + [2] = 'that form a {C:attention}Pair{},', + [3] = "convert the {C:attention}left{} card's suit", + [4] = "into the {C:attention}right{} card's suit", + [5] = '{C:inactive}(Drag to rearrange)' + -- TODO this joker is a bit wordy + } + }, + j_bunc_ghost_print = { + ['name'] = 'Ghost Print', + ['text'] = { + [1] = 'Gives Chips and Mult', + [2] = 'from last {C:attention}hand type{} played', + [3] = '{C:inactive}(Last poker hand: #1#)' + } + }, + j_bunc_loan_shark = { + ['name'] = 'Loan Shark', + ['text'] = { + [1] = 'Gain {C:money}$#1#', + [2] = 'when acquired...' + }, + ['unlock'] = { + [1] = 'Spend at least {E:1,C:attention}$100', + [2] = 'during a single round' + } + }, + j_bunc_loan_shark_full = { + ['name'] = 'Loan Shark', + ['text'] = { + [1] = 'Gain {C:money}$#1#{} when acquired,', + [2] = 'set sell price to {C:money}$-100' + } + }, + j_bunc_basement = { + ['name'] = 'Basement Joker', + ['text'] = { + [1] = 'When {C:attention}Boss Blind{} is defeated,', + [2] = 'create a {C:spectral}Spectral{} card', + [3] = '{C:inactive}(Must have room)' + } + }, + j_bunc_shepherd = { + ['name'] = 'Shepherd Joker', + ['text'] = { + [1] = 'Gains {C:chips}+#1#{} Chips', + [2] = 'when played hand', + [3] = 'contains a {C:attention}Pair', + [4] = '{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)' + } + }, + j_bunc_knight = { + ['name'] = 'Joker Knight', + ['text'] = { + [1] = 'When {C:attention}Blind{} is selected, {C:attention}shuffle{} all Jokers', + [2] = 'and this Joker gains {C:mult}+#1#{} Mult,', + [3] = '{C:red}resets{} when any Joker is rearranged', + [4] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' + }, + ['unlock'] = { + [1] = 'Defeat {E:1,C:attention}Amber Acorn', + [2] = 'without disabling it' + } + }, + j_bunc_jmjb = { + ['name'] = 'Joker Man & Jester Boy Trading Card No. 54', + ['text'] = { + [1] = '{C:attention}Standard Packs{} contain', + [2] = 'only {C:attention}Enhanced cards{}' + }, + ['unlock'] = { + [1] = 'Open {E:1,C:attention}#1#', + [2] = 'Booster Packs', + [3] = '{C:inactive}(#2#)' + } + }, + j_bunc_dogs_playing_poker = { + ['name'] = 'Dogs Playing Poker', + ['text'] = { + [1] = '{X:mult,C:white}X#1#{} Mult if every scored', + [2] = 'rank is {C:attention}2{}, {C:attention}3{}, {C:attention}4{}, or {C:attention}5' + } + }, + j_bunc_righthook = { + ['name'] = 'Righthook Joker', + ['text'] = { + [1] = 'Retrigger rightmost scored card', + [2] = 'one time per remaining {C:blue}hand{}', + }, + ['unlock'] = { + [1] = 'Retrigger played', + [2] = 'card at least', + [3] = '{E:1,C:attention}#1# times{}' + } + }, + j_bunc_fiendish = { + ['name'] = 'Fiendish Joker', + ['text'] = { + [1] = 'Double all sources of money,', + [2] = '{C:green}#1# in #2#{} chance to pay out', + [3] = 'with {C:money}$1{} instead' + }, + ['unlock'] = { + [1] = 'Complete the {E:1,C:attention}Double or Nothing', + [2] = 'challenge' + } + }, + j_bunc_carnival = { + ['name'] = 'Carnival', + ['text'] = { + [1] = 'After defeating {C:attention}Boss Blind{},', + [2] = '{C:attention}destroy{} a random Joker to', + [3] = 'go one Ante back, next time', + [4] = 'works only on a greater Ante' + }, + ['unlock'] = { + [1] = 'Reach Ante', + [2] = 'level {E:1,C:attention}0' + } + }, + j_bunc_sledgehammer = { + ['name'] = 'Sledgehammer', + ['text'] = { + [1] = '{C:attention}Glass Cards{} give +{X:mult,C:white}X#1#{} Mult', + [2] = 'but are guaranteed to break' + }, + ['unlock'] = { + [1] = 'Play a 5 card hand', + [2] = 'that contains only', + [3] = '{C:attention,E:1}Glass{} cards' + } + }, + j_bunc_doorhanger = { + ['name'] = 'Doorhanger', + ['text'] = { + [1] = '{C:blue}Common{} Jokers do not appear', + [2] = '{s:0.8}Different rarities appear instead' + }, + ['unlock'] = { + [1] = 'Win a run without', + [2] = 'ever having', + [3] = '{C:attention,E:1}Common{} Jokers' + } + }, + j_bunc_fingerprints = { + ['name'] = 'Fingerprints', + ['text'] = { + [1] = 'Scored cards', + [2] = 'in {C:attention}winning hand{}', + [3] = 'gain {C:chips}+#1#{} Chips until', + [4] = 'end of the next round', + } + }, + j_bunc_zero_shapiro = { + ['name'] = 'Zero Shapiro', + ['text'] = { + [1] = 'Scored {C:attention}Ks{}, {C:attention}Qs{}, {C:attention}Js{},', + [2] = 'or {C:attention}Rankless cards', + [3] = 'have {C:green}#1# in #2#{} chance to', + [4] = 'create a {C:attention}D6 Tag', + } + }, + j_bunc_nil_bill = { + ['name'] = 'Nil Bill', + ['text'] = { + [1] = 'Earn {C:money}$#1#{}', + [2] = 'when a playing card', + [3] = 'is destroyed' + } + }, + j_bunc_bierdeckel = { + ['name'] = 'Bierdeckel', + ['text'] = { + [1] = 'After play or discard,', + [2] = 'cards held in hand gain', + [3] = '{C:chips}+#1#{} Chips until end of round' + } + }, + j_bunc_registration_plate = { + ['name'] = 'Registration Plate', + ['text'] = { + [1] = '#1#', + [2] = 'has the Chips and Mult of all', + [3] = '{C:attention}poker hands{} played this game', + [4] = '{s:0.8}Combination changes every round' + }, + ['unlock'] = { + [1] = 'Complete the {E:1,C:attention}15 Minute City', + [2] = 'challenge' + } + }, + j_bunc_slothful = { + ['name'] = 'Slothful Joker', + ['text'] = { + [1] = 'Played {C:attention}Wild Cards', + [2] = 'give {C:mult}+#1#{} Mult', + [3] = 'when scored' + }, + ['unlock'] = { + [1] = 'Play a 5 card hand', + [2] = 'that contains only', + [3] = '{C:attention,E:1}Wild{} cards' + } + }, + j_bunc_neon = { + ['name'] = 'Neon Joker', + ['text'] = { + [1] = 'Playing cards gain', + [2] = '{C:dark_edition}Fluorescent{} edition', + [3] = 'when {C:attention}enhanced' + }, + ['unlock'] = { + [1] = 'Play a 5 card hand', + [2] = 'that contains only', + [3] = '{C:attention,E:1}Debuffed{} cards' + } + }, + j_bunc_gameplan = { + ['name'] = 'Gameplan', + ['text'] = { + [1] = '{C:attention}Jokers{} next to this Joker', + [2] = 'are {C:red}debuffed{} and', + [3] = 'give {C:mult}+#1#{} Mult' + }, + ['unlock'] = { + [1] = 'Defeat {E:1,C:attention}Verdant Leaf', + [2] = 'without disabling it' + } + }, + j_bunc_conquest = { + ['name'] = 'Conquest', + ['text'] = { + [1] = '{C:chips}+#1#{} Chips,', + [2] = '{C:red}debuffs{} random Joker', + [3] = 'when {C:attention}Blind{} is selected' + }, + ['unlock'] = { + [1] = 'Defeat {E:1,C:attention}Crimson Heart', + [2] = 'without disabling it' + } + }, + j_bunc_hierarchy_of_needs = { + ['name'] = 'Hierarchy of Needs', + ['text'] = { + [1] = '{C:mult}+#1#{} Mult per {C:attention}2 to Ace', + [2] = 'sequence of the same suit', + [3] = 'in your {C:attention}full deck', + [4] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' + } + }, + j_bunc_dwarven = { + ['name'] = 'Dwarven Joker', + ['text'] = { + [1] = '{C:attention}Stone Cards{} held in hand', + [2] = 'have the abilities of', + [3] = '{C:attention}Steel{} and {C:attention}Gold Cards' + }, + ['unlock'] = { + [1] = 'Play a hand that', + [2] = 'contains {E:1,C:attention}Stone{}, {E:1,C:attention}Steel,', + [3] = 'and {E:1,C:attention}Gold{} cards' + } + }, + j_bunc_aristocrat = { + ['name'] = 'Aristocrat', + ['text'] = { + [1] = 'Choose an extra card', + [2] = 'from {C:attention}Booster Packs' + }, + ['unlock'] = { + [1] = 'Win a run without', + [2] = 'ever opening', + [3] = '{C:attention,E:1}Booster Packs' + } + }, + j_bunc_metallurgist = { + ['name'] = 'Metallurgist', + ['text'] = { + [1] = '{C:attention}Gold Cards{} give {C:mult}+#1#{} Mult', + [2] = 'while held in hand' + } + }, + j_bunc_juggalo = { + ['name'] = 'Juggalo', + ['text'] = { + [1] = 'Adds {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},', + [2] = '{C:dark_edition}Polychrome{}, or {C:dark_edition}Glitter{} edition', + [3] = 'to a random {C:attention}consumable{}', + [4] = 'when {C:attention}Blind{} is selected' + }, + ['unlock'] = { + [1] = 'Use {C:attention,E:1}#1#{} consumables', + [2] = 'with {C:attention,E:1}Editions', + [3] = '{C:inactive}(#2#)' + } + }, + j_bunc_head_in_the_clouds = { + ['name'] = 'Head in the Clouds', + ['text'] = { + [1] = '{C:green}#1# in #2#{} chance to upgrade', + [2] = '{C:attention}High Card{} when you', + [3] = 'upgrade any {C:attention}poker hand' + }, + ['unlock'] = { + [1] = 'Win a run with', + [2] = '{C:attention,E:1}High Card{} being the', + [3] = 'most leveled poker hand' + } + }, + j_bunc_headshot = { + ['name'] = 'Headshot', + ['text'] = { + [1] = '{X:mult,C:white}X#1#{} Mult if played hand', + [2] = 'contains only a single', + [3] = 'scoring {C:attention}face card{}' + } + }, + j_bunc_trigger_finger = { + ['name'] = 'Trigger Finger', + ['text'] = { + [1] = '{X:mult,C:white}X#1#{} Mult,', + [2] = '{C:attention}selecting{} a card has', + [3] = 'a {C:green}#2# in #3#{} chance to', + [4] = 'play selected cards' + }, + ['unlock'] = { + [1] = 'Defeat {E:1,C:attention}Cerulean Bell', + [2] = 'without disabling it' + } + }, + j_bunc_hopscotch = { + ['name'] = 'Hopscotch', + ['text'] = { + [1] = 'Gain {C:red}+#1#{} discard', + [2] = 'if played hand', + [3] = 'contains a {C:attention}Straight{}' + } + }, + j_bunc_pawn = { + ['name'] = 'Pawn', + ['text'] = { + [1] = 'Cards of the {C:attention}lowest{}', + [2] = 'rank in your full deck', + [3] = '{C:attention}increase in rank{} when scored', + [4] = '{C:inactive}(Current lowest rank: #1#)' + -- TODO "when scored" is only accurate + -- if the card's rank changes during scoring + } + }, + j_bunc_puzzle_board = { + ['name'] = 'Puzzle Board', + ['text'] = { + [1] = 'When {C:tarot}Tarot{} card is used,', + [2] = '{C:green}#1# in #2#{} chance to add', + [3] = '{C:dark_edition}Foil{}, {C:dark_edition}Holographic{},', + [4] = '{C:dark_edition}Polychrome{}, or {C:dark_edition}Glitter{} edition', + [5] = 'to a random selected playing card' + } + }, + j_bunc_vandalism = { + ['name'] = 'Vandalism', + ['text'] = { + [1] = '{C:green}#1# in #2#{} chance for', + [2] = 'cards to be drawn face down', + [3] = 'Face down cards give', + [4] = '{X:mult,C:white}X#3#{} Mult when scored' + }, + ['unlock'] = { + [1] = 'Play a 5 card hand', + [2] = 'that contains only', + [3] = '{C:attention,E:1}Flipped{} cards' + } + }, + j_bunc_protester = { + ['name'] = 'Protester', + ['text'] = { + [1] = 'Adds {C:attention}#1#X{} the highest rank', + [2] = 'discarded this round to Chips', + [3] = '{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)' + } + }, + j_bunc_doodle = { + ['name'] = 'Doodle', + ['text'] = { + [1] = '{C:attention}Copy{} first {C:tarot}Tarot{} or {C:planet}Planet{}', + [2] = 'card used this round', + [3] = '{C:inactive}(Must have room)' + }, + ['unlock'] = { + [1] = 'Win {C:attention,E:1}#1#{} runs', + [2] = '{C:inactive}(#2#)' + } + }, + j_bunc_disproportionality = { + ['name'] = 'Disproportionality', + ['text'] = { + [1] = '' + } + }, + j_bunc_running_joke = { + ['name'] = 'Running Joke', + ['text'] = { + [1] = 'Create a {C:dark_edition}Negative', + [2] = '"{C:attention}Joker{}" at the', + [3] = 'start of every shop' + } + }, + j_bunc_on_broadway = { + ['name'] = 'On Broadway', + ['text'] = { + [1] = '{C:chips}+#1#{} Chips and {C:mult}+#2#{} Mult if', + [2] = 'played hand contains a {C:attention}Straight{}', + [3] = 'with a scoring {C:attention}face card' + } + }, + j_bunc_rasta = { + ['name'] = 'Rasta', + ['text'] = { + [1] = '{C:mult}+#1#{} Mult if no', + [2] = '{C:attention}Enhanced cards{}', + [3] = 'are scored' + }, + ['unlock'] = { + [1] = 'Win a run without ever', + [2] = 'having {C:attention,E:1}Enhanced cards' + } + }, + j_bunc_critic = { + ['name'] = 'Critic', + ['text'] = { + [1] = "{X:mult,C:white}X#1#{} Mult if played hand's", + [2] = 'current score is', + [3] = '{C:attention}less than 1/#2#{} of', + [4] = "blind's required score" + } + }, + j_bunc_cellphone = { + ['name'] = 'Cellphone', + ['text'] = { + [1] = '{C:attention}Return{} scored cards to hand', + [2] = 'after first play of round', + [3] = 'if no discards were used' + } + }, + j_bunc_wino = { + ['name'] = 'Wino', + ['text'] = { + [1] = 'Played cards with', + [2] = '{C:hearts}Heart{} and {C:diamonds}Diamond{} suit', + [3] = 'give {C:chips}+#1#{} Chips when scored' + } + }, + j_bunc_bounty_hunter = { + ['name'] = 'Bounty Hunter', + ['text'] = { + [1] = 'All sources of money', + [2] = 'give {C:money}1${} less and this Joker', + [3] = 'gains {C:mult}+#1#{} Mult each time', + [4] = 'you earn money', + [5] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' + }, + ['unlock'] = { + [1] = 'Have less than {E:1,C:attention}$#1#', + [2] = 'during a single run' + } + }, + j_bunc_mousetrap = { + ['name'] = 'Mousetrap', + ['text'] = { + [1] = '{C:chips}+#1#{} Chips,', + [2] = '{C:green}#2# in #3#{} chance to', + [3] = '{C:attention}lose{} one hand instead' + } + }, + j_bunc_the_joker = { + ['name'] = 'The Joker', + ['text'] = { + [1] = 'After play, each scored', + [2] = 'card without an enhancement has', + [3] = '{C:green}#1# in #2#{} chance to be destroyed', + }, + ['unlock'] = { + [1] = 'Discover every', + [2] = '{C:attention}Boss Blind' + } + }, + j_bunc_tangram = { + ['name'] = 'Tangram', + ['text'] = { + [1] = 'When a {C:attention}7{} is scored,', + [2] = '{C:mult}+#1#{} Mult times the', + [3] = 'amount of scored {C:attention}7s{}' + } + }, + j_bunc_domino = { + ['name'] = 'Domino', + ['text'] = { + [1] = 'Upon {C:attention}acquiring{} or {C:attention}using', + [2] = 'a card from shop or', + [3] = 'Booster Pack, acquire {C:attention}2', + [4] = 'adjacent cards if possible' + } + }, + j_bunc_glue_gun = { + ['name'] = 'Glue Gun', + ['text'] = { + [1] = 'Sell this card to', + [2] = '{C:attention}link together{} up to #1#', + [3] = 'selected playing cards' + } + }, + j_bunc_taped = { + ['name'] = 'Taped Jokers', + ['text'] = { + [1] = '{C:attention}Link together{} all', + [2] = 'played cards in first', + [3] = 'scored hand during', + [4] = '{C:attention}Boss Blind{}' + } + }, + j_bunc_rubber_band_ball = { + ['name'] = 'Rubber Band Ball', + ['text'] = { + [1] = '{X:mult,C:white}X#1#{} Mult per {C:attention}link{}', + [2] = 'created this run', + [3] = '{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult)' + } + }, + j_bunc_headache = { + ['name'] = 'Headache', + ['text'] = { + [1] = 'Create an {C:bunco_virtual_dark}Arcade Tag', + [2] = 'for each {C:attention}#1#{} playing', + [3] = 'cards destroyed', + [4] = '{C:inactive}({C:attention}#2#{C:inactive}/#1# cards destroyed)' + } + }, + j_bunc_games_collector = { + ['name'] = 'Games Collector', + ['text'] = { + [1] = 'Gains {C:chips}+#1#{} Chips', + [2] = 'when a linked group', + [3] = 'is {C:attention}drawn{} to hand', + [4] = '{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)' + } + }, + j_bunc_jumper = { + ['name'] = 'Jumper', + ['text'] = { + [1] = 'Gains {C:chips}+#1#{} Chips', + [2] = 'if played hand', + [3] = 'contains a {C:attention}Flush{}', + [4] = '{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)' + } + }, + j_bunc_stylophone = { + ['name'] = 'Stylophone', + ['text'] = { + [1] = 'Cards give {C:attention}X#1#{} Mult', + [2] = 'of the {C:attention}rank{}', + [3] = 'when scored' + } + }, + j_bunc_kite_experiment = { + ['name'] = 'Kite Experiment', + ['text'] = { + [1] = '{C:green}#1# in #2#{} chance to {C:attention}rescore', + [2] = 'rescored {C:attention}Copper Cards', + [3] = 'one additional time' + } + }, + j_bunc_robot = { + ['name'] = 'Robot', + ['text'] = { + [1] = 'This Joker gains {C:mult}+#1#{} Mult', + [2] = 'every time a {C:attention}Copper Card', + [3] = 'is rescored', + [4] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' + } + }, + j_bunc_hardtack = { + ['name'] = 'Hardtack', + ['text'] = { + [1] = '{C:attention}Cracker Cards{} are', + [2] = 'no longer destroyed', + [3] = 'when discarded' + } + }, + j_bunc_pica = { + ['name'] = 'Pica Joker', + ['text'] = { + [1] = 'When a {C:attention}Cracker Card{}', + [2] = 'is discarded, play', + [3] = 'all discarded cards' + } + }, + + -- Exotic Jokers + + j_bunc_zealous = { + ['name'] = 'Zealous Joker', + ['text'] = { + [1] = '{C:mult}+#1#{} Mult if played', + [2] = 'hand contains', + [3] = 'a {C:attention}Spectrum' + } + }, + j_bunc_lurid = { + ['name'] = 'Lurid Joker', + ['text'] = { + [1] = '{C:chips}+#1#{} Chips if played', + [2] = 'hand contains', + [3] = 'a {C:attention}Spectrum' + } + }, + j_bunc_envious = { + ['name'] = 'Envious Joker', + ['text'] = { + [1] = 'Played cards with', + [2] = '{C:bunc_fleurons}Fleuron{} suit give', + [3] = '{C:mult}+#1#{} Mult when scored' + } + }, + j_bunc_proud = { + ['name'] = 'Proud Joker', + ['text'] = { + [1] = 'Played cards with', + [2] = '{C:bunc_halberds}Halberd{} suit give', + [3] = '{C:mult}+#1#{} Mult when scored' + } + }, + j_bunc_wishalloy = { + ['name'] = 'Wishalloy', + ['text'] = { + [1] = '{C:green}#1# in #2#{} chance for', + [2] = 'played {C:bunc_fleurons}Fleurons{} to', + [3] = 'earn {C:money}${} equal to', + [4] = "card's scored Chips" + } + }, + j_bunc_unobtanium = { + ['name'] = 'Unobtanium', + ['text'] = { + [1] = 'Played cards with', + [2] = '{C:bunc_halberds}Halberd{} suit give', + [3] = '{C:chips}+#1#{} Chips and {C:mult}+#2#{} Mult', + [4] = "when scored" + } + }, + j_bunc_dynasty = { + ['name'] = 'The Dynasty', + ['text'] = { + [1] = '{X:mult,C:white}X#1#{} Mult if played', + [2] = 'hand contains', + [3] = 'a {C:attention}Spectrum' + } + }, + j_bunc_magic_wand = { + ['name'] = 'Magic Wand', + ['text'] = { + [1] = 'This Joker gains {C:mult}+#1#{} Mult', + [2] = 'per {C:attention}consecutive{} played hand', + [3] = 'containing a {C:attention}Spectrum{}', + [4] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' + } + }, + j_bunc_starfruit = { + ['name'] = 'Starfruit', + ['text'] = { + [1] = 'Level up played poker hand', + [2] = 'if it contains a {C:attention}Spectrum', + [3] = '{C:green}#1# in #2#{} chance this card is', + [4] = 'destroyed at the end of round' + } + }, + j_bunc_fondue = { + ['name'] = 'Fondue', + ['text'] = { + [1] = 'Scored cards in the', + [2] = '{C:attention}first hand{} of round are', + [3] = 'converted to {C:bunc_fleurons}Fleurons' + } + }, + j_bunc_myopia = { + ['name'] = 'Myopia', + ['text'] = { + [1] = '{C:spades}Spades{} and {C:clubs}Clubs{}', + [2] = 'count as {C:bunc_halberds}Halberds' + } + }, + j_bunc_astigmatism = { + ['name'] = 'Astigmatism', + ['text'] = { + [1] = '{C:hearts}Hearts{} and {C:diamonds}Diamonds{}', + [2] = 'count as {C:bunc_fleurons}Fleurons' + } + }, + j_bunc_roygbiv = { + ['name'] = 'Roy G. Biv', + ['text'] = { + [1] = '{C:green}#1# in #2#{} chance to add', + [2] = '{C:dark_edition}Polychrome{} edition', + [3] = 'to all scored cards if', + [4] = 'hand contains a {C:attention}Spectrum' + } + }, + j_bunc_rigoletto = { + ['name'] = 'Rigoletto', + ['text'] = { + [1] = '{X:mult,C:white}X#1#{} Mult per {C:bunco_exotic}Exotic card{}', + [2] = 'in your {C:attention}full deck', + [3] = '{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult)' + }, + ['unlock'] = { + [1] = '{E:1,s:1.3}?????' + } + }, + }, + Blind = { + bl_bunc_paling = { + ['name'] = 'The Paling', + ['text'] = { + [1] = 'Lose $1 per', + [2] = 'card discarded' + } + }, + bl_bunc_umbrella = { + ['name'] = 'The Umbrella', + ['text'] = { + [1] = 'After Play, flip all', + [2] = 'cards in hand face down' + } + }, + bl_bunc_tine = { + ['name'] = 'The Tine', + ['text'] = { + [1] = 'Each #1# is debuffed' + } + }, + bl_bunc_swing = { + ['name'] = 'The Swing', + ['text'] = { + [1] = 'After Play or Discard,', + [2] = 'flip all cards' + } + }, + bl_bunc_miser = { + ['name'] = 'The Miser', + ['text'] = { + [1] = 'Skip the shop after', + [2] = 'defeating this blind' + } + }, + bl_bunc_gate = { + ['name'] = 'The Gate', + ['text'] = { + [1] = 'Cards cannot', + [2] = 'be deselected' + } + }, + bl_bunc_flame = { + ['name'] = 'The Flame', + ['text'] = { + [1] = 'All Enhanced cards', + [2] = 'are debuffed' + } + }, + bl_bunc_mask = { + ['name'] = 'The Mask', + ['text'] = { + [1] = '#1# has the base', + [2] = 'Chips and Mult of #2#' + } + }, + bl_bunc_bulwark = { + ['name'] = 'The Bulwark', + ['text'] = { + [1] = 'Playing a #1# discards', + [2] = 'all cards in hand' + } + }, + bl_bunc_knoll = { + ['name'] = 'The Knoll', + ['text'] = { + [1] = 'Having more than $5', + [2] = 'debuffs first hand drawn' + } + }, + bl_bunc_stone = { + ['name'] = 'The Stone', + ['text'] = { + [1] = '+1X Base score for', + [2] = 'every $10 held' + } + }, + bl_bunc_sand = { + ['name'] = 'The Sand', + ['text'] = { + [1] = '+1X Base score for', + [2] = 'every tag held' + } + }, + bl_bunc_blade = { + ['name'] = 'The Blade', + ['text'] = { + [1] = 'First time score exceeds #1#', + [2] = 'makes played hand score 0' + } + }, + bl_bunc_claw = { + ['name'] = 'The Claw', + ['text'] = { + [1] = 'Discarded cards', + [2] = 'go back into the deck' + } + }, + bl_bunc_veil = { + ['name'] = 'The Veil', + ['text'] = { + [1] = 'Selected cards are', + [2] = 'flipped face down' + } + }, + bl_bunc_cadaver = { + ['name'] = 'The Cadaver', + ['text'] = { + [1] = 'Hand must contain', + [2] = 'a face card' + } + }, + bl_bunc_wind = { + ['name'] = 'The Wind', + ['text'] = { + [1] = 'Leftmost Joker', + [2] = 'is debuffed' + } + }, + bl_bunc_prince = { + ['name'] = 'The Prince', + ['text'] = { + [1] = 'All Jokers are debuffed', + [2] = 'until first hand is played' + } + }, + bl_bunc_depths = { + ['name'] = 'The Depths', + ['text'] = { + [1] = 'After Play, gain Eternal,', + [2] = 'Perishable, or Scattering tag' + } + }, + bl_bunc_chasm = { + ['name'] = 'The Chasm', + ['text'] = { + [1] = 'After Play, gain Hindered,', + [2] = 'Reactive, or Rental tag' + } + }, + + -- Final + + bl_bunc_final_crown = { + ['name'] = 'Chartreuse Crown', + ['text'] = { + [1] = 'All Spade, Heart, Club, and Diamond', + [2] = 'base suit cards are debuffed' + } + }, + bl_bunc_final_trident = { + ['name'] = 'Vermilion Trident', + ['text'] = { + [1] = '+1X Base score for', + [2] = 'every purchase this Ante' + } + }, + bl_bunc_final_tower = { + ['name'] = 'Indigo Tower', + ['text'] = { + [1] = 'Cards not played previously', + [2] = 'this Ante are debuffed' + } + }, + bl_bunc_final_dagger = { + ['name'] = 'Magenta Dagger', + ['text'] = { + [1] = 'Discarding cards plays them', + [2] = 'and subtracts scored value' + } + }, + bl_bunc_final_shield = { + ['name'] = 'Turquoise Shield', + ['text'] = { + [1] = 'Excess score this Ante adds', + [2] = "to this blind's required score" + } + } + }, + Back = { + b_bunc_fairy = { + ['name'] = 'Fairy Deck', + ['text'] = { + [1] = 'After defeating each', + [2] = '{C:attention}Boss Blind{}, add #1#', + [3] = 'random {C:bunco_exotic,T:bunc_exotic_cards}#2#', + [4] = 'to your deck' + }, + ['unlock'] = { + [1] = 'Play {E:1,C:attention}5 different suits', + [2] = 'in a single hand' + } + }, + b_bunc_digital = { + ['name'] = 'Digital Deck', + ['text'] = { + [1] = '{C:bunco_virtual_dark}Polymino{} cards may', + [2] = 'appear in the shop,', + [3] = "start with {C:bunco_virtual_dark,T:c_bunc_the_i}The I{}" + } + } + }, + Tag = { + + -- Reworked + + tag_bunc_boss = { + ['name'] = 'Boss Tag', + ['text'] = { + [1] = 'Gives a free', + [2] = '{C:attention}Blind Pack' + } + }, + tag_bunc_double = { + ['name'] = 'Double Tag', + ['text'] = { + [1] = 'Gives a copy of the', + [2] = 'next selected {C:attention}Tag{}', + [3] = '{s:0.6,C:attention}Double and Triple Tags{s:0.8} excluded' + } + }, + tag_bunc_d_six = { + ['name'] = 'D6 Tag', + ['text'] = { + [1] = 'Adds a free {C:green}Reroll', + [2] = 'to the next shop' + } + }, + + -- Main Tags + + tag_bunc_breaking = { + ['name'] = 'Breaking Tag', + ['text'] = { + [1] = 'Disables the', + [2] = '{C:attention}Boss Blind{}' + } + }, + tag_bunc_arcade = { + ['name'] = 'Arcade Tag', + ['text'] = { + [1] = 'Gives a free', + [2] = '{C:bunco_virtual_dark}Mega Virtual Pack' + } + }, + tag_bunc_triple = { + ['name'] = 'Triple Tag', + ['text'] = { + [1] = 'Gives two copies of the', + [2] = 'next selected {C:attention}Tag{}', + [3] = '{s:0.8,C:attention}Triple Tag{s:0.8} excluded' + } + }, + tag_bunc_shopping = { + ['name'] = 'Shopping Tag', + ['text'] = { + [1] = 'Gives {C:attention}1{} free', + [2] = 'shop {C:green}Reroll' + } + }, + + -- Edition tags + + tag_bunc_glitter = { + ['name'] = 'Glitter Tag', + ['text'] = { + [1] = 'Next base edition shop', + [2] = 'Joker is free and', + [3] = 'becomes {C:dark_edition}Glitter' + } + }, + tag_bunc_fluorescent = { + ['name'] = 'Fluorescent Tag', + ['text'] = { + [1] = 'Next base edition shop', + [2] = 'Joker is free and', + [3] = 'becomes {C:dark_edition}Fluorescent' + } + }, + + -- Consumable edition tags + + tag_bunc_chips = { + ['name'] = 'Chips Tag', + ['text'] = { + [1] = '{C:chips}+#1#{} Chips next hand' + } + }, + tag_bunc_mult = { + ['name'] = 'Mult Tag', + ['text'] = { + [1] = '{C:mult}+#1#{} Mult next hand', + } + }, + tag_bunc_xmult = { + ['name'] = 'Megamult Tag', + ['text'] = { + [1] = '{X:mult,C:white}X#1#{} Mult next hand', + } + }, + tag_bunc_xchips = { + ['name'] = 'Ultrachips Tag', + ['text'] = { + [1] = '{X:chips,C:white}X#1#{} Chips next hand' + } + }, + + -- Exotic tags + + tag_bunc_filigree = { + ['name'] = 'Filigree Tag', + ['text'] = { + [1] = 'Next {C:attention}Standard Pack{} opened', + [2] = 'has only {C:bunco_exotic}Exotic cards' + } + }, + + -- Anti-tags + + tag_bunc_eternal = { + ['name'] = 'Eternal Tag', + ['text'] = { + [1] = 'Next shop Joker', + [2] = 'will gain {C:attention}Eternal{} sticker' + } + }, + tag_bunc_perishable = { + ['name'] = 'Perishable Tag', + ['text'] = { + [1] = 'Next shop Joker', + [2] = 'will gain {C:attention}Perishable{} sticker' + } + }, + tag_bunc_scattering = { + ['name'] = 'Scattering Tag', + ['text'] = { + [1] = 'Next shop Joker', + [2] = 'will gain {C:attention}Scattering{} sticker' + } + }, + tag_bunc_hindered = { + ['name'] = 'Hindered Tag', + ['text'] = { + [1] = 'Next shop Joker', + [2] = 'will gain {C:attention}Hindered{} sticker' + } + }, + tag_bunc_reactive = { + ['name'] = 'Reactive Tag', + ['text'] = { + [1] = 'Next shop Joker', + [2] = 'will gain {C:attention}Reactive{} sticker' + } + }, + tag_bunc_rental = { + ['name'] = 'Rental Tag', + ['text'] = { + [1] = 'Next shop Joker', + [2] = 'will gain {C:attention}Rental{} sticker' + } + } + }, + Edition = { + e_bunc_glitter = { + ['name'] = 'Glitter', + ['text'] = { + [1] = '{X:chips,C:white}X#1#{} Chips' + } + }, + e_bunc_fluorescent = { + ['name'] = 'Fluorescent', + ['text'] = { + [1] = 'Cannot be flipped, debuffed', + [2] = 'or forced to be selected' + } + } + }, + Voucher = { + v_bunc_lamination = { + ['name'] = 'Lamination', + ['text'] = { + [1] = 'Consumables in', + [2] = '{C:attention}Booster Packs{} may', + [3] = 'appear with {C:dark_edition}Edition' + } + }, + v_bunc_supercoating = { + ['name'] = 'Supercoating', + ['text'] = { + [1] = 'All consumables in', + [2] = '{C:attention}Booster Packs{} will', + [3] = 'appear with {C:dark_edition}Edition' + }, + ['unlock'] = { + [1] = 'Use {C:attention,E:1}#1#{} consumables', + [2] = 'with {C:attention,E:1}Editions', + [3] = '{C:inactive}(#2#)' + } + }, + v_bunc_hedge_trimmer = { + ['name'] = 'Hedge Trimmer', + ['text'] = { + [1] = "Reduce blind's score", + [2] = 'by {C:attention}#1#%{} every hand played' + } + }, + v_bunc_chainsaw = { + ['name'] = 'Chainsaw', + ['text'] = { + [1] = 'All required scores', + [2] = 'reduced by {C:attention}#1#%{}' + }, + ['unlock'] = { + [1] = "Reduce blind's score using", + [2] = 'Hedge Trimmer', + [3] = 'a total of {C:attention,E:1}#1#{} times', + [4] = '{C:inactive}(#2#)' + } + }, + v_bunc_cups_n_balls = { + ['name'] = "Cups 'n' Balls", + ['text'] = { + [1] = '{C:attention}+1{} Booster Pack', + [2] = 'slot available in shop' + } + }, + v_bunc_shell_game = { + ['name'] = 'Shell Game', + ['text'] = { + [1] = 'Reroll {C:attention}contents', + [2] = 'of Booster Packs', + [3] = '{C:attention}1{} time per pack' + }, + ['unlock'] = { + [1] = 'Open {E:1,C:attention}#1#', + [2] = 'Booster Packs', + [3] = '{C:inactive}(#2#)' + } + }, + v_bunc_disguise = { + ['name'] = 'Disguise', + ['text'] = { + [1] = '{C:attention}Blind Packs{} may', + [2] = 'appear in the shop' + } + }, + v_bunc_masquerade = { + ['name'] = 'Masquerade', + ['text'] = { + [1] = 'All {C:attention}Blind Packs{} in', + [2] = 'the shop are free' + }, + ['unlock'] = { + [1] = 'Replace {E:1,C:attention}#1#{}', + [2] = 'Blinds with Blinds', + [3] = 'from Blind Pack', + [4] = '{C:inactive}(#2#)' + } + }, + v_bunc_fanny_pack = { + ['name'] = 'Fanny Pack', + ['text'] = { + [1] = '{C:green}#1# in #2#{} chance to', + [2] = 'gain a {C:attention}Double Tag', + [3] = 'each time a blind', + [4] = 'is {C:attention}skipped' + } + }, + v_bunc_pin_collector = { + ['name'] = 'Pin Collector', + ['text'] = { + [1] = 'All new {C:attention}Double Tags', + [2] = 'appear as {C:attention}Triple Tags' + }, + ['unlock'] = { + [1] = 'Skip a total of', + [2] = '{E:1,C:attention}#1#{} blinds', + [3] = '{C:inactive}(#2#)' + } + }, + v_bunc_arcade_machine = { + ['name'] = 'Arcade Machine', + ['text'] = { + [1] = '{C:bunco_virtual_dark}Virtual Packs', + [2] = 'appear {C:attention}4X{} more often' + } + }, + v_bunc_polybius = { + ['name'] = 'Polybius', + ['text'] = { + [1] = '{C:bunco_virtual_dark}Polymino{} cards allow to', + [2] = 'link {C:attention}one more{} card', + [3] = '{s:0.6,C:inactive}Extra card can be of any property' + }, + ['unlock'] = { + [1] = 'Create a total of', + [2] = '{E:1,C:attention}#1#{} linked groups', + [3] = '{C:inactive}(#2#)' + } + } + }, + Enhanced = { + m_bunc_copper = { + ['name'] = 'Copper Card', + ['text'] = { + [1] = 'Rescores if played', + [2] = '{C:attention}adjacent{} to other', + [3] = 'scored Copper Card' + }, + }, + m_bunc_cracker = { + ['name'] = 'Cracker Card', + ['text'] = { + [1] = '{C:attention}On discard{} the card is', + [2] = 'played and then destroyed', + }, + }, + }, + Stake = { + stake_bunc_cyan = { + ['name'] = 'Cyan Stake', + ['text'] = { + [1] = 'Shop can have {C:attention}Scattering{} Jokers', + [2] = '{C:inactive,s:0.8}(Destroys random adjacent Joker when removed)', + [3] = '{s:0.8}Applies all previous Stakes' + } + }, + stake_bunc_pink = { + ['name'] = 'Pink Stake', + ['text'] = { + [1] = 'Shop can have {C:attention}Hindered{} Jokers', + [2] = '{C:inactive,s:0.8}(Stays in place until the end of the round after being sold)', + [3] = '{s:0.8}Applies all previous Stakes' + } + }, + stake_bunc_magenta = { + ['name'] = 'Magenta Stake', + ['text'] = { + [1] = 'Shop can have {C:attention}Reactive{} Jokers', + [2] = '{C:inactive,s:0.8}(Debuffed if no blinds are skipped this Ante)', + [3] = '{s:0.8}Applies all previous Stakes' + } + } + } + } +} \ No newline at end of file From 554edda32cd3c327e7d0b5a94be544dc11f308c8 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 16:24:17 +0900 Subject: [PATCH 02/38] update: translated some localizations --- localization/kr.lua | 72 ++++++++++++++++++++++----------------------- 1 file changed, 36 insertions(+), 36 deletions(-) diff --git a/localization/kr.lua b/localization/kr.lua index 2c322dd5..98e73d84 100644 --- a/localization/kr.lua +++ b/localization/kr.lua @@ -6,17 +6,17 @@ return { bunc_colorful_finishers_desc = 'Enables colorful backgrounds for the final blinds', bunc_colorful_finishers_desc_2 = 'and removes gray background in the Endless Mode', - bunc_high_quality_shaders = 'High Quality Shaders', - bunc_high_quality_shaders_desc = 'Makes some of the vanilla shaders', - bunc_high_quality_shaders_desc_2 = 'render in higher quality (might cause lag)', + bunc_high_quality_shaders = '고퀄리티 쉐이더', + bunc_high_quality_shaders_desc = '바닐라 쉐이더들을', + bunc_high_quality_shaders_desc_2 = '조금 더 높은 품질로 렌더링합니다 (랙이 발생할 수 있습니다.)', bunc_fixed_sprites = 'Fixed Sprites', bunc_fixed_sprites_desc = 'Tweaks some sprites in a minor way by removing', bunc_fixed_sprites_desc_2 = 'stray pixels, improving consistency and high contrast', - bunc_gameplay_reworks = 'Gameplay Reworks', - bunc_gameplay_reworks_desc = 'Reworks some of the vanilla mechanics', - bunc_gameplay_reworks_desc_2 = 'to make the game more enjoyable', + bunc_gameplay_reworks = '게임플레이 리워크', + bunc_gameplay_reworks_desc = '게임 플레이가 더욱 즐거워 지도록', + bunc_gameplay_reworks_desc_2 = '바닐라 발라트로의 일부 동작을 재설계했습니다', bunc_fixed_badges = 'Fixed Badges', bunc_fixed_badges_desc = 'Changes the badges on consumables by replacing confusing', @@ -26,48 +26,48 @@ return { bunc_jokerlike_consumable_editions_desc = 'Reverts the vanilla behavior of consumables with', bunc_jokerlike_consumable_editions_desc_2 = 'editions acting like Jokers (for other conflicting mods)', - bunc_default_true = 'Enabled by default', - bunc_default_false = 'Disabled by default', + bunc_default_true = '기본으로 활성화됨', + bunc_default_false = '기본으로 비활성화됨', bunc_requires_restart = '게임 재시작이 필요합니다', -- Miscellaneous - bunc_a_side = 'A Side', - bunc_b_side = 'B Side', + bunc_a_side = 'A 사이드', + bunc_b_side = 'B 사이드', bunc_copied = '복사됨!', bunc_nothing = '없습니다', - bunc_chips = 'Chips', + bunc_chips = '칩', bunc_loop = 'Loop!', - bunc_chance = 'Chance', - bunc_word_and = 'and', + bunc_chance = '기회', + bunc_word_and = ',', bunc_debuffed = '디버프됨!', - bunc_pew = 'Pew!', - bunc_declined = '거절됨...', - bunc_accepted = '승락됨!', + bunc_pew = '휴!', + bunc_declined = '거부됨...', + bunc_accepted = '승인됨!', bunc_robbed = '도둑맞음!', bunc_ouch = '으악!', bunc_inactive = '비활성화됨', bunc_repeat = '반복!', - bunc_thoth_tarot = 'Thoth Tarot', - bunc_thoth_tarots = 'Thoth Tarots', - bunc_mysterious_tarot = 'Tarot?', - bunc_mysterious_polymino = 'Polymino?', - bunc_most_played_rank = '(most played rank)', - bunc_least_played_hand = '(least played hand)', - bunc_blade = '(1.5X blind score)', - bunc_exceeded_score = 'Exceeded the limit!', - bunc_min_ante = 'Minimum Ante:', - bunc_final_blind = 'Final Blind', + bunc_thoth_tarot = '토스 타로', + bunc_thoth_tarots = '토스 타로', + bunc_mysterious_tarot = '타로?', + bunc_mysterious_polymino = '폴리미노?', + bunc_most_played_rank = '(가장 많이 플레이된 핸드)', + bunc_least_played_hand = '(가장 적게 플레이된 핸드)', + bunc_blade = '(1.5X 점수)', + bunc_exceeded_score = '한도 초과!', + bunc_min_ante = '최소 앤티:', + bunc_final_blind = '마지막 블라인드', -- Consumable types - k_polymino = 'Polymino', - b_polymino_cards = 'Polymino Cards', + k_polymino = '폴리미노', + b_polymino_cards = '폴리미노 카드', -- Booster types - k_bunc_blind_pack = 'Blind Pack', - k_bunc_virtual_pack = 'Virtual Pack' + k_bunc_blind_pack = '블라인드 팩', + k_bunc_virtual_pack = '버츄얼 팩' }, -- Suits @@ -84,12 +84,12 @@ return { -- Poker hands poker_hands = { - ['bunc_Spectrum'] = 'Spectrum', - ['bunc_Straight Spectrum'] = 'Straight Spectrum', - ['bunc_Straight Spectrum (Royal)'] = 'Royal Spectrum', - ['bunc_Spectrum House'] = 'Spectrum House', - ['bunc_Spectrum Five'] = 'Spectrum Five', - ['bunc_Deal'] = 'Deal' + ['bunc_Spectrum'] = '스펙트럼', + ['bunc_Straight Spectrum'] = '스트레이트 스펙트럼', + ['bunc_Straight Spectrum (Royal)'] = '로열 스펙트럼', + ['bunc_Spectrum House'] = '스펙트럼 하우스', + ['bunc_Spectrum Five'] = '스펙트럼 파이브', + ['bunc_Deal'] = '딜' }, poker_hand_descriptions = { ['bunc_Spectrum'] = { From a88b6d5e15a2b9864676b734b645d6fba3973487 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 16:37:06 +0900 Subject: [PATCH 03/38] update: localizations in progress ... --- localization/kr.lua | 50 ++++++++++++++++++++++----------------------- 1 file changed, 25 insertions(+), 25 deletions(-) diff --git a/localization/kr.lua b/localization/kr.lua index 98e73d84..dbc4cbd5 100644 --- a/localization/kr.lua +++ b/localization/kr.lua @@ -2,23 +2,23 @@ return { misc = { dictionary = { -- Config values - bunc_colorful_finishers = 'Colorful Final Blinds', - bunc_colorful_finishers_desc = 'Enables colorful backgrounds for the final blinds', - bunc_colorful_finishers_desc_2 = 'and removes gray background in the Endless Mode', + bunc_colorful_finishers = '컬러풀한 마지막 보스 블라인드', + bunc_colorful_finishers_desc = '마지막 보스 블라인드에서 멋진 배경 색상을 추가했습니다.', + bunc_colorful_finishers_desc_2 = '그리고 무한 모드에서 회색 배경을 제거했습니다.', bunc_high_quality_shaders = '고퀄리티 쉐이더', - bunc_high_quality_shaders_desc = '바닐라 쉐이더들을', - bunc_high_quality_shaders_desc_2 = '조금 더 높은 품질로 렌더링합니다 (랙이 발생할 수 있습니다.)', + bunc_high_quality_shaders_desc = '바닐라 쉐이더들을 더욱 고퀄리티로', + bunc_high_quality_shaders_desc_2 = '렌더링합니다 (랙이 발생할 수 있습니다.)', - bunc_fixed_sprites = 'Fixed Sprites', - bunc_fixed_sprites_desc = 'Tweaks some sprites in a minor way by removing', - bunc_fixed_sprites_desc_2 = 'stray pixels, improving consistency and high contrast', + bunc_fixed_sprites = '스프라이트 개선', + bunc_fixed_sprites_desc = '불필요한 픽셀들을 제거하여 일관성과 가시성을 향상시켰습니다.', + bunc_fixed_sprites_desc_2 = '', bunc_gameplay_reworks = '게임플레이 리워크', bunc_gameplay_reworks_desc = '게임 플레이가 더욱 즐거워 지도록', bunc_gameplay_reworks_desc_2 = '바닐라 발라트로의 일부 동작을 재설계했습니다', - bunc_fixed_badges = 'Fixed Badges', + bunc_fixed_badges = '뱃지 시스템 개선', bunc_fixed_badges_desc = 'Changes the badges on consumables by replacing confusing', bunc_fixed_badges_desc_2 = 'flavor text with indication of their way of obtaining', @@ -73,12 +73,12 @@ return { -- Suits suits_singular = { - bunc_Fleurons = 'Fleuron', - bunc_Halberds = 'Halberd' + bunc_Fleurons = '꽃무늬', + bunc_Halberds = '할버드' }, suits_plural = { - bunc_Fleurons = 'Fleurons', - bunc_Halberds = 'Halberds' + bunc_Fleurons = '꽃무늬', + bunc_Halberds = '할버드' }, -- Poker hands @@ -93,11 +93,11 @@ return { }, poker_hand_descriptions = { ['bunc_Spectrum'] = { - [1] = '5 cards with different suits' + [1] = '다른 수트를 가진 5장의 카드' }, ['bunc_Straight Spectrum'] = { - [1] = '5 cards in a row (consecutive ranks),', - [2] = 'each with a different suit' + [1] = '5장의 연속된 랭크를 가진 카드', + [2] = '각각의 카드는 다른 수트여야 합니다.' }, ['bunc_Spectrum House'] = { [1] = 'A Three of a Kind and a Pair with', @@ -116,14 +116,14 @@ return { -- Editions - bunc_glitter = 'Glitter', - bunc_fluorescent = 'Fluorescent', + bunc_glitter = '반짝반짝', + bunc_fluorescent = '형광', -- Stickers - bunc_scattering = 'Scattering', - bunc_hindered = 'Hindered', - bunc_reactive = 'Reactive' + bunc_scattering = '흩어진', + bunc_hindered = '방해받는', + bunc_reactive = '반응하는' }, collab_palettes = { default_Spades = { @@ -154,7 +154,7 @@ return { }, descriptions = { Other = { - bunc_temporary_extra_chips = {['text'] = {[1] = '{C:chips}+#1#{} extra chips this round'}}, + bunc_temporary_extra_chips = {['text'] = {[1] = '{C:chips}이번 라운드에서 +#1#{}개의 칩을 얻습니다.'}}, bunc_linked_cards = {['text'] = {[1] = '{C:attention}Linked{} in this group:'}}, bunc_linked_group = { ['name'] = 'Linked group', @@ -199,19 +199,19 @@ return { } }, bunc_consumable_edition_foil = { - ['name'] = 'Foil', + ['name'] = '포일', ['text'] = { [1] = 'Create a {C:attention}Chips Tag' } }, bunc_consumable_edition_holo = { - ['name'] = 'Holographic', + ['name'] = '홀로그래픽', ['text'] = { [1] = 'Create a {C:attention}Mult Tag' } }, bunc_consumable_edition_polychrome = { - ['name'] = 'Polychrome', + ['name'] = '폴리크롬', ['text'] = { [1] = 'Create a {C:attention}Megamult Tag' } From 9497065e3c06c8ea644be5820c4cd2e412f08055 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 16:42:06 +0900 Subject: [PATCH 04/38] fix: fixed wrong name --- localization/{kr.lua => ko_kr.lua} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename localization/{kr.lua => ko_kr.lua} (100%) diff --git a/localization/kr.lua b/localization/ko_kr.lua similarity index 100% rename from localization/kr.lua rename to localization/ko_kr.lua From 57495b1e61caffb99a51aa6395b2e142bd87ff26 Mon Sep 17 00:00:00 2001 From: namssy Date: Fri, 21 Mar 2025 17:39:10 +0900 Subject: [PATCH 05/38] update: translated content for edition of glitter --- localization/ko_kr.lua | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index dbc4cbd5..ae78d630 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -116,7 +116,7 @@ return { -- Editions - bunc_glitter = '반짝반짝', + bunc_glitter = '글리터', bunc_fluorescent = '형광', -- Stickers @@ -217,7 +217,7 @@ return { } }, bunc_consumable_edition_bunc_glitter = { - ['name'] = 'Glitter', + ['name'] = '글리터', ['text'] = { [1] = 'Create a {C:attention}Ultrachips Tag' } @@ -334,12 +334,12 @@ return { -- Reworked Tarots c_bunc_wheel_of_fortune = { - ['name'] = 'The Wheel of Fortune', + ['name'] = '운명의 수레바퀴', ['text'] = { - [1] = '{C:green}#1# in #2#{} chance to add', - [2] = '{C:dark_edition}Foil{}, {C:dark_edition}Holographic{},', - [3] = '{C:dark_edition}Polychrome{}, or {C:dark_edition}Glitter{} edition', - [4] = 'to a random {C:attention}Joker' + [1] = '{C:green}#1# / #2#{} 의 확률로', + [2] = '{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{},', + [3] = '{C:dark_edition}폴리크롬{}, or {C:dark_edition}글리터{} 에디션을', + [4] = '무작위 {C:attention}Joker{}에 추가합니다' } }, @@ -1647,11 +1647,11 @@ return { -- Edition tags tag_bunc_glitter = { - ['name'] = 'Glitter Tag', + ['name'] = '글리터 태그', ['text'] = { - [1] = 'Next base edition shop', - [2] = 'Joker is free and', - [3] = 'becomes {C:dark_edition}Glitter' + [1] = '다음 기본 에디션 상점', + [2] = '조커가 무료이며', + [3] = '{C:dark_edition}글리터{}가 됩니다.' } }, tag_bunc_fluorescent = { @@ -1747,9 +1747,9 @@ return { }, Edition = { e_bunc_glitter = { - ['name'] = 'Glitter', + ['name'] = '글리터', ['text'] = { - [1] = '{X:chips,C:white}X#1#{} Chips' + [1] = '{X:chips,C:white}X#1#{} 개의 칩' } }, e_bunc_fluorescent = { From b8c81fb822fbe1344bdb65b97aab835035cfb99b Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 17:41:41 +0900 Subject: [PATCH 06/38] update: added missing translations --- localization/ko_kr.lua | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index dbc4cbd5..9d805829 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -19,12 +19,12 @@ return { bunc_gameplay_reworks_desc_2 = '바닐라 발라트로의 일부 동작을 재설계했습니다', bunc_fixed_badges = '뱃지 시스템 개선', - bunc_fixed_badges_desc = 'Changes the badges on consumables by replacing confusing', - bunc_fixed_badges_desc_2 = 'flavor text with indication of their way of obtaining', + bunc_fixed_badges_desc = '소모품의 뱃지를 얻는 방법을 덜 혼란스럽게 표기하였습니다.', + bunc_fixed_badges_desc_2 = '', - bunc_jokerlike_consumable_editions = 'Editions in Consumables Slot', - bunc_jokerlike_consumable_editions_desc = 'Reverts the vanilla behavior of consumables with', - bunc_jokerlike_consumable_editions_desc_2 = 'editions acting like Jokers (for other conflicting mods)', + bunc_jokerlike_consumable_editions = '소모품 슬롯의 모드 충돌 개선', + bunc_jokerlike_consumable_editions_desc = '다른 모드에서 소모품이 조커처럼 동작하는 경우', + bunc_jokerlike_consumable_editions_desc_2 = '동작을 바닐라로 되돌립니다 (모드 충돌 방지)', bunc_default_true = '기본으로 활성화됨', bunc_default_false = '기본으로 비활성화됨', @@ -37,7 +37,7 @@ return { bunc_copied = '복사됨!', bunc_nothing = '없습니다', bunc_chips = '칩', - bunc_loop = 'Loop!', + bunc_loop = '반복됨!', bunc_chance = '기회', bunc_word_and = ',', bunc_debuffed = '디버프됨!', @@ -100,16 +100,16 @@ return { [2] = '각각의 카드는 다른 수트여야 합니다.' }, ['bunc_Spectrum House'] = { - [1] = 'A Three of a Kind and a Pair with', - [2] = 'each card having a different suit' + [1] = '각각 다른 수트의 카드로 구성된 트리플과 페어', + [2] = '' }, ['bunc_Spectrum Five'] = { - [1] = '5 cards with the same rank,', - [2] = 'each with a different suit' + [1] = '같은 랭크를 가진 5장의 카드', + [2] = '각각의 카드는 다른 수트여야 합니다.' }, ['bunc_Deal'] = { - [1] = '5 ranks picked', - [2] = 'by Registration Plate' + [1] = '번호판 조커에 의해 선택된 5개의 랭크', + [2] = '' } }, labels = { From d7ca6b70c9b62eb1b37ba57957b6a3fd5a16a24f Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 17:54:18 +0900 Subject: [PATCH 07/38] update: added more translations --- localization/ko_kr.lua | 51 ++++++++++++++++++++---------------------- 1 file changed, 24 insertions(+), 27 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 9d805829..d876a274 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -86,7 +86,7 @@ return { poker_hands = { ['bunc_Spectrum'] = '스펙트럼', ['bunc_Straight Spectrum'] = '스트레이트 스펙트럼', - ['bunc_Straight Spectrum (Royal)'] = '로열 스펙트럼', + ['bunc_Straight Spectrum (Royal)'] = '로열 스트레이트 스펙트럼', ['bunc_Spectrum House'] = '스펙트럼 하우스', ['bunc_Spectrum Five'] = '스펙트럼 파이브', ['bunc_Deal'] = '딜' @@ -113,14 +113,11 @@ return { } }, labels = { - -- Editions - bunc_glitter = '반짝반짝', bunc_fluorescent = '형광', -- Stickers - bunc_scattering = '흩어진', bunc_hindered = '방해받는', bunc_reactive = '반응하는' @@ -141,85 +138,85 @@ return { }, collabs = { bunc_Fleurons = { - ['1'] = 'Default', - ['2'] = 'Duck Game', - ['3'] = 'LISA: The Painful' + ['1'] = '기본', + ['2'] = '덕 게임', + ['3'] = '고통의 리사' }, bunc_Halberds = { - ['1'] = 'Default', - ['2'] = 'Fiend Folio', - ['3'] = 'LISA: The Pointless' + ['1'] = '기본', + ['2'] = '피엔드 폴리오', + ['3'] = '무의미한 리사' } } }, descriptions = { Other = { bunc_temporary_extra_chips = {['text'] = {[1] = '{C:chips}이번 라운드에서 +#1#{}개의 칩을 얻습니다.'}}, - bunc_linked_cards = {['text'] = {[1] = '{C:attention}Linked{} in this group:'}}, + bunc_linked_cards = {['text'] = {[1] = '{C:attention}연결됨{} 그룹:'}}, bunc_linked_group = { - ['name'] = 'Linked group', + ['name'] = '연결된 그룹', ['text'] = { - [1] = 'Linked cards in group', - [2] = 'are drawn, selected', - [3] = 'and destroyed {C:attention}together' + [1] = '그룹 내 연결된 카드들은', + [2] = '같이 드로 되고, 선택되어 같이 {C:attention}파괴됩니다.', + [3] = '' } }, bunc_drawn_linked_cards = {['text'] = {[1] = '{C:attention}Linked{} in drawn group'}}, bunc_light_suits = { - ['name'] = 'Light suits', + ['name'] = '라이트 수트', ['text'] = { [1] = '{C:hearts}Hearts{} and {C:diamonds}Diamonds' } }, bunc_light_suits_exotic = { - ['name'] = 'Light suits', + ['name'] = '라이트 수트', ['text'] = { [1] = '{C:hearts}Hearts{}, {C:diamonds}Diamonds,', [2] = 'and {C:bunc_fleurons}Fleurons' } }, bunc_dark_suits = { - ['name'] = 'Dark suits', + ['name'] = '다크 수트', ['text'] = { [1] = '{C:spades}Spades{} and {C:clubs}Clubs' } }, bunc_dark_suits_exotic = { - ['name'] = 'Dark suits', + ['name'] = '다크 수트', ['text'] = { [1] = '{C:spades}Spades{}, {C:clubs}Clubs,', [2] = 'and {C:bunc_halberds}Halberds' } }, bunc_exotic_cards = { - ['name'] = 'Exotic cards', + ['name'] = '엑조틱 카드', ['text'] = { - [1] = 'Cards with', - [2] = '{C:bunc_fleurons}Fleuron{} or {C:bunc_halberds}Halberd{} suit' + [1] = '{C:bunc_fleurons}꽃무니나{} {C:bunc_halberds}할버드{} 수트의 카드', + [2] = '' } }, bunc_consumable_edition_foil = { ['name'] = '포일', ['text'] = { - [1] = 'Create a {C:attention}Chips Tag' + [1] = '{C:attention}칩 태그를 만듭니다' } }, bunc_consumable_edition_holo = { ['name'] = '홀로그래픽', ['text'] = { - [1] = 'Create a {C:attention}Mult Tag' + [1] = '{C:attention}배수 태그를 만듭니다' } }, bunc_consumable_edition_polychrome = { ['name'] = '폴리크롬', ['text'] = { - [1] = 'Create a {C:attention}Megamult Tag' + [1] = '{C:attention}메가배수 태그를 만듭니다' } }, bunc_consumable_edition_bunc_glitter = { - ['name'] = 'Glitter', + ['name'] = '반짝반짝', ['text'] = { - [1] = 'Create a {C:attention}Ultrachips Tag' + [1] = '{C:attention}메가칩 태그를 만듭니다' } }, From 7f7d2f0ad5d9ac50aee8850444f4698046c9c011 Mon Sep 17 00:00:00 2001 From: namssy Date: Fri, 21 Mar 2025 17:57:28 +0900 Subject: [PATCH 08/38] update: translated content for Enhanced --- localization/ko_kr.lua | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index ae78d630..2a377113 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -1886,18 +1886,18 @@ return { }, Enhanced = { m_bunc_copper = { - ['name'] = 'Copper Card', + ['name'] = '쿠퍼 카드', ['text'] = { - [1] = 'Rescores if played', - [2] = '{C:attention}adjacent{} to other', - [3] = 'scored Copper Card' + [1] = '{C:attention}인접한{} 쿠퍼 카드가', + [2] = '득점 하면', + [3] = '다시 득점합니다' }, }, m_bunc_cracker = { - ['name'] = 'Cracker Card', + ['name'] = '크래커 카드', ['text'] = { - [1] = '{C:attention}On discard{} the card is', - [2] = 'played and then destroyed', + [1] = '{C:attention}버리기{} 시 카드가', + [2] = '플레이되고 그 후 파괴됩니다', }, }, }, From 1f6d6460ae2fe879971a2adedc150a4110557d91 Mon Sep 17 00:00:00 2001 From: namssy Date: Fri, 21 Mar 2025 18:12:38 +0900 Subject: [PATCH 09/38] update: translated content for Stake --- localization/ko_kr.lua | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 2a377113..a12ae263 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -1888,8 +1888,8 @@ return { m_bunc_copper = { ['name'] = '쿠퍼 카드', ['text'] = { - [1] = '{C:attention}인접한{} 쿠퍼 카드가', - [2] = '득점 하면', + [1] = '{C:attention}인접한{} 다른 쿠퍼', + [2] = '카드가 득점 하면', [3] = '다시 득점합니다' }, }, @@ -1903,27 +1903,27 @@ return { }, Stake = { stake_bunc_cyan = { - ['name'] = 'Cyan Stake', + ['name'] = '시안 스테이크', ['text'] = { - [1] = 'Shop can have {C:attention}Scattering{} Jokers', - [2] = '{C:inactive,s:0.8}(Destroys random adjacent Joker when removed)', - [3] = '{s:0.8}Applies all previous Stakes' + [1] = '상점에 {C:attention}Scattering{} 조커가 있습니다', + [2] = '{C:inactive,s:0.8}(제거될 때 무작위 인접 조커를 파괴합니다)', + [3] = '{s:0.8}이전 스테이크를 모두 적용합니다' } }, stake_bunc_pink = { - ['name'] = 'Pink Stake', + ['name'] = '핑크 스테이크', ['text'] = { - [1] = 'Shop can have {C:attention}Hindered{} Jokers', - [2] = '{C:inactive,s:0.8}(Stays in place until the end of the round after being sold)', - [3] = '{s:0.8}Applies all previous Stakes' + [1] = '상점에 {C:attention}Hindered{} 조커가 있습니다', + [2] = '{C:inactive,s:0.8}(판매된 후 라운드 종료 시까지 제자리에 남아있습니다)', + [3] = '{s:0.8}이전 스테이크를 모두 적용합니다' } }, stake_bunc_magenta = { - ['name'] = 'Magenta Stake', + ['name'] = '마젠다 스테이크', ['text'] = { - [1] = 'Shop can have {C:attention}Reactive{} Jokers', - [2] = '{C:inactive,s:0.8}(Debuffed if no blinds are skipped this Ante)', - [3] = '{s:0.8}Applies all previous Stakes' + [1] = '상점에 {C:attention}Reactive{} 조커가 있습니다', + [2] = '{C:inactive,s:0.8}(이번 앤트에서 블라인드를 하나도 건너뛰지 않으면 디버프됩니다)', + [3] = '{s:0.8}이전 스테이크를 모두 적용합니다' } } } From d86a713c4e28bba82bce2762d6f621162bbae439 Mon Sep 17 00:00:00 2001 From: namssy Date: Fri, 21 Mar 2025 18:15:02 +0900 Subject: [PATCH 10/38] update: Revert the translation for Glitter to the previous version --- localization/ko_kr.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 10374f01..4b02188e 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -114,7 +114,7 @@ return { }, labels = { -- Editions - bunc_glitter = '글리터', + bunc_glitter = '반짝반짝', bunc_fluorescent = '형광', -- Stickers @@ -214,7 +214,7 @@ return { } }, bunc_consumable_edition_bunc_glitter = { - ['name'] = '글리터', + ['name'] = '반짝반짝', ['text'] = { [1] = '{C:attention}메가칩 태그를 만듭니다' } @@ -335,7 +335,7 @@ return { ['text'] = { [1] = '{C:green}#1# / #2#{} 의 확률로', [2] = '{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{},', - [3] = '{C:dark_edition}폴리크롬{}, or {C:dark_edition}글리터{} 에디션을', + [3] = '{C:dark_edition}폴리크롬{}, or {C:dark_edition}반짝반짝{} 에디션을', [4] = '무작위 {C:attention}Joker{}에 추가합니다' } }, @@ -1644,11 +1644,11 @@ return { -- Edition tags tag_bunc_glitter = { - ['name'] = '글리터 태그', + ['name'] = '반짝반짝 태그', ['text'] = { [1] = '다음 기본 에디션 상점', [2] = '조커가 무료이며', - [3] = '{C:dark_edition}글리터{}가 됩니다.' + [3] = '{C:dark_edition}반짝반짝{}가 됩니다.' } }, tag_bunc_fluorescent = { @@ -1744,7 +1744,7 @@ return { }, Edition = { e_bunc_glitter = { - ['name'] = '글리터', + ['name'] = '반짝반짝', ['text'] = { [1] = '{X:chips,C:white}X#1#{} 개의 칩' } From e3d4690b817d5499320009d20da024a724559ef4 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 18:33:41 +0900 Subject: [PATCH 11/38] update: added translated related Chips, Mult, Megamults, UltraChips tag --- localization/ko_kr.lua | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index d876a274..f2bb42f0 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -216,7 +216,7 @@ return { bunc_consumable_edition_bunc_glitter = { ['name'] = '반짝반짝', ['text'] = { - [1] = '{C:attention}메가칩 태그를 만듭니다' + [1] = '{C:attention}울트라칩 태그를 만듭니다' } }, @@ -1663,27 +1663,27 @@ return { -- Consumable edition tags tag_bunc_chips = { - ['name'] = 'Chips Tag', + ['name'] = '칩 태그', ['text'] = { - [1] = '{C:chips}+#1#{} Chips next hand' + [1] = '다음 핸드에서 칩 {C:chips}+#1#{}개' } }, tag_bunc_mult = { - ['name'] = 'Mult Tag', + ['name'] = '배수 태그', ['text'] = { - [1] = '{C:mult}+#1#{} Mult next hand', + [1] = '다음 핸드에서 {C:mult}+#1#{}배수', } }, tag_bunc_xmult = { - ['name'] = 'Megamult Tag', + ['name'] = '메가배수 태그', ['text'] = { - [1] = '{X:mult,C:white}X#1#{} Mult next hand', + [1] = '다음 핸드에서 {X:mult,C:white}X#1#{}배수', } }, tag_bunc_xchips = { - ['name'] = 'Ultrachips Tag', + ['name'] = '울트라칩 태그', ['text'] = { - [1] = '{X:chips,C:white}X#1#{} Chips next hand' + [1] = '다음 핸드에서 칩 {X:chips,C:white}X#1#{}개' } }, From 12b9aad6e070ce462f9551f11400ce16fe8989bd Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 18:39:51 +0900 Subject: [PATCH 12/38] update: added more translations about tags --- localization/ko_kr.lua | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index f2bb42f0..81938fcd 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -1644,7 +1644,7 @@ return { -- Edition tags tag_bunc_glitter = { - ['name'] = 'Glitter Tag', + ['name'] = '반짝반짝 태그', ['text'] = { [1] = 'Next base edition shop', [2] = 'Joker is free and', @@ -1652,7 +1652,7 @@ return { } }, tag_bunc_fluorescent = { - ['name'] = 'Fluorescent Tag', + ['name'] = '형광 태그', ['text'] = { [1] = 'Next base edition shop', [2] = 'Joker is free and', @@ -1690,27 +1690,27 @@ return { -- Exotic tags tag_bunc_filigree = { - ['name'] = 'Filigree Tag', + ['name'] = '금세공 태그', ['text'] = { - [1] = 'Next {C:attention}Standard Pack{} opened', - [2] = 'has only {C:bunco_exotic}Exotic cards' + [1] = '다음 {C:attention} 표준 카드 팩{} 이 열리면', + [2] = '카드 팩에 {C:bunco_exotic} 엑조틱 카드만 들어 있습니다' } }, -- Anti-tags tag_bunc_eternal = { - ['name'] = 'Eternal Tag', + ['name'] = '이터널 태그', ['text'] = { - [1] = 'Next shop Joker', - [2] = 'will gain {C:attention}Eternal{} sticker' + [1] = '다음에 구매하는 조커가', + [2] = '{C:attention}이터널{} 스티커를 가집니다' } }, tag_bunc_perishable = { - ['name'] = 'Perishable Tag', + ['name'] = '부패 태그', ['text'] = { - [1] = 'Next shop Joker', - [2] = 'will gain {C:attention}Perishable{} sticker' + [1] = '다음에 구매하는 조커가', + [2] = '{C:attention}부패{} 스티커를 가집니다' } }, tag_bunc_scattering = { From 6d10915e00fe78a31c7f1ec66fb28ef6a618df56 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 18:59:57 +0900 Subject: [PATCH 13/38] update: added some translations for Vouchers --- localization/ko_kr.lua | 45 +++++++++++++++++++++--------------------- 1 file changed, 22 insertions(+), 23 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 1bf2be5e..6a49f8c7 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -1759,51 +1759,50 @@ return { }, Voucher = { v_bunc_lamination = { - ['name'] = 'Lamination', + ['name'] = '라미네이션', ['text'] = { - [1] = 'Consumables in', - [2] = '{C:attention}Booster Packs{} may', - [3] = 'appear with {C:dark_edition}Edition' + [1] = '{C:attention}부스터 팩의 소모품들이{}', + [2] = '{C:dark_edition}에디션으로 나타날 수 있습니다', + [3] = '' } }, v_bunc_supercoating = { - ['name'] = 'Supercoating', + ['name'] = '슈퍼코팅', ['text'] = { - [1] = 'All consumables in', - [2] = '{C:attention}Booster Packs{} will', - [3] = 'appear with {C:dark_edition}Edition' + [1] = '{C:attention}부스터 팩의 모든 소모품들이{}', + [2] = '{C:dark_edition}에디션으로 나타납니다', + [3] = '' }, ['unlock'] = { - [1] = 'Use {C:attention,E:1}#1#{} consumables', - [2] = 'with {C:attention,E:1}Editions', + [1] = '{C:attention,E:1}#1#{}개의 소비 아이템 사용', + [2] = '{C:attention,E:1}에디션과 함께', [3] = '{C:inactive}(#2#)' } }, v_bunc_hedge_trimmer = { - ['name'] = 'Hedge Trimmer', + ['name'] = '점수 절단기', ['text'] = { - [1] = "Reduce blind's score", - [2] = 'by {C:attention}#1#%{} every hand played' + [1] = '매번 핸드를 플레이 할 때 마다', + [2] = '블라인드의 점수를 {C:attention}#1#%{} 씩 감소시킵니다' } }, v_bunc_chainsaw = { - ['name'] = 'Chainsaw', + ['name'] = '전기톱', ['text'] = { - [1] = 'All required scores', - [2] = 'reduced by {C:attention}#1#%{}' + [1] = '모든 블라인드 필요 점수가', + [2] = '{C:attention}#1#%{} 만큼 감소합니다' }, ['unlock'] = { - [1] = "Reduce blind's score using", - [2] = 'Hedge Trimmer', - [3] = 'a total of {C:attention,E:1}#1#{} times', - [4] = '{C:inactive}(#2#)' + [1] = "블라인드의 점수를 점수 절단기로 감소", + [2] = '총 {C:attention,E:1}#1#{} 회 달성', + [3] = '{C:inactive}(#2#)' } }, v_bunc_cups_n_balls = { - ['name'] = "Cups 'n' Balls", + ['name'] = '컵과 공', ['text'] = { - [1] = '{C:attention}+1{} Booster Pack', - [2] = 'slot available in shop' + [1] = '상점에 {C:attention}+1{}개의 부스터 팩 슬롯이 추가됩니다', + [2] = '' } }, v_bunc_shell_game = { From bb8c81286e021b0b0c6982d27f3209389f44b4ce Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 19:16:41 +0900 Subject: [PATCH 14/38] update: adjusted tag, sticker name for Scattering, Hindered, Reactive --- localization/ko_kr.lua | 111 ++++++++++++++++++++--------------------- 1 file changed, 55 insertions(+), 56 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 6a49f8c7..9ce241cb 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -118,9 +118,9 @@ return { bunc_fluorescent = '형광', -- Stickers - bunc_scattering = '흩어진', - bunc_hindered = '방해받는', - bunc_reactive = '반응하는' + bunc_scattering = '산산조각', + bunc_hindered = '방해', + bunc_reactive = '리액티브' }, collab_palettes = { default_Spades = { @@ -273,26 +273,25 @@ return { -- Stickers bunc_scattering = { - ['name'] = 'Scattering', + ['name'] = '산산조각', ['text'] = { - [1] = 'Destroys random', - [2] = 'adjacent Joker', - [3] = 'when removed' + [1] = '조커가 제거될 때', + [2] = '인접한 임의의 조커가', + [3] = '파괴됩니다' } }, bunc_hindered = { - ['name'] = 'Hindered', + ['name'] = '방해', ['text'] = { - [1] = 'Stays in place until', - [2] = 'the end of the round', - [3] = 'after being sold' + [1] = '판매 된 후', + [2] = '라운드가 끝날 때까지', + [3] = '원래 자리에 유지 됩니다' } }, bunc_reactive = { - ['name'] = 'Reactive', + ['name'] = '리액티브', ['text'] = { - [1] = 'Debuffed if no blinds', - [2] = 'are skipped this Ante' + [1] = '이번 앤티에서 블라인드가 스킵되지 않았다면 디버프됩니다' } }, @@ -1465,59 +1464,59 @@ return { } }, bl_bunc_blade = { - ['name'] = 'The Blade', + ['name'] = '칼날', ['text'] = { - [1] = 'First time score exceeds #1#', - [2] = 'makes played hand score 0' + [1] = '처음으로 #1#점을 초과한 경우', + [2] = '플레이한 핸드의 점수가 0이 됩니다' } }, bl_bunc_claw = { - ['name'] = 'The Claw', + ['name'] = '발톱', ['text'] = { - [1] = 'Discarded cards', - [2] = 'go back into the deck' + [1] = '버린 카드들이', + [2] = '덱으로 다시 들어갑니다' } }, bl_bunc_veil = { - ['name'] = 'The Veil', + ['name'] = '베일', ['text'] = { - [1] = 'Selected cards are', - [2] = 'flipped face down' + [1] = '선택한 카드가', + [2] = '뒤집혀서 드러납니다' } }, bl_bunc_cadaver = { - ['name'] = 'The Cadaver', + ['name'] = '사체', ['text'] = { - [1] = 'Hand must contain', - [2] = 'a face card' + [1] = '핸드에 반드시', + [2] = '페이스 카드가 있어야 합니다' } }, bl_bunc_wind = { - ['name'] = 'The Wind', + ['name'] = '바람', ['text'] = { - [1] = 'Leftmost Joker', - [2] = 'is debuffed' + [1] = '맨 왼쪽에 위치한 조커가', + [2] = '디버프됩니다' } }, bl_bunc_prince = { - ['name'] = 'The Prince', + ['name'] = '왕자', ['text'] = { - [1] = 'All Jokers are debuffed', - [2] = 'until first hand is played' + [1] = '첫 번째 핸드가 플레이 될 때 까지', + [2] = '모든 조커가 디버프됩니다' } }, bl_bunc_depths = { - ['name'] = 'The Depths', + ['name'] = '해저', ['text'] = { - [1] = 'After Play, gain Eternal,', - [2] = 'Perishable, or Scattering tag' + [1] = '플레이 이후', + [2] = '이터널, 부패, 산산조각 태그를 얻습니다' } }, bl_bunc_chasm = { - ['name'] = 'The Chasm', + ['name'] = '균열', ['text'] = { - [1] = 'After Play, gain Hindered,', - [2] = 'Reactive, or Rental tag' + [1] = '플레이 이후', + [2] = '리액티브, 대여, 방해 태그를 얻습니다' } }, @@ -1714,31 +1713,31 @@ return { } }, tag_bunc_scattering = { - ['name'] = 'Scattering Tag', + ['name'] = '산산조각 태그', ['text'] = { - [1] = 'Next shop Joker', - [2] = 'will gain {C:attention}Scattering{} sticker' + [1] = '다음에 구매하는 조커가', + [2] = '{C:attention}산산조각{} 스티커를 가집니다' } }, tag_bunc_hindered = { - ['name'] = 'Hindered Tag', + ['name'] = '방해 태그', ['text'] = { - [1] = 'Next shop Joker', - [2] = 'will gain {C:attention}Hindered{} sticker' + [1] = '다음에 구매하는 조커가', + [2] = '{C:attention}방해{} 스티커를 가집니다' } }, tag_bunc_reactive = { - ['name'] = 'Reactive Tag', + ['name'] = '리액티브 태그', ['text'] = { - [1] = 'Next shop Joker', - [2] = 'will gain {C:attention}Reactive{} sticker' + [1] = '다음에 구매하는 조커가', + [2] = '{C:attention}리액티브{} 스티커를 가집니다' } }, tag_bunc_rental = { - ['name'] = 'Rental Tag', + ['name'] = '대여 태그', ['text'] = { - [1] = 'Next shop Joker', - [2] = 'will gain {C:attention}Rental{} sticker' + [1] = '다음에 구매하는 조커가', + [2] = '{C:attention}대여{} 스티커를 가집니다' } } }, @@ -1750,10 +1749,10 @@ return { } }, e_bunc_fluorescent = { - ['name'] = 'Fluorescent', + ['name'] = '형광', ['text'] = { - [1] = 'Cannot be flipped, debuffed', - [2] = 'or forced to be selected' + [1] = '뒤집히거나 디버프당하거나', + [2] = '강제로 선택될 수 없습니다' } } }, @@ -1901,7 +1900,7 @@ return { stake_bunc_cyan = { ['name'] = '시안 스테이크', ['text'] = { - [1] = '상점에 {C:attention}Scattering{} 조커가 있습니다', + [1] = '상점에 {C:attention}산산조각{} 조커가 있습니다', [2] = '{C:inactive,s:0.8}(제거될 때 무작위 인접 조커를 파괴합니다)', [3] = '{s:0.8}이전 스테이크를 모두 적용합니다' } @@ -1909,7 +1908,7 @@ return { stake_bunc_pink = { ['name'] = '핑크 스테이크', ['text'] = { - [1] = '상점에 {C:attention}Hindered{} 조커가 있습니다', + [1] = '상점에 {C:attention}방해{} 조커가 있습니다', [2] = '{C:inactive,s:0.8}(판매된 후 라운드 종료 시까지 제자리에 남아있습니다)', [3] = '{s:0.8}이전 스테이크를 모두 적용합니다' } @@ -1917,7 +1916,7 @@ return { stake_bunc_magenta = { ['name'] = '마젠다 스테이크', ['text'] = { - [1] = '상점에 {C:attention}Reactive{} 조커가 있습니다', + [1] = '상점에 {C:attention}리액티브{} 조커가 있습니다', [2] = '{C:inactive,s:0.8}(이번 앤트에서 블라인드를 하나도 건너뛰지 않으면 디버프됩니다)', [3] = '{s:0.8}이전 스테이크를 모두 적용합니다' } From a30b6215d624fd8519eeed427dcc9ef182f0e303 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 23:25:48 +0900 Subject: [PATCH 15/38] update: added translation for Tags --- localization/ko_kr.lua | 45 ++++++++++++++++++++---------------------- 1 file changed, 21 insertions(+), 24 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 9ce241cb..13535752 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -1586,14 +1586,13 @@ return { -- Reworked tag_bunc_boss = { - ['name'] = 'Boss Tag', + ['name'] = '보스 태그', ['text'] = { - [1] = 'Gives a free', - [2] = '{C:attention}Blind Pack' + [1] = '무료 {C:attention}블라인드 팩{}을 제공합니다' } }, tag_bunc_double = { - ['name'] = 'Double Tag', + ['name'] = '더블 태그', ['text'] = { [1] = 'Gives a copy of the', [2] = 'next selected {C:attention}Tag{}', @@ -1601,42 +1600,41 @@ return { } }, tag_bunc_d_six = { - ['name'] = 'D6 Tag', + ['name'] = 'D6 태그', ['text'] = { - [1] = 'Adds a free {C:green}Reroll', - [2] = 'to the next shop' + [1] = '다음 상점에', + [2] = '무료 {C:green}리롤{}을 제공합니다' } }, -- Main Tags tag_bunc_breaking = { - ['name'] = 'Breaking Tag', + ['name'] = '브레이킹 태그', ['text'] = { - [1] = 'Disables the', - [2] = '{C:attention}Boss Blind{}' + [1] = '{C:attention}보스 블라인드{}를', + [2] = '비활성화 합니다' } }, tag_bunc_arcade = { - ['name'] = 'Arcade Tag', + ['name'] = '아케이드 태그', ['text'] = { - [1] = 'Gives a free', - [2] = '{C:bunco_virtual_dark}Mega Virtual Pack' + [1] = '무료 {C:bunco_virtual_dark}메가 버츄얼 팩{}을 제공합니다' } }, tag_bunc_triple = { - ['name'] = 'Triple Tag', + ['name'] = '트리플 태그', ['text'] = { - [1] = 'Gives two copies of the', - [2] = 'next selected {C:attention}Tag{}', - [3] = '{s:0.8,C:attention}Triple Tag{s:0.8} excluded' + [1] = '다음에 선택된 {C:attention}태그{}', + [2] = '의 복사본 두 개를 제공합니다', + [3] = '{s:0.8,C:attention}트리플 태그{s:0.8}는 제외됩니다' } }, tag_bunc_shopping = { - ['name'] = 'Shopping Tag', + ['name'] = '쇼핑 태그', ['text'] = { - [1] = 'Gives {C:attention}1{} free', - [2] = 'shop {C:green}Reroll' + [1] = '{C:attention}1{} 개의 무료', + [2] = '{C:green}상점{}리롤을 제공합니다' } }, @@ -1647,15 +1645,14 @@ return { ['text'] = { [1] = '다음 기본 에디션 상점', [2] = '조커가 무료이며', - [3] = '{C:dark_edition}반짝반짝{}가 됩니다.' + [3] = '{C:dark_edition}반짝반짝{}이 됩니다' } }, tag_bunc_fluorescent = { ['name'] = '형광 태그', ['text'] = { - [1] = 'Next base edition shop', - [2] = 'Joker is free and', - [3] = 'becomes {C:dark_edition}Fluorescent' + [1] = '다음 기본 에디션 상점의 조커가 무료이고', + [2] = '{C:dark_edition}형광 이 됩니다' } }, From 0196d6f68a9236f1e0c1e34df02c93011c1cface Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Fri, 21 Mar 2025 23:44:12 +0900 Subject: [PATCH 16/38] update: translated Boss Blind, Final Boss Blind --- localization/ko_kr.lua | 104 ++++++++++++++++++++--------------------- 1 file changed, 52 insertions(+), 52 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 13535752..33efd398 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -1381,86 +1381,86 @@ return { }, Blind = { bl_bunc_paling = { - ['name'] = 'The Paling', + ['name'] = '말뚝', ['text'] = { - [1] = 'Lose $1 per', - [2] = 'card discarded' + [1] = '카드를 버릴 때 마다', + [2] = '$1를 잃습니다' } }, bl_bunc_umbrella = { - ['name'] = 'The Umbrella', + ['name'] = '우산', ['text'] = { - [1] = 'After Play, flip all', - [2] = 'cards in hand face down' + [1] = '핸드를 플레이 하고 나면', + [2] = '핸드의 모든 카드가 뒤집힙니다' } }, bl_bunc_tine = { - ['name'] = 'The Tine', + ['name'] = '갈퀴', ['text'] = { - [1] = 'Each #1# is debuffed' + [1] = '각 #1#이 디버프됩니다' } }, bl_bunc_swing = { - ['name'] = 'The Swing', + ['name'] = '스윙', ['text'] = { - [1] = 'After Play or Discard,', - [2] = 'flip all cards' + [1] = '카드를 플레이하거나 버리면', + [2] = '모든 카드를 뒤집습니다' } }, bl_bunc_miser = { - ['name'] = 'The Miser', + ['name'] = '구두쇠', ['text'] = { - [1] = 'Skip the shop after', - [2] = 'defeating this blind' + [1] = '이 블라인드를 승리하고 나면', + [2] = '상점이 열리지 않습니다' } }, bl_bunc_gate = { - ['name'] = 'The Gate', + ['name'] = '성문', ['text'] = { - [1] = 'Cards cannot', - [2] = 'be deselected' + [1] = '카드가', + [2] = '선택 해제 될 수 없습니다' } }, bl_bunc_flame = { - ['name'] = 'The Flame', + ['name'] = '화염', ['text'] = { - [1] = 'All Enhanced cards', - [2] = 'are debuffed' + [1] = '모든 강화된 카드는', + [2] = '디버프됩니다' } }, bl_bunc_mask = { - ['name'] = 'The Mask', + ['name'] = '가면', ['text'] = { - [1] = '#1# has the base', - [2] = 'Chips and Mult of #2#' + [1] = '#1# 은 기본적으로', + [2] = '#2#칩과 배수를 가집니다' } }, bl_bunc_bulwark = { - ['name'] = 'The Bulwark', + ['name'] = '성채', ['text'] = { - [1] = 'Playing a #1# discards', - [2] = 'all cards in hand' + [1] = '#1#을 플레이하면', + [2] = '핸드의 모든 카드를 버립니다' } }, bl_bunc_knoll = { - ['name'] = 'The Knoll', + ['name'] = '둔덕', ['text'] = { - [1] = 'Having more than $5', - [2] = 'debuffs first hand drawn' + [1] = '$5 보다 더 많은 돈을 보유하면', + [2] = '첫 번째의 핸드 플레이가 디버프됩니다' } }, bl_bunc_stone = { - ['name'] = 'The Stone', + ['name'] = '암석', ['text'] = { - [1] = '+1X Base score for', - [2] = 'every $10 held' + [1] = '10$ 보유마다', + [2] = '요구 점수가 +1X 증가합니다' } }, bl_bunc_sand = { - ['name'] = 'The Sand', + ['name'] = '모래', ['text'] = { - [1] = '+1X Base score for', - [2] = 'every tag held' + [1] = '모든 태그 갯수마다', + [2] = '요구 점수가 +1X 증가합니다' } }, bl_bunc_blade = { @@ -1523,44 +1523,44 @@ return { -- Final bl_bunc_final_crown = { - ['name'] = 'Chartreuse Crown', + ['name'] = '샤르트뢰즈 크라운', ['text'] = { - [1] = 'All Spade, Heart, Club, and Diamond', - [2] = 'base suit cards are debuffed' + [1] = '모든 스페이드, 클럽, 다이아몬드, 하트', + [2] = '기본 수트 카드들은 디버프됩니다' } }, bl_bunc_final_trident = { - ['name'] = 'Vermilion Trident', + ['name'] = '주홍색 삼지창', ['text'] = { - [1] = '+1X Base score for', - [2] = 'every purchase this Ante' + [1] = '이번 엔티의 모든 구매마다', + [2] = '+1X 요구 점수를 추가합니다' } }, bl_bunc_final_tower = { - ['name'] = 'Indigo Tower', + ['name'] = '쪽빛 탑', ['text'] = { - [1] = 'Cards not played previously', - [2] = 'this Ante are debuffed' + [1] = '이번 앤티에 플레이 되지 않은', + [2] = '카드는 디버프됩니다' } }, bl_bunc_final_dagger = { - ['name'] = 'Magenta Dagger', + ['name'] = '자홍색 단검', ['text'] = { - [1] = 'Discarding cards plays them', - [2] = 'and subtracts scored value' + [1] = '카드를 버리는 경우도 플레이됩니다', + [2] = '그리고 이 때의 점수를 감점합니다' } }, bl_bunc_final_shield = { - ['name'] = 'Turquoise Shield', + ['name'] = '터키석 방패', ['text'] = { - [1] = 'Excess score this Ante adds', - [2] = "to this blind's required score" + [1] = '이번 앤티에서의 초과 점수는', + [2] = '이 블라인드의 요구 점수에 합산됩니다' } } }, Back = { b_bunc_fairy = { - ['name'] = 'Fairy Deck', + ['name'] = '요정 덱', ['text'] = { [1] = 'After defeating each', [2] = '{C:attention}Boss Blind{}, add #1#', @@ -1573,7 +1573,7 @@ return { } }, b_bunc_digital = { - ['name'] = 'Digital Deck', + ['name'] = '디지털 덱', ['text'] = { [1] = '{C:bunco_virtual_dark}Polymino{} cards may', [2] = 'appear in the shop,', From 5e616c09f8780d7ab63065adaf144386f25310f6 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Sat, 22 Mar 2025 00:09:36 +0900 Subject: [PATCH 17/38] update: added translation for some Jokers, Suits --- localization/ko_kr.lua | 139 +++++++++++++++++++---------------------- 1 file changed, 66 insertions(+), 73 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 33efd398..716f1dab 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -165,77 +165,76 @@ return { bunc_light_suits = { ['name'] = '라이트 수트', ['text'] = { - [1] = '{C:hearts}Hearts{} and {C:diamonds}Diamonds' + [1] = '{C:hearts}하트{} 그리고 {C:diamonds}다이아몬드{} 카드' } }, bunc_light_suits_exotic = { - ['name'] = '라이트 수트', + ['name'] = '라이트 수트(엑조틱)', ['text'] = { - [1] = '{C:hearts}Hearts{}, {C:diamonds}Diamonds,', - [2] = 'and {C:bunc_fleurons}Fleurons' + [1] = '{C:hearts}하트{}, {C:diamonds}다이아몬드,', + [2] = '그리고 {C:bunc_fleurons}꽃무늬{} 카드' } }, bunc_dark_suits = { ['name'] = '다크 수트', ['text'] = { - [1] = '{C:spades}Spades{} and {C:clubs}Clubs' + [1] = '{C:spades}스페이드{} 나 {C:clubs}클럽 카드' } }, bunc_dark_suits_exotic = { - ['name'] = '다크 수트', + ['name'] = '다크 수트(엑조틱)', ['text'] = { - [1] = '{C:spades}Spades{}, {C:clubs}Clubs,', - [2] = 'and {C:bunc_halberds}Halberds' + [1] = '{C:spades}스페이드{}, {C:clubs}클럽', + [2] = '그리고 {C:bunc_halberds}할버드{} 카드' } }, bunc_exotic_cards = { ['name'] = '엑조틱 카드', ['text'] = { - [1] = '{C:bunc_fleurons}꽃무니나{} {C:bunc_halberds}할버드{} 수트의 카드', + [1] = '{C:bunc_fleurons}꽃무늬{}나 {C:bunc_halberds}할버드{} 수트의 카드', [2] = '' } }, bunc_consumable_edition_foil = { ['name'] = '포일', ['text'] = { - [1] = '{C:attention}칩 태그를 만듭니다' + [1] = '{C:attention}칩{} 태그를 만듭니다' } }, bunc_consumable_edition_holo = { ['name'] = '홀로그래픽', ['text'] = { - [1] = '{C:attention}배수 태그를 만듭니다' + [1] = '{C:attention}배수{} 태그를 만듭니다' } }, bunc_consumable_edition_polychrome = { ['name'] = '폴리크롬', ['text'] = { - [1] = '{C:attention}메가배수 태그를 만듭니다' + [1] = '{C:attention}메가배수{} 태그를 만듭니다' } }, bunc_consumable_edition_bunc_glitter = { ['name'] = '반짝반짝', ['text'] = { - [1] = '{C:attention}울트라칩 태그를 만듭니다' + [1] = '{C:attention}울트라칩{} 태그를 만듭니다' } }, -- Undiscovered undiscovered_polymino = { - ['name'] = 'Not Discovered', + ['name'] = '발견되지 않음', ['text'] = { - [1] = 'Purchase or use', - [2] = 'this card in an', - [3] = 'unseeded run to', - [4] = 'learn what it does' + [1] = '시드를 사용하지 않은 런에서', + [2] = '이 카드를 사거나 사용해 보세요', + [3] = '무슨 일이 생길까요?' } }, -- Booster Packs p_bunc_blind = { - ['name'] = 'Blind Pack', + ['name'] = '블라인드 팩', ['text'] = { [1] = 'Choose one of up to', [2] = '{C:attention}#1# Boss Blinds{} to', @@ -243,7 +242,7 @@ return { } }, p_bunc_virtual_normal = { - ['name'] = 'Virtual Pack', + ['name'] = '버츄얼 팩', ['text'] = { [1] = 'Draw the whole deck and', [2] = 'choose {C:attention}#1#{} of up to', @@ -252,7 +251,7 @@ return { } }, p_bunc_virtual_jumbo = { - ['name'] = 'Jumbo Virtual Pack', + ['name'] = '점보 버츄얼 팩', ['text'] = { [1] = 'Draw the whole deck and', [2] = 'choose {C:attention}#1#{} of up to', @@ -261,7 +260,7 @@ return { } }, p_bunc_virtual_mega = { - ['name'] = 'Mega Virtual Pack', + ['name'] = '메가 버츄얼 팩', ['text'] = { [1] = 'Draw the whole deck and', [2] = 'choose {C:attention}#1#{} of up to', @@ -431,25 +430,25 @@ return { -- Reworked Spectrals c_bunc_aura = { - ['name'] = 'Aura', + ['name'] = '오라', ['text'] = { - [1] = 'Add {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},', - [2] = '{C:dark_edition}Polychrome{}, or {C:dark_edition}Glitter{} edition', - [3] = 'to {C:attention}1{} selected card in hand' + [1] = '{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{},', + [2] = '{C:dark_edition}폴리크롬{}, {C:dark_edition}반짝반짝{} 중 하나를', + [3] = '핸드에 있는 {C:attention}1{}개의 선택된 카드에 적용합니다' } }, -- Main Spectrals c_bunc_cleanse = { - ['name'] = 'Cleanse', + ['name'] = '정화', ['text'] = { - [1] = 'Add {C:dark_edition}Fluorescent{} to', - [2] = '{C:attention}#1#{} selected cards in hand' + [1] = '{C:dark_edition}형광{}을', + [2] = '핸드에 있는 선택된 카드{C:attention}#1#{}에 적용합니다' } }, c_bunc_the_8 = { - ['name'] = 'The 8', + ['name'] = '여덟', ['text'] = { [1] = '{C:attention}Link together{} any', [2] = 'amount of selected', @@ -537,72 +536,67 @@ return { -- Reworked Jokers j_bunc_luchador = { - ['name'] = 'Luchador', + ['name'] = '루차도르', ['text'] = { - [1] = 'Sell this card to', - [2] = 'create a free', - [3] = '{C:attention}Breaking Tag' + [1] = '이 카드를 팔아서', + [2] = '무료 {C:attention}브레이킹 태그{}를 얻습니다' } }, j_bunc_red_card = { - ['name'] = 'Red Card', + ['name'] = '레드 카드', ['text'] = { - [1] = 'This Joker gains {C:red}+#1#{} Mult', - [2] = 'per skipped choice', - [3] = 'in {C:attention}Booster Pack{}', - [4] = '{C:inactive}(Currently {C:red}+#2#{C:inactive} Mult)' + [1] = '이 조커는 부스터 팩을 건너뛸 때 마다', + [2] = '{C:red}+#1#{} 배수를 얻습니다', + [3] = '{C:inactive}(현재 {C:red}+#2#{C:inactive} 배수)' } }, -- Main Jokers j_bunc_cassette_a = { - ['name'] = 'Cassette (A Side)', + ['name'] = '카세트 (A사이드)', ['text'] = { - [1] = 'Cards with {C:attention}light suit', - [2] = 'give {C:chips}+#1#{} Chips when scored' + [1] = '{C:attention}라이트 수트{}카드는', + [2] = '점수를 얻을 때 {C:chips}+#1#{}칩을 얻습니다' } }, j_bunc_cassette_b = { - ['name'] = 'Cassette (B Side)', + ['name'] = '카세트 (B사이드)', ['text'] = { - [1] = 'Cards with {C:attention}dark suit', - [2] = 'give {C:mult}+#2#{} Mult when scored' + [1] = '{C:attention}다크 수트{}카드는', + [2] = '점수를 얻을 때 {C:mult}+#2#{}배수를 얻습니다' } }, j_bunc_cassette_extra = { ['text'] = { - [1] = '{C:inactive}On discard, flip this Joker' + [1] = '{C:inactive}카드를 버릴 때, 이 조커를 뒤집습니다' } }, j_bunc_mosaic = { - ['name'] = 'Mosaic Joker', + ['name'] = '모자이크 조커', ['text'] = { - [1] = 'Played {C:attention}Stone Cards', - [2] = 'give {C:mult}+#1#{} Mult', - [3] = 'when scored' + [1] = '{C:attention}스톤 카드{}를 플레이하면', + [2] = '{C:mult}+#1#{} 배수를 얻습니다' }, ['unlock'] = { - [1] = 'Play a 5 card hand', - [2] = 'that contains only', - [3] = '{C:attention,E:1}Stone{} cards' + [1] = '{C:attention,E:1}스톤 카드{}만 있는', + [2] = '5개의 카드를 플레이' } }, j_bunc_voxel = { - ['name'] = 'Voxel Joker', + ['name'] = '복셀 조커', ['text'] = { - [1] = '{X:mult,C:white}X#1#{} Mult, {X:mult,C:white}-X#2#{} Mult for each', - [2] = '{C:attention}Enhanced card{} in your {C:attention}full deck{}', - [3] = '{C:inactive}(Currently {X:mult,C:white}X#3#{C:inactive} Mult)' + [1] = '{C:attention}full deck{}의 {C:attention}강화 카드{} 마다', + [2] = '{X:mult,C:white}X#1#{} 배수, {X:mult,C:white}-X#2#{} 배수를 얻습니다', + [3] = '{C:inactive}(Currently {X:mult,C:white}X#3#{C:inactive} 배수)' }, ['unlock'] = { - [1] = 'Have at least {C:attention}#1#', - [2] = '{E:1,C:attention}Enhanced{} cards in', - [3] = 'your deck' + [1] = '최소한 {C:attention}#1#', + [2] = '{E:1,C:attention}강화 카드{}가 덱에 있을 것' } }, j_bunc_crop_circles = { - ['name'] = 'Crop Circles', + ['name'] = '크롭 서클', ['text'] = { [1] = 'Base suit {C:clubs}Clubs{} give {C:mult}+3{} Mult,', [2] = '{C:attention}8s{} give {C:mult}+2{} Mult,', @@ -1562,22 +1556,21 @@ return { b_bunc_fairy = { ['name'] = '요정 덱', ['text'] = { - [1] = 'After defeating each', - [2] = '{C:attention}Boss Blind{}, add #1#', - [3] = 'random {C:bunco_exotic,T:bunc_exotic_cards}#2#', - [4] = 'to your deck' + [1] = '{C:attention}보스 블라인드{} 이후에 #1#', + [2] = '랜덤한 {C:bunco_exotic,T:bunc_exotic_cards}#2#', + [3] = '을 덱에 추가합니다' }, ['unlock'] = { - [1] = 'Play {E:1,C:attention}5 different suits', - [2] = 'in a single hand' + [1] = '{E:1,C:attention}5개의 다른 수트{} 를', + [2] = '한번의 핸드로 플레이한 경우' } }, b_bunc_digital = { ['name'] = '디지털 덱', ['text'] = { - [1] = '{C:bunco_virtual_dark}Polymino{} cards may', - [2] = 'appear in the shop,', - [3] = "start with {C:bunco_virtual_dark,T:c_bunc_the_i}The I{}" + [1] = '{C:bunco_virtual_dark}폴리미노{} 카드가', + [2] = '상점에 나타날 수 있으며', + [3] = "{C:bunco_virtual_dark,T:c_bunc_the_i}The I{} 부터 시작합니다" } } }, @@ -1594,9 +1587,9 @@ return { tag_bunc_double = { ['name'] = '더블 태그', ['text'] = { - [1] = 'Gives a copy of the', - [2] = 'next selected {C:attention}Tag{}', - [3] = '{s:0.6,C:attention}Double and Triple Tags{s:0.8} excluded' + [1] = '다음에 선택된 {C:attention}태그{}의', + [2] = '복사본을 얻습니다', + [3] = '{s:0.6,C:attention}더블, 트리플 태그{s:0.8} 는 제외됩니다' } }, tag_bunc_d_six = { From 61064f5d54d9c8232632a394a70d70a1191870dc Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Sat, 22 Mar 2025 00:46:13 +0900 Subject: [PATCH 18/38] update: added translation for Spectrals, Planet cards --- localization/ko_kr.lua | 107 ++++++++++++++++++++--------------------- 1 file changed, 51 insertions(+), 56 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 716f1dab..596c94bf 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -297,27 +297,27 @@ return { -- Stake stickers bunc_cyan_sticker = { - ['name'] = 'Cyan Sticker', + ['name'] = '시안 스티커', ['text'] = { - [1] = 'Used this Joker', - [2] = 'to win on {C:attention}Cyan', - [3] = '{C:attention}Stake{} difficulty' + [1] = '이 조커를', + [2] = '{C:attention}시안{} {C:attention}스테이크{}', + [3] = '난이도에서 사용했습니다' } }, bunc_pink_sticker = { - ['name'] = 'Pink Sticker', + ['name'] = '핑크 스티커', ['text'] = { - [1] = 'Used this Joker', - [2] = 'to win on {C:attention}Pink', - [3] = '{C:attention}Stake{} difficulty' + [1] = '이 조커를', + [2] = '{C:attention}핑크{} {C:attention}스테이크{}', + [3] = '난이도에서 사용했습니다' } }, bunc_magenta_sticker = { - ['name'] = 'Magenta Sticker', + ['name'] = '마젠타 스티커', ['text'] = { - [1] = 'Used this Joker', - [2] = 'to win on {C:attention}Magenta', - [3] = '{C:attention}Stake{} difficulty' + [1] = '이 조커를', + [2] = '{C:attention}마젠타{} {C:attention}스테이크{}', + [3] = '난이도에서 사용했습니다' } } }, @@ -341,88 +341,84 @@ return { -- Main Tarots c_bunc_adjustment = { - ['name'] = 'Adjustment', + ['name'] = '조정', ['text'] = { - [1] = 'Enhances up to {C:attention}#1#{}', - [2] = 'selected cards to', - [3] = '{C:attention}#2#s' + [1] = '최대 {C:attention}#1#{}장의', + [2] = '선택된 카드를', + [3] = '{C:attention}#2#로 강화' }, ['unlock'] = { - [1] = 'Discover at least', - [2] = '{C:attention}#1#{} items from', - [3] = 'your collection' + [1] = '최소 {C:attention}#1#{} 아이템을', + [2] = '컬렉션에서 발견하기' } }, c_bunc_art = { - ['name'] = 'The Art', + ['name'] = '예술', ['text'] = { [1] = 'Enhances up to {C:attention}#1#{}', [2] = 'selected cards to', [3] = '{C:attention}#2#s' }, ['unlock'] = { - [1] = 'Discover at least', - [2] = '{C:attention}#1#{} items from', - [3] = 'your collection' + [1] = '최소 {C:attention}#1#{} 아이템을', + [2] = '컬렉션에서 발견하기' } }, c_bunc_universe = { - ['name'] = 'The Universe', + ['name'] = '우주', ['text'] = { - [1] = '{C:attention}Randomizes{} the suit,', - [2] = 'rank, enhancement, edition,', + [1] = '수트, 랭크, 강화, 에디션을', + [2] = '{C:attention}랜덤하게{} 섞습니다', [3] = 'and seal of up to {C:attention}#1#{}', [4] = 'selected cards' }, ['unlock'] = { - [1] = 'Discover at least', - [2] = '{C:attention}#1#{} items from', - [3] = 'your collection' + [1] = '최소 {C:attention}#1#{} 아이템을', + [2] = '컬렉션에서 발견하기' } }, c_bunc_lust = { - ['name'] = 'Lust', + ['name'] = '색욕', ['text'] = { - [1] = 'Gives {C:money}$#1#{} per every', - [2] = 'playing card held', - [3] = 'in hand {C:inactive}(Max of {C:money}$#2#{C:inactive})', - [4] = '{C:inactive}(Currently {C:money}$#3#{C:inactive})' + [1] = '현재 핸드에 있는 모든 카드마다', + [2] = '{C:money}$#1#{} 를 지급합니다', + [3] = '(최대 {C:money}$#2#{C:inactive})', + [4] = '{C:inactive}(현재 {C:money}$#3#{C:inactive})' }, ['unlock'] = { - [1] = 'Discover at least', - [2] = '{C:attention}#1#{} items from', - [3] = 'your collection' + [1] = '최소 {C:attention}#1#{} 아이템을', + [2] = '컬렉션에서 발견하기' } }, c_bunc_sky = { - ['name'] = 'The Sky', + ['name'] = '창공', ['text'] = { - [1] = 'Converts up to', - [2] = '{C:attention}#1#{} selected cards', - [3] = 'to {C:bunc_fleurons}Fleurons{}' + [1] = '최대 {C:attention}#1#{} 장의', + [2] = '선택된 카드를', + [3] = '{C:bunc_halberds}꽃무늬{} 카드로 바꿉니다' } }, c_bunc_abyss = { - ['name'] = 'The Abyss', + ['name'] = '심연', ['text'] = { - [1] = 'Converts up to', - [2] = '{C:attention}#1#{} selected cards', - [3] = 'to {C:bunc_halberds}Halberds{}' + [1] = '최대 {C:attention}#1#{} 장의', + [2] = '선택된 카드를', + [3] = '{C:bunc_halberds}할버드{} 카드로 바꿉니다' } }, }, Planet = { c_bunc_quaoar = { - ['name'] = 'Quaoar' + ['name'] = '콰오아' }, c_bunc_haumea = { - ['name'] = 'Haumea' + ['name'] = '하우메아' }, c_bunc_sedna = { - ['name'] = 'Sedna' + ['name'] = '세드나' }, c_bunc_makemake = { - ['name'] = 'Makemake' + ['name'] = '마케마케' }, }, Spectral = { @@ -430,7 +426,7 @@ return { -- Reworked Spectrals c_bunc_aura = { - ['name'] = '오라', + ['name'] = '오오라', ['text'] = { [1] = '{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{},', [2] = '{C:dark_edition}폴리크롬{}, {C:dark_edition}반짝반짝{} 중 하나를', @@ -450,10 +446,9 @@ return { c_bunc_the_8 = { ['name'] = '여덟', ['text'] = { - [1] = '{C:attention}Link together{} any', - [2] = 'amount of selected', - [3] = 'unlinked cards in hand', - [4] = '{C:inactive,s:0.6}(Unlimited selection while The 8 is selected)' + [1] = '핸드에 연결되지 않은 카드들을', + [2] = '원하는 만큼 {C:attention}연결합니다{}', + [3] = '{C:inactive,s:0.6}(8이 선택될 때 까지 무제한으로 선택 가능)' } } }, @@ -461,8 +456,8 @@ return { c_bunc_the_i = { ['name'] = 'The I', ['text'] = { - [1] = '{C:attention}Link together{} 4 selected cards', - [2] = 'that share the {C:attention}same rank or suit' + [1] = '4개의 선택된 카드를 {C:attention}연결합니다{}', + [2] = '각 카드는 {C:attention}랭크나 수트가 같아야 합니다' } }, c_bunc_the_o = { From 08f2063bee927a14184bf8456c5097f6926346d0 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Sun, 23 Mar 2025 23:12:16 +0900 Subject: [PATCH 19/38] update: completed translations for Vouchers --- localization/ko_kr.lua | 117 ++++++++++++++++++++--------------------- 1 file changed, 58 insertions(+), 59 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 596c94bf..b97e4cde 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -124,16 +124,16 @@ return { }, collab_palettes = { default_Spades = { - ['3'] = 'Recast Contrast' + ['3'] = '재조정된 고대비' }, default_Hearts = { - ['3'] = 'Recast Contrast' + ['3'] = '재조정된 고대비' }, default_Clubs = { - ['3'] = 'Recast Contrast' + ['3'] = '재조정된 고대비' }, default_Diamonds = { - ['3'] = 'Recast Contrast' + ['3'] = '재조정된 고대비' } }, collabs = { @@ -236,36 +236,36 @@ return { p_bunc_blind = { ['name'] = '블라인드 팩', ['text'] = { - [1] = 'Choose one of up to', - [2] = '{C:attention}#1# Boss Blinds{} to', - [3] = 'replace on this Ante' + [1] = '이번 앤티에서 교체할', + [2] = '{C:attention}#1# 보스 블라인드{} 를', + [3] = '선택합니다' } }, p_bunc_virtual_normal = { ['name'] = '버츄얼 팩', ['text'] = { - [1] = 'Draw the whole deck and', - [2] = 'choose {C:attention}#1#{} of up to', - [3] = '{C:attention}#2#{C:bunco_virtual_dark} Polymino{} cards to', - [4] = 'be used immediately' + [1] = '전체 덱에서', + [2] = '{C:attention}#1#{}개 이상의 즉시 사용할', + [3] = '{C:attention}#2#{C:bunco_virtual_dark} 폴리미노{} 카드를', + [4] = '선택합니다' } }, p_bunc_virtual_jumbo = { ['name'] = '점보 버츄얼 팩', ['text'] = { - [1] = 'Draw the whole deck and', - [2] = 'choose {C:attention}#1#{} of up to', - [3] = '{C:attention}#2#{C:bunco_virtual_dark} Polymino{} cards to', - [4] = 'be used immediately' + [1] = '전체 덱에서', + [2] = '{C:attention}#1#{}개 이상의 즉시 사용할', + [3] = '{C:attention}#2#{C:bunco_virtual_dark} 폴리미노{} 카드를', + [4] = '선택합니다' } }, p_bunc_virtual_mega = { ['name'] = '메가 버츄얼 팩', ['text'] = { - [1] = 'Draw the whole deck and', - [2] = 'choose {C:attention}#1#{} of up to', - [3] = '{C:attention}#2#{C:bunco_virtual_dark} Polymino{} cards to', - [4] = 'be used immediately' + [1] = '전체 덱에서', + [2] = '{C:attention}#1#{}개 이상의 즉시 사용할', + [3] = '{C:attention}#2#{C:bunco_virtual_dark} 폴리미노{} 카드를', + [4] = '선택합니다' } }, @@ -1760,7 +1760,7 @@ return { ['unlock'] = { [1] = '{C:attention,E:1}#1#{}개의 소비 아이템 사용', [2] = '{C:attention,E:1}에디션과 함께', - [3] = '{C:inactive}(#2#)' + [3] = '{C:inactive}(현재 #2#)' } }, v_bunc_hedge_trimmer = { @@ -1779,7 +1779,7 @@ return { ['unlock'] = { [1] = "블라인드의 점수를 점수 절단기로 감소", [2] = '총 {C:attention,E:1}#1#{} 회 달성', - [3] = '{C:inactive}(#2#)' + [3] = '{C:inactive}(현재 #2#)' } }, v_bunc_cups_n_balls = { @@ -1790,77 +1790,76 @@ return { } }, v_bunc_shell_game = { - ['name'] = 'Shell Game', + ['name'] = '야바위', ['text'] = { - [1] = 'Reroll {C:attention}contents', - [2] = 'of Booster Packs', - [3] = '{C:attention}1{} time per pack' + [1] = '부스터 팩의 {C:attention}카드들{}을 ', + [2] = '리롤 합니다', + [3] = '팩당 {C:attention}1{}회만 가능합니다' }, ['unlock'] = { - [1] = 'Open {E:1,C:attention}#1#', - [2] = 'Booster Packs', - [3] = '{C:inactive}(#2#)' + [1] = '{E:1,C:attention}#1#개{}의', + [2] = '부스터 팩을 오픈합니다', + [3] = '{C:inactive}(현재 #2#)' } }, v_bunc_disguise = { - ['name'] = 'Disguise', + ['name'] = '위장', ['text'] = { - [1] = '{C:attention}Blind Packs{} may', - [2] = 'appear in the shop' + [1] = '{C:attention}블라인드 팩{}이', + [2] = '상점에 나타납니다' } }, v_bunc_masquerade = { - ['name'] = 'Masquerade', + ['name'] = '가면무도회', ['text'] = { - [1] = 'All {C:attention}Blind Packs{} in', - [2] = 'the shop are free' + [1] = '모든 상점의 {C:attention}블라인드 팩{} 이', + [2] = '무료가 됩니다' }, ['unlock'] = { - [1] = 'Replace {E:1,C:attention}#1#{}', - [2] = 'Blinds with Blinds', - [3] = 'from Blind Pack', - [4] = '{C:inactive}(#2#)' + [1] = '{E:1,C:attention}#1#{}개의 ', + [2] = '블라인드를 블라인드 팩의 블라인드로', + [3] = '교체하기', + [4] = '{C:inactive}(현재 #2#)' } }, v_bunc_fanny_pack = { - ['name'] = 'Fanny Pack', + ['name'] = '힙색', ['text'] = { - [1] = '{C:green}#1# in #2#{} chance to', - [2] = 'gain a {C:attention}Double Tag', - [3] = 'each time a blind', - [4] = 'is {C:attention}skipped' + [1] = '#2#{}분의 {C:green}#1#의 확률로', + [2] = '매 블라인드가 {C:attention}스킵{}될 때 마다', + [3] = '{C:attention}더블 태그{} 를 얻습니다' } }, v_bunc_pin_collector = { - ['name'] = 'Pin Collector', + ['name'] = '핀 수집가', ['text'] = { - [1] = 'All new {C:attention}Double Tags', - [2] = 'appear as {C:attention}Triple Tags' + [1] = '모든 새로운 {C:attention}더블 태그{} 가', + [2] = '{C:attention}트리플 태그{}로 나타납니다' }, ['unlock'] = { - [1] = 'Skip a total of', - [2] = '{E:1,C:attention}#1#{} blinds', - [3] = '{C:inactive}(#2#)' + [1] = '총 {E:1,C:attention}#1#{} 번의 블라인드를', + [2] = '스킵합니다', + [3] = '{C:inactive}(현재 #2#)' } }, v_bunc_arcade_machine = { - ['name'] = 'Arcade Machine', + ['name'] = '오락기', ['text'] = { - [1] = '{C:bunco_virtual_dark}Virtual Packs', - [2] = 'appear {C:attention}4X{} more often' + [1] = '{C:bunco_virtual_dark}버츄얼 팩{} 이', + [2] = '{C:attention}4배{} 더 자주 나타납니다' } }, v_bunc_polybius = { - ['name'] = 'Polybius', + ['name'] = '폴리비우스', ['text'] = { - [1] = '{C:bunco_virtual_dark}Polymino{} cards allow to', - [2] = 'link {C:attention}one more{} card', - [3] = '{s:0.6,C:inactive}Extra card can be of any property' + [1] = '{C:bunco_virtual_dark}폴리미노{} 카드가', + [2] = '추가로 {C:attention}한 장{}의 카드를 더 가질 수 있습니다', + [3] = '{s:0.6,C:inactive}추가되는 카드는 어떠한 카드도 될 수 있습니다' }, ['unlock'] = { - [1] = 'Create a total of', - [2] = '{E:1,C:attention}#1#{} linked groups', - [3] = '{C:inactive}(#2#)' + [1] = '총 {E:1,C:attention}#1#{} 개의', + [2] = '연결된 그룹을 만듭니다', + [3] = '{C:inactive}(현재 #2#)' } } }, From 9387b221a5ec18353702e76aca87dbfe1779ee5c Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Sun, 23 Mar 2025 23:40:15 +0900 Subject: [PATCH 20/38] update: added more translation for Exotic Jokers --- localization/ko_kr.lua | 110 ++++++++++++++++++++--------------------- 1 file changed, 55 insertions(+), 55 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index b97e4cde..865f0674 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -157,8 +157,8 @@ return { ['name'] = '연결된 그룹', ['text'] = { [1] = '그룹 내 연결된 카드들은', - [2] = '같이 드로 되고, 선택되어 같이 {C:attention}파괴됩니다.', - [3] = '' + [2] = '같이 드로 되고, 선택되며', + [3] = '같이 {C:attention}파괴{}됩니다.' } }, bunc_drawn_linked_cards = {['text'] = {[1] = '{C:attention}Linked{} in drawn group'}}, @@ -172,7 +172,7 @@ return { ['name'] = '라이트 수트(엑조틱)', ['text'] = { [1] = '{C:hearts}하트{}, {C:diamonds}다이아몬드,', - [2] = '그리고 {C:bunc_fleurons}꽃무늬{} 카드' + [2] = '그리고 {C:bunc_fleurons}꽃무늬{} 수트의 카드' } }, bunc_dark_suits = { @@ -185,14 +185,14 @@ return { ['name'] = '다크 수트(엑조틱)', ['text'] = { [1] = '{C:spades}스페이드{}, {C:clubs}클럽', - [2] = '그리고 {C:bunc_halberds}할버드{} 카드' + [2] = '그리고 {C:bunc_halberds}할버드{} 수트의 카드' } }, bunc_exotic_cards = { ['name'] = '엑조틱 카드', ['text'] = { - [1] = '{C:bunc_fleurons}꽃무늬{}나 {C:bunc_halberds}할버드{} 수트의 카드', - [2] = '' + [1] = '{C:bunc_fleurons}꽃무늬{}나 ', + [2] = '{C:bunc_halberds}할버드{} 수트의 카드' } }, bunc_consumable_edition_foil = { @@ -599,7 +599,7 @@ return { } }, j_bunc_crop_circles_exotic = { - ['name'] = 'Crop Circles', + ['name'] = '크롭 서클(엑조틱)', ['text'] = { [1] = 'Base suit {C:bunc_fleurons}Fleurons{} give {C:mult}+4{} Mult,', [2] = 'Base suit {C:clubs}Clubs{} give {C:mult}+3{} Mult,', @@ -1274,94 +1274,94 @@ return { } }, j_bunc_proud = { - ['name'] = 'Proud Joker', + ['name'] = '자랑스런 조커', ['text'] = { - [1] = 'Played cards with', - [2] = '{C:bunc_halberds}Halberd{} suit give', - [3] = '{C:mult}+#1#{} Mult when scored' + [1] = '{C:bunc_halberds}할버드{} 수트로 플레이한', + [2] = '카드가 득점시', + [3] = '{C:mult}+#1#{} 배수를 얻습니다' } }, j_bunc_wishalloy = { - ['name'] = 'Wishalloy', + ['name'] = '소원의 돌', ['text'] = { - [1] = '{C:green}#1# in #2#{} chance for', - [2] = 'played {C:bunc_fleurons}Fleurons{} to', - [3] = 'earn {C:money}${} equal to', - [4] = "card's scored Chips" + [1] = '플레이한 {C:bunc_fleurons}꽃무늬{} 수트의 카드가', + [2] = '{C:green}#2#분의 #1#{} 확률로', + [3] = '카드가 득점한 칩 만큼 {C:money}${} 를 얻습니다' } }, j_bunc_unobtanium = { - ['name'] = 'Unobtanium', + ['name'] = '언옵타니윰', ['text'] = { - [1] = 'Played cards with', - [2] = '{C:bunc_halberds}Halberd{} suit give', - [3] = '{C:chips}+#1#{} Chips and {C:mult}+#2#{} Mult', - [4] = "when scored" + [1] = '{C:bunc_halberds}할버드{} 수트로', + [2] = '플레이한 카드는 득점시', + [3] = '{C:chips}+#1#{}개 칩과 {C:mult}+#2#{} 배수를 얻습니다' } }, j_bunc_dynasty = { - ['name'] = 'The Dynasty', + ['name'] = '왕조', ['text'] = { - [1] = '{X:mult,C:white}X#1#{} Mult if played', - [2] = 'hand contains', - [3] = 'a {C:attention}Spectrum' + [1] = '플레이한 핸드에 {C:attention}스펙트럼{} 수트가', + [2] = '포함되어 있다면', + [3] = '{X:mult,C:white}X#1#{} 배수를 얻습니다' } }, j_bunc_magic_wand = { - ['name'] = 'Magic Wand', + ['name'] = '마술봉', ['text'] = { - [1] = 'This Joker gains {C:mult}+#1#{} Mult', - [2] = 'per {C:attention}consecutive{} played hand', - [3] = 'containing a {C:attention}Spectrum{}', - [4] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' + [1] = '이 조커는 {C:attention}연속으로{} 플레이한 핸드에', + [2] = '{C:attention}스펙트럼{} 수트가 포함되어 있다면', + [3] = '{C:mult}+#1#{} 배수를 얻습니다', + [4] = '{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)' } }, j_bunc_starfruit = { - ['name'] = 'Starfruit', + ['name'] = '카람볼라', ['text'] = { - [1] = 'Level up played poker hand', - [2] = 'if it contains a {C:attention}Spectrum', - [3] = '{C:green}#1# in #2#{} chance this card is', - [4] = 'destroyed at the end of round' + [1] = '플레이한 포커 핸드에', + [2] = '{C:attention}스펙트럼{} 수트가 있다면', + [3] = '{C:green}#2#분의 #1#{} 확률로 해당 카드가', + [4] = '라운드의 끝에서 파괴됩니다' } }, j_bunc_fondue = { - ['name'] = 'Fondue', + ['name'] = '퐁듀', ['text'] = { - [1] = 'Scored cards in the', - [2] = '{C:attention}first hand{} of round are', - [3] = 'converted to {C:bunc_fleurons}Fleurons' + [1] = '라운드의 {C:attention}첫 핸드{}에서', + [2] = '득점한 카드들은', + [3] = '{C:bunc_fleurons}꽃무늬{} 수트의 카드로 바뀝니다' } }, j_bunc_myopia = { - ['name'] = 'Myopia', + ['name'] = '근시', ['text'] = { - [1] = '{C:spades}Spades{} and {C:clubs}Clubs{}', - [2] = 'count as {C:bunc_halberds}Halberds' + [1] = '{C:spades}스페이드{}와 {C:clubs}클럽{}이', + [2] = '{C:bunc_halberds}할버드{}', + [3] = '수트의 카드 로 계산됩니다' } }, j_bunc_astigmatism = { - ['name'] = 'Astigmatism', + ['name'] = '난시', ['text'] = { - [1] = '{C:hearts}Hearts{} and {C:diamonds}Diamonds{}', - [2] = 'count as {C:bunc_fleurons}Fleurons' + [1] = '{C:hearts}하트{} 와 {C:diamonds}다이아몬드{} 가', + [2] = '{C:bunc_fleurons}꽃무늬{}로 계산됩니다' } }, j_bunc_roygbiv = { - ['name'] = 'Roy G. Biv', + ['name'] = '무지개', ['text'] = { - [1] = '{C:green}#1# in #2#{} chance to add', - [2] = '{C:dark_edition}Polychrome{} edition', - [3] = 'to all scored cards if', - [4] = 'hand contains a {C:attention}Spectrum' + [1] = '핸드에 {C:attention}스펙트럼{} 수트가 있다면', + [2] = '{C:dark_edition}폴리크롬{} 에디션이', + [3] = '{C:green}#2#분의 #1#{} 확률로', + [4] = '모든 득점한 카드에 추가됩니다' } }, j_bunc_rigoletto = { - ['name'] = 'Rigoletto', + ['name'] = '리골레토', ['text'] = { - [1] = '{X:mult,C:white}X#1#{} Mult per {C:bunco_exotic}Exotic card{}', - [2] = 'in your {C:attention}full deck', - [3] = '{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult)' + [1] = '{X:mult,C:white}X#1#{} 배수가', + [2] = '{C:attention}전체 덱{}의 {C:bunco_exotic}엑조틱 카드{}', + [3] = '갯수만큼 추가됩니다', + [4] = '{C:inactive}(현재 {X:mult,C:white}X#2#{C:inactive} 배수)' }, ['unlock'] = { [1] = '{E:1,s:1.3}?????' @@ -1825,7 +1825,7 @@ return { v_bunc_fanny_pack = { ['name'] = '힙색', ['text'] = { - [1] = '#2#{}분의 {C:green}#1#의 확률로', + [1] = '{C:green}#2#분의 #1#{}의 확률로', [2] = '매 블라인드가 {C:attention}스킵{}될 때 마다', [3] = '{C:attention}더블 태그{} 를 얻습니다' } From 84177d4acadc8485235998442d1b3e08e3af70b3 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Sun, 23 Mar 2025 23:47:09 +0900 Subject: [PATCH 21/38] update: completed translation for Exotic Jokers --- localization/ko_kr.lua | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 865f0674..55687437 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -581,9 +581,9 @@ return { j_bunc_voxel = { ['name'] = '복셀 조커', ['text'] = { - [1] = '{C:attention}full deck{}의 {C:attention}강화 카드{} 마다', + [1] = '{C:attention}전체 덱{}의 {C:attention}강화 카드{} 마다', [2] = '{X:mult,C:white}X#1#{} 배수, {X:mult,C:white}-X#2#{} 배수를 얻습니다', - [3] = '{C:inactive}(Currently {X:mult,C:white}X#3#{C:inactive} 배수)' + [3] = '{C:inactive}(현재 {X:mult,C:white}X#3#{C:inactive} 배수)' }, ['unlock'] = { [1] = '최소한 {C:attention}#1#', @@ -1250,34 +1250,34 @@ return { -- Exotic Jokers j_bunc_zealous = { - ['name'] = 'Zealous Joker', + ['name'] = '질투하는 조커', ['text'] = { - [1] = '{C:mult}+#1#{} Mult if played', - [2] = 'hand contains', - [3] = 'a {C:attention}Spectrum' + [1] = '플레이한 핸드에', + [2] = '{C:attention}스펙트럼{}이 포함되면', + [3] = '{C:mult}+#1#{} 배수를 얻습니다' } }, j_bunc_lurid = { - ['name'] = 'Lurid Joker', + ['name'] = '기분나쁜 조커', ['text'] = { - [1] = '{C:chips}+#1#{} Chips if played', - [2] = 'hand contains', - [3] = 'a {C:attention}Spectrum' + [1] = '플레이한 핸드에', + [2] = '{C:attention}스펙트럼{}이 포함되면', + [3] = '{C:chips}+#1#{} 칩을 얻습니다' } }, j_bunc_envious = { - ['name'] = 'Envious Joker', + ['name'] = '부러워하는 조커', ['text'] = { - [1] = 'Played cards with', - [2] = '{C:bunc_fleurons}Fleuron{} suit give', - [3] = '{C:mult}+#1#{} Mult when scored' + [1] = '{C:bunc_fleurons}꽃무늬{} 수트로', + [2] = '플레이한 카드가 득점시', + [3] = '{C:mult}+#1#{} 배수를 얻습니다' } }, j_bunc_proud = { - ['name'] = '자랑스런 조커', + ['name'] = '자랑하는 조커', ['text'] = { - [1] = '{C:bunc_halberds}할버드{} 수트로 플레이한', - [2] = '카드가 득점시', + [1] = '{C:bunc_halberds}할버드{} 수트로', + [2] = '플레이한 카드가 득점시', [3] = '{C:mult}+#1#{} 배수를 얻습니다' } }, From 9727181348c1c73b47cd6be1d9efc004fcd13a0b Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Sun, 23 Mar 2025 23:52:06 +0900 Subject: [PATCH 22/38] update: fixed some wrong notations --- localization/ko_kr.lua | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/localization/ko_kr.lua b/localization/ko_kr.lua index 55687437..e5413554 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_kr.lua @@ -100,16 +100,16 @@ return { [2] = '각각의 카드는 다른 수트여야 합니다.' }, ['bunc_Spectrum House'] = { - [1] = '각각 다른 수트의 카드로 구성된 트리플과 페어', - [2] = '' + [1] = '각각 다른 수트의 카드로', + [2] = '구성된 트리플과 페어' }, ['bunc_Spectrum Five'] = { [1] = '같은 랭크를 가진 5장의 카드', [2] = '각각의 카드는 다른 수트여야 합니다.' }, ['bunc_Deal'] = { - [1] = '번호판 조커에 의해 선택된 5개의 랭크', - [2] = '' + [1] = '번호판 조커에 의해', + [2] = '선택된 5개의 랭크' } }, labels = { @@ -151,7 +151,7 @@ return { }, descriptions = { Other = { - bunc_temporary_extra_chips = {['text'] = {[1] = '{C:chips}이번 라운드에서 +#1#{}개의 칩을 얻습니다.'}}, + bunc_temporary_extra_chips = {['text'] = {[1] = '이번 라운드에서 {C:chips}+#1#{}개의 칩을 얻습니다.'}}, bunc_linked_cards = {['text'] = {[1] = '{C:attention}연결됨{} 그룹:'}}, bunc_linked_group = { ['name'] = '연결된 그룹', @@ -255,7 +255,7 @@ return { ['text'] = { [1] = '전체 덱에서', [2] = '{C:attention}#1#{}개 이상의 즉시 사용할', - [3] = '{C:attention}#2#{C:bunco_virtual_dark} 폴리미노{} 카드를', + [3] = '{C:attention}#2# {C:bunco_virtual_dark}폴리미노{} 카드를', [4] = '선택합니다' } }, @@ -264,7 +264,7 @@ return { ['text'] = { [1] = '전체 덱에서', [2] = '{C:attention}#1#{}개 이상의 즉시 사용할', - [3] = '{C:attention}#2#{C:bunco_virtual_dark} 폴리미노{} 카드를', + [3] = '{C:attention}#2#{} {C:bunco_virtual_dark}폴리미노{} 카드를', [4] = '선택합니다' } }, @@ -1300,7 +1300,7 @@ return { j_bunc_dynasty = { ['name'] = '왕조', ['text'] = { - [1] = '플레이한 핸드에 {C:attention}스펙트럼{} 수트가', + [1] = '플레이한 핸드에 {C:attention}스펙트럼{}이', [2] = '포함되어 있다면', [3] = '{X:mult,C:white}X#1#{} 배수를 얻습니다' } @@ -1309,7 +1309,7 @@ return { ['name'] = '마술봉', ['text'] = { [1] = '이 조커는 {C:attention}연속으로{} 플레이한 핸드에', - [2] = '{C:attention}스펙트럼{} 수트가 포함되어 있다면', + [2] = '{C:attention}스펙트럼{}이 포함되어 있다면', [3] = '{C:mult}+#1#{} 배수를 얻습니다', [4] = '{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)' } @@ -1318,7 +1318,7 @@ return { ['name'] = '카람볼라', ['text'] = { [1] = '플레이한 포커 핸드에', - [2] = '{C:attention}스펙트럼{} 수트가 있다면', + [2] = '{C:attention}스펙트럼{}이 있다면', [3] = '{C:green}#2#분의 #1#{} 확률로 해당 카드가', [4] = '라운드의 끝에서 파괴됩니다' } @@ -1349,7 +1349,7 @@ return { j_bunc_roygbiv = { ['name'] = '무지개', ['text'] = { - [1] = '핸드에 {C:attention}스펙트럼{} 수트가 있다면', + [1] = '핸드에 {C:attention}스펙트럼{}이 있다면', [2] = '{C:dark_edition}폴리크롬{} 에디션이', [3] = '{C:green}#2#분의 #1#{} 확률로', [4] = '모든 득점한 카드에 추가됩니다' @@ -1640,7 +1640,7 @@ return { ['name'] = '형광 태그', ['text'] = { [1] = '다음 기본 에디션 상점의 조커가 무료이고', - [2] = '{C:dark_edition}형광 이 됩니다' + [2] = '{C:dark_edition}형광{} 이 됩니다' } }, From 9af91775549323f621e5229a8fc73e25bd9c6f2c Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Sun, 23 Mar 2025 23:57:38 +0900 Subject: [PATCH 23/38] update: changed region code to capital letter --- localization/{ko_kr.lua => ko_KR.lua} | 1 + 1 file changed, 1 insertion(+) rename localization/{ko_kr.lua => ko_KR.lua} (99%) diff --git a/localization/ko_kr.lua b/localization/ko_KR.lua similarity index 99% rename from localization/ko_kr.lua rename to localization/ko_KR.lua index e5413554..39611695 100644 --- a/localization/ko_kr.lua +++ b/localization/ko_KR.lua @@ -1,3 +1,4 @@ +-- Korean Translated By: JayJayDee, namssy return { misc = { dictionary = { From 104b6ede1feb6211bcb7ba5aea11300475894bd3 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 00:21:47 +0900 Subject: [PATCH 24/38] update: added more translations for Jokers --- localization/ko_KR.lua | 65 +++++++++++++++++++++--------------------- 1 file changed, 32 insertions(+), 33 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index 39611695..689436e3 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -5,23 +5,23 @@ return { -- Config values bunc_colorful_finishers = '컬러풀한 마지막 보스 블라인드', bunc_colorful_finishers_desc = '마지막 보스 블라인드에서 멋진 배경 색상을 추가했습니다.', - bunc_colorful_finishers_desc_2 = '그리고 무한 모드에서 회색 배경을 제거했습니다.', + bunc_colorful_finishers_desc_2 = '그리고 무한 모드에서 회색 배경을 제거했습니다', bunc_high_quality_shaders = '고퀄리티 쉐이더', bunc_high_quality_shaders_desc = '바닐라 쉐이더들을 더욱 고퀄리티로', - bunc_high_quality_shaders_desc_2 = '렌더링합니다 (랙이 발생할 수 있습니다.)', + bunc_high_quality_shaders_desc_2 = '렌더링합니다 (랙이 발생할 수 있습니다)', bunc_fixed_sprites = '스프라이트 개선', - bunc_fixed_sprites_desc = '불필요한 픽셀들을 제거하여 일관성과 가시성을 향상시켰습니다.', - bunc_fixed_sprites_desc_2 = '', + bunc_fixed_sprites_desc = '불필요한 픽셀들을 제거하여', + bunc_fixed_sprites_desc_2 = '일관성과 가시성을 향상시켰습니다', bunc_gameplay_reworks = '게임플레이 리워크', bunc_gameplay_reworks_desc = '게임 플레이가 더욱 즐거워 지도록', bunc_gameplay_reworks_desc_2 = '바닐라 발라트로의 일부 동작을 재설계했습니다', bunc_fixed_badges = '뱃지 시스템 개선', - bunc_fixed_badges_desc = '소모품의 뱃지를 얻는 방법을 덜 혼란스럽게 표기하였습니다.', - bunc_fixed_badges_desc_2 = '', + bunc_fixed_badges_desc = '소모품의 뱃지를 얻는 방법을', + bunc_fixed_badges_desc_2 = '덜 혼란스럽게 표기하였습니다.', bunc_jokerlike_consumable_editions = '소모품 슬롯의 모드 충돌 개선', bunc_jokerlike_consumable_editions_desc = '다른 모드에서 소모품이 조커처럼 동작하는 경우', @@ -1189,7 +1189,7 @@ return { } }, j_bunc_games_collector = { - ['name'] = 'Games Collector', + ['name'] = '게임 수집가', ['text'] = { [1] = 'Gains {C:chips}+#1#{} Chips', [2] = 'when a linked group', @@ -1198,53 +1198,52 @@ return { } }, j_bunc_jumper = { - ['name'] = 'Jumper', + ['name'] = '점퍼', ['text'] = { - [1] = 'Gains {C:chips}+#1#{} Chips', - [2] = 'if played hand', - [3] = 'contains a {C:attention}Flush{}', - [4] = '{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)' + [1] = '이 조커는 플레이한 핸드에', + [2] = '{C:attention}플러시{}가 포함되면', + [3] = '{C:chips}+#1#{}칩을 얻습니다', + [4] = '{C:inactive}(현재 {C:chips}+#2#{C:inactive} 칩)' } }, j_bunc_stylophone = { - ['name'] = 'Stylophone', + ['name'] = '스타일로폰', ['text'] = { - [1] = 'Cards give {C:attention}X#1#{} Mult', - [2] = 'of the {C:attention}rank{}', - [3] = 'when scored' + [1] = '카드의 점수를 계산할 때', + [2] = '+({C:attention}랭크{} x {C:attention}X#1#{}배수)로 계산합니다' } }, j_bunc_kite_experiment = { - ['name'] = 'Kite Experiment', + ['name'] = '연날리기 실험', ['text'] = { - [1] = '{C:green}#1# in #2#{} chance to {C:attention}rescore', - [2] = 'rescored {C:attention}Copper Cards', - [3] = 'one additional time' + [1] = '{C:green}#2# 분의 #1#{} 확률로', + [2] = '점수를 재획득한 {C:attention}쿠퍼 카드{}가', + [3] = '한번 더 점수를 재획득합니다' } }, j_bunc_robot = { - ['name'] = 'Robot', + ['name'] = '로봇', ['text'] = { - [1] = 'This Joker gains {C:mult}+#1#{} Mult', - [2] = 'every time a {C:attention}Copper Card', - [3] = 'is rescored', - [4] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' + [1] = '이 조커는 {C:attention}쿠퍼 카드{}가', + [2] = '점수를 재획득 할 때 마다', + [3] = '{C:mult}+#1#{} 배수를 획득합니다', + [4] = '{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)' } }, j_bunc_hardtack = { - ['name'] = 'Hardtack', + ['name'] = '건빵', ['text'] = { - [1] = '{C:attention}Cracker Cards{} are', - [2] = 'no longer destroyed', - [3] = 'when discarded' + [1] = '{C:attention}크래커 카드{}가', + [2] = '버릴 때 더이상', + [3] = '파괴되지 않습니다' } }, j_bunc_pica = { - ['name'] = 'Pica Joker', + ['name'] = '피카 조커', ['text'] = { - [1] = 'When a {C:attention}Cracker Card{}', - [2] = 'is discarded, play', - [3] = 'all discarded cards' + [1] = '{C:attention}크래커 카드{}를 버리면', + [2] = '모든 버린 카드를', + [3] = '핸드로 플레이합니다' } }, From 8a53a92b0aa0984166f63f138f890e2c52b03180 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 10:51:25 +0900 Subject: [PATCH 25/38] update: added translation for Jokers --- localization/ko_KR.lua | 76 ++++++++++++++++++++---------------------- 1 file changed, 37 insertions(+), 39 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index 689436e3..e5899f1a 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -594,77 +594,75 @@ return { j_bunc_crop_circles = { ['name'] = '크롭 서클', ['text'] = { - [1] = 'Base suit {C:clubs}Clubs{} give {C:mult}+3{} Mult,', - [2] = '{C:attention}8s{} give {C:mult}+2{} Mult,', - [3] = '{C:attention}Qs{}, {C:attention}10s{}, {C:attention}9s{}, {C:attention}6s{} give {C:mult}+1{} Mult' + [1] = '기본 수트의 {C:clubs}클럽{}이 {C:mult}+3{} 배수,', + [2] = '{C:attention}8{}이 {C:mult}+2{} 배수,', + [3] = '{C:attention}Q{}, {C:attention}10{}, {C:attention}9{}, {C:attention}6{}이 {C:mult}+1{} 배수를 제공합니다' } }, j_bunc_crop_circles_exotic = { ['name'] = '크롭 서클(엑조틱)', ['text'] = { - [1] = 'Base suit {C:bunc_fleurons}Fleurons{} give {C:mult}+4{} Mult,', - [2] = 'Base suit {C:clubs}Clubs{} give {C:mult}+3{} Mult,', - [3] = '{C:attention}8s{} give {C:mult}+2{} Mult,', - [4] = '{C:attention}Qs{}, {C:attention}10s{}, {C:attention}9s{}, {C:attention}6s{} give {C:mult}+1{} Mult' + [1] = '기본 수트의 {C:bunc_fleurons}꽃무늬{} 카드가 {C:mult}+4{} 배수,', + [2] = '기본 수트의 {C:clubs}클럽{} {C:mult}+3{} 배수,', + [3] = '{C:attention}8{}이 {C:mult}+2{} 배수,', + [4] = '{C:attention}Q{}, {C:attention}10{}, {C:attention}9{}, {C:attention}6{}이 {C:mult}+1{} 배수를 제공합니다' } }, j_bunc_xray = { - ['name'] = 'X-Ray', + ['name'] = 'X-ray', ['text'] = { - [1] = 'This Joker gains {X:mult,C:white}X#1#{} Mult', - [2] = 'per card drawn face down', - [3] = '{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult)' + [1] = '이 조커는 카드가 뒷면으로 뽑힐 때 마다' + [2] = '{X:mult,C:white}X#1#{} 배수를 얻습니다', + [3] = '{C:inactive}(현재 {X:mult,C:white}X#2#{C:inactive} 배수)' }, ['unlock'] = { - [1] = 'Complete the {E:1,C:attention}X-ray Vision', - [2] = 'challenge' + [1] = '{E:1,C:attention}X-ray 비젼{} 챌린지를', + [2] = '완료할 것' } }, j_bunc_dread = { - ['name'] = 'Dread', + ['name'] = '공포', ['text'] = { - [1] = 'After scoring your {C:attention}last{} hand,', - [2] = 'upgrade it by {C:attention}#1# levels{}', - [3] = 'and {C:attention}destroy{} scored cards', - [4] = '{C:inactive,s:0.8}All levels gained by this Joker', - [5] = '{C:inactive,s:0.8}are lost on its removal' + [1] = '마지막으로 플레이한 포커 핸드가', + [2] = '{C:attention}#1# 레벨{}이 올라가며,', + [3] = '득점한 카드들이 {C:attention}파괴됩니다{}', + [4] = '{C:inactive,s:0.8}이 조커로 한 레벨은', + [5] = '{C:inactive,s:0.8}조커의 파괴시 사라집니다' }, ['unlock'] = { - [1] = 'Reduce your deck', - [2] = 'by at least {E:1,C:attention}#1#{} cards', - [3] = 'in one round' + [1] = '한 라운드를 플레이하는 중', + [2] = '덱에서 최소 {E:1,C:attention}#1#{}카드를', + [3] = '제거합니다' } }, j_bunc_prehistoric = { - ['name'] = 'Prehistoric Joker', + ['name'] = '선사시대 조커', ['text'] = { - [1] = 'Played cards that share', - [2] = 'both {C:attention}rank and suit{} with an', - [3] = '{C:attention}already-scored card{} this round', - [4] = 'give {C:mult}+#1#{} Mult' + [1] = '이 라운드에서 이미 플레이하고 득점한', + [2] = '카드들의 {C:attention}랭크와 수트{}가', + [3] = '{C:mult}+#1#{} 배수를 얻습니다' }, ['unlock'] = { - [1] = 'Play a', - [2] = '{E:1,C:attention}Flush Five' + [1] = '{E:1,C:attention}플러쉬 파이브{}를', + [2] = '플레이 합니다' } }, j_bunc_linocut = { - ['name'] = 'Linocut Joker', + ['name'] = '라이노컷 조커', ['text'] = { - [1] = 'When you play exactly {C:attention}2{} cards', - [2] = 'that form a {C:attention}Pair{},', - [3] = "convert the {C:attention}left{} card's suit", - [4] = "into the {C:attention}right{} card's suit", - [5] = '{C:inactive}(Drag to rearrange)' + [1] = '딱 {C:attention}2{} 카드로 이루어진 {C:attention}페어의 경우', + [2] = "{C:attention}왼쪽{} 카드의 수트를", + [4] = "{C:attention}오른쪽{} 카드의 수트로 바꿉니다", + [5] = '{C:inactive}(드래그하여 재배열)' -- TODO this joker is a bit wordy } }, j_bunc_ghost_print = { - ['name'] = 'Ghost Print', + ['name'] = '열화 카피', ['text'] = { - [1] = 'Gives Chips and Mult', - [2] = 'from last {C:attention}hand type{} played', - [3] = '{C:inactive}(Last poker hand: #1#)' + [1] = '마지막으로 플레이한 {C:attention}핸드 타입{}에 대해', + [2] = '추가 칩과 배수를 얻습니다', + [3] = '{C:inactive}(마지막 포커 핸드: #1#)' } }, j_bunc_loan_shark = { From 9baccdb456fad776b00aa590a89f8102176afde6 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 11:34:50 +0900 Subject: [PATCH 26/38] update: added translation for Joker ... --- localization/ko_KR.lua | 70 ++++++++++++++++++++---------------------- 1 file changed, 34 insertions(+), 36 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index e5899f1a..f0fc720a 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -1102,71 +1102,69 @@ return { } }, j_bunc_bounty_hunter = { - ['name'] = 'Bounty Hunter', + ['name'] = '현상금 사냥꾼', ['text'] = { - [1] = 'All sources of money', - [2] = 'give {C:money}1${} less and this Joker', - [3] = 'gains {C:mult}+#1#{} Mult each time', - [4] = 'you earn money', - [5] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' + [1] = '모든 $의 획득 시 마다', + [2] = '{C:money}1${}로 바뀌고 이 조커는', + [3] = '{C:mult}+#1#{} 배수를 얻습니다', + [4] = '{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)' }, ['unlock'] = { - [1] = 'Have less than {E:1,C:attention}$#1#', - [2] = 'during a single run' + [1] = '런에서 {E:1,C:attention}$#1#{}보다', + [2] = '적은 돈을 가집니다' } }, j_bunc_mousetrap = { - ['name'] = 'Mousetrap', + ['name'] = '쥐덫', ['text'] = { - [1] = '{C:chips}+#1#{} Chips,', - [2] = '{C:green}#2# in #3#{} chance to', - [3] = '{C:attention}lose{} one hand instead' + [1] = '{C:chips}+#1#{} 칩을 획득하고,', + [2] = '{C:green}#3#분의 #2#{} 확률로', + [3] = '핸드 하나를 {C:attention}잃습니다{}' } }, j_bunc_the_joker = { - ['name'] = 'The Joker', + ['name'] = '더 조커', ['text'] = { - [1] = 'After play, each scored', - [2] = 'card without an enhancement has', - [3] = '{C:green}#1# in #2#{} chance to be destroyed', + [1] = '핸드를 플레이 하면,', + [2] = '플레이한 핸드에서 강화가 없는 카드가', + [3] = '{C:green}#2#분의 #1#{}확률로 파괴됩니다', }, ['unlock'] = { - [1] = 'Discover every', - [2] = '{C:attention}Boss Blind' + [1] = '모든 {C:attention}보스 블라인드{}', + [2] = '를 발견합니다' } }, j_bunc_tangram = { - ['name'] = 'Tangram', + ['name'] = '탱그램', ['text'] = { - [1] = 'When a {C:attention}7{} is scored,', - [2] = '{C:mult}+#1#{} Mult times the', - [3] = 'amount of scored {C:attention}7s{}' + [1] = '{C:attention}7{} 카드가 점수를 획득하면', + [2] = '7카드의 갯수만큼', + [3] = '{C:mult}+#1#{} 배수를 획득합니다' } }, j_bunc_domino = { - ['name'] = 'Domino', + ['name'] = '도미노', ['text'] = { - [1] = 'Upon {C:attention}acquiring{} or {C:attention}using', - [2] = 'a card from shop or', - [3] = 'Booster Pack, acquire {C:attention}2', - [4] = 'adjacent cards if possible' + [1] = '상점이나 부스터 팩에서', + [2] = '카드를 얻으면', + [3] = '가능한 경우 {C:attention}2{}개의', + [4] = '인접한 카드도 같이 얻습니다' } }, j_bunc_glue_gun = { - ['name'] = 'Glue Gun', + ['name'] = '글루 건', ['text'] = { - [1] = 'Sell this card to', - [2] = '{C:attention}link together{} up to #1#', - [3] = 'selected playing cards' + [1] = '이 조커를 팔아서', + [2] = '최대 #1 장의 카드들을', + [3] = '{C:attention}연결된 그룹{}을 만듭니다' } }, j_bunc_taped = { - ['name'] = 'Taped Jokers', + ['name'] = '테이핑된 조커', ['text'] = { - [1] = '{C:attention}Link together{} all', - [2] = 'played cards in first', - [3] = 'scored hand during', - [4] = '{C:attention}Boss Blind{}' + [1] = '{C:attention}보스 블라인드{}에서', + [2] = '처음으로 득점한 카드들로', + [3] = '{C:attention}연결된 그룹{}을 만듭니다' } }, j_bunc_rubber_band_ball = { From 5945a553701ba79eb492d86fffc0b09cef0c4616 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 12:02:32 +0900 Subject: [PATCH 27/38] update: added translation for Joker ... --- localization/ko_KR.lua | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index f0fc720a..a1d5ab8e 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -1086,19 +1086,19 @@ return { } }, j_bunc_cellphone = { - ['name'] = 'Cellphone', + ['name'] = '휴대폰', ['text'] = { - [1] = '{C:attention}Return{} scored cards to hand', - [2] = 'after first play of round', - [3] = 'if no discards were used' + [1] = '라운드의 처음 핸드 플레이에서', + [2] = '카드를 버리지 않으면', + [3] = '플레이한 카드가 핸드로{C:attention}돌아옵니다{}' } }, j_bunc_wino = { - ['name'] = 'Wino', + ['name'] = '홈리스', ['text'] = { - [1] = 'Played cards with', - [2] = '{C:hearts}Heart{} and {C:diamonds}Diamond{} suit', - [3] = 'give {C:chips}+#1#{} Chips when scored' + [1] = '{C:hearts}하트{}와 {C:diamonds}다이아몬드{} 수트', + [2] = '로 플레이한 카드는', + [3] = '득점시 {C:chips}+#1#{} 칩을 얻습니다' } }, j_bunc_bounty_hunter = { @@ -1168,29 +1168,29 @@ return { } }, j_bunc_rubber_band_ball = { - ['name'] = 'Rubber Band Ball', + ['name'] = '고무줄공', ['text'] = { - [1] = '{X:mult,C:white}X#1#{} Mult per {C:attention}link{}', - [2] = 'created this run', - [3] = '{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult)' + [1] = '이 런에서의 {C:attention}연결된 그룹{}마다', + [2] = '{X:mult,C:white}X#1#{} 배수를 얻습니다', + [3] = '{C:inactive}(현재 {X:mult,C:white}X#2#{C:inactive} 배수)' } }, j_bunc_headache = { - ['name'] = 'Headache', + ['name'] = '두통', ['text'] = { - [1] = 'Create an {C:bunco_virtual_dark}Arcade Tag', - [2] = 'for each {C:attention}#1#{} playing', - [3] = 'cards destroyed', - [4] = '{C:inactive}({C:attention}#2#{C:inactive}/#1# cards destroyed)' + [1] = '각각의 {C:attention}#1#{} 카드가', + [2] = '파괴 될 때 마다' + [3] = '{C:bunco_virtual_dark}아케이드 태그{}를 만듭니다', + [4] = '{C:inactive}({C:attention}#2#{C:inactive}/#1# 카드 파괴됨)' } }, j_bunc_games_collector = { ['name'] = '게임 수집가', ['text'] = { - [1] = 'Gains {C:chips}+#1#{} Chips', - [2] = 'when a linked group', - [3] = 'is {C:attention}drawn{} to hand', - [4] = '{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)' + [1] = '이 조커는 연결된 그룹이', + [2] = '패로 뽑힐 때 마다', + [3] = '{C:chips}+#1#{} 추가 칩을 가집니다', + [4] = '{C:inactive}(현재 {C:chips}+#2#{C:inactive} 칩)' } }, j_bunc_jumper = { From 0ba17f864f302195319b378a36bce80a4254c7f6 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 16:12:24 +0900 Subject: [PATCH 28/38] update: added translation for Jokers --- localization/ko_KR.lua | 25 +++++++++++++------------ 1 file changed, 13 insertions(+), 12 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index a1d5ab8e..514c5875 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -1057,7 +1057,7 @@ return { } }, j_bunc_on_broadway = { - ['name'] = 'On Broadway', + ['name'] = '브로드웨이', ['text'] = { [1] = '{C:chips}+#1#{} Chips and {C:mult}+#2#{} Mult if', [2] = 'played hand contains a {C:attention}Straight{}', @@ -1065,24 +1065,25 @@ return { } }, j_bunc_rasta = { - ['name'] = 'Rasta', + ['name'] = '라스타', ['text'] = { - [1] = '{C:mult}+#1#{} Mult if no', - [2] = '{C:attention}Enhanced cards{}', - [3] = 'are scored' + [1] = '플레이한 핸드의 점수 획득에' + [2] = '{C:attention}강화된 카드{}가 없으면' + [3] = '{C:mult}+#1#{} 배수를 얻습니다' }, ['unlock'] = { - [1] = 'Win a run without ever', - [2] = 'having {C:attention,E:1}Enhanced cards' + [1] = '{C:attention,E:1}강화된 카드{}를' + [2] = '보유하지 않은 상태로', + [3] = '런을 승리합니다' } }, j_bunc_critic = { - ['name'] = 'Critic', + ['name'] = '비평가', ['text'] = { - [1] = "{X:mult,C:white}X#1#{} Mult if played hand's", - [2] = 'current score is', - [3] = '{C:attention}less than 1/#2#{} of', - [4] = "blind's required score" + [1] = '플레이한 핸드의 점수가', + [2] = '블라인드의 요구 점수의', + [3] = '{C:attention}#2#분의 1{}보다 작다면', + [4] = '{X:mult,C:white}X#1#{} 배수를 얻습니다' } }, j_bunc_cellphone = { From 9a53d9f22dc7be29035058f88568b4a83ab0414f Mon Sep 17 00:00:00 2001 From: namssy Date: Mon, 24 Mar 2025 13:14:51 +0900 Subject: [PATCH 29/38] update: added translation for Polymino --- localization/ko_KR.lua | 60 +++++++++++++++++++++--------------------- 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index 514c5875..2b74475f 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -464,66 +464,66 @@ return { c_bunc_the_o = { ['name'] = 'The O', ['text'] = { - [1] = '{C:attention}Link together{} 4 selected cards', - [2] = 'where 2 cards share the {C:attention}same property', - [3] = '{C:inactive}(rank or suit){} and the other 2 cards', - [4] = 'share {C:attention}different type{} of the {C:attention}same property' + [1] = '4개의 선택된 카드를 {C:attention}연결합니다{}', + [2] = '이중 두 장은 {C:attention}같은 속성{}{C:inactive}(랭크나 수트){}을', + [3] = '공유해야 하고, 다른 두장은 {C:attention}다른 타입{}의', + [4] = '{C:attention}같은 속성{}을 공유합니다' } }, c_bunc_the_t = { ['name'] = 'The T', ['text'] = { - [1] = '{C:attention}Link together{} 4 selected cards', - [2] = 'where 3 cards share the {C:attention}same property', - [3] = '{C:inactive}(rank or suit){} and the other card that', - [4] = '{C:attention}does not share{} the {C:attention}same property{}', - [5] = 'with the other cards' + [1] = '4개의 선택된 카드를 {C:attention}연결합니다{}', + [2] = '이중 세 장은 {C:attention}같은 속성{}{C:inactive}(랭크나 수트){}을', + [3] = '공유해야 하고, 다른 한 장은', + [4] = '다른 카드들과 {C:attention}같은 속성{}을', + [5] = '{C:attention}공유하면 안 됩니다{}' } }, c_bunc_the_s = { ['name'] = 'The S', ['text'] = { - [1] = '{C:attention}Link together{} 4 selected cards', - [2] = 'where {C:attention}2 groups{} of 2 cards share', - [3] = 'the {C:attention}same rank{} within each group, with one', - [4] = 'card from each group sharing a {C:attention}common suit' + [1] = '4개의 선택된 카드를 {C:attention}연결합니다{}', + [2] = '{C:attention}2개 그룹{}의 2장씩의 카드가', + [3] = '각 그룹 내에서 {C:attention}같은 랭크{}를 공유하며, 각', + [4] = '그룹에서 한 장의 카드가 {C:attention}공통 수트{}를 공유합니다'' } }, c_bunc_the_z = { ['name'] = 'The Z', ['text'] = { - [1] = '{C:attention}Link together{} 4 selected cards', - [2] = 'where {C:attention}2 groups{} of 2 cards share', - [3] = 'the {C:attention}same suit{} within each group, with one', - [4] = 'card from each group sharing a {C:attention}common rank' + [1] = '4개의 선택된 카드를 {C:attention}연결합니다{}', + [2] = '{C:attention}2개 그룹{}의 2장씩 카드가', + [3] = '각 그룹 내에서 {C:attention}같은 수트{}를 공유하며, 각', + [4] = '그룹에서 한 장의 카드가 {C:attention}공통 랭크{}를 공유합니다' } }, c_bunc_the_j = { ['name'] = 'The J', ['text'] = { - [1] = '{C:attention}Link together{} 4 selected cards', - [2] = 'where 3 cards share the {C:attention}same rank', - [3] = 'and the other card that shares', - [4] = 'a {C:attention}common suit{} while', - [5] = 'not sharing the same rank' + [1] = '4개의 선택된 카드를 {C:attention}연결합니다{}', + [2] = '3장의 카드가 {C:attention}같은 랭크{}를 공유하고', + [3] = '나머지 1장의 카드는 이중', + [4] = '{C:attention}공통 수트{}를 공유하지만', + [5] = '같은 랭크는 공유하지 않습니다' } }, c_bunc_the_l = { ['name'] = 'The L', ['text'] = { - [1] = '{C:attention}Link together{} 4 selected cards', - [2] = 'where 3 cards share the {C:attention}same suit', - [3] = 'and the other card that shares', - [4] = 'a {C:attention}common rank{} while', - [5] = 'not sharing the same suit' + [1] = '4개의 선택된 카드를 {C:attention}연결합니다{}', + [2] = '3장의 카드가 {C:attention}같은 수트{}를 공유하고', + [3] = '나머지 1장의 카드는 이중', + [4] = '{C:attention}공통 랭크{}를 공유하지만', + [5] = '같은 수트는 공유하지 않습니다' } }, c_bunc_the_slash = { ['name'] = 'The /', ['text'] = { - [1] = '{C:attention}Link together{} 4 selected cards', - [2] = 'where all the cards have a', - [3] = '{C:attention}different property{} {C:inactive}(rank and suit)' + [1] = '4개의 선택된 카드를 {C:attention}연결합니다{}', + [2] = '모든 카드가 {C:attention}서로 다른 속성{}{C:inactive}(랭크와 수트){}을', + [3] = '가집니다' } } }, From 31e306d4b920fd442afeb09b1b26dbc26d052fbd Mon Sep 17 00:00:00 2001 From: namssy Date: Mon, 24 Mar 2025 14:30:26 +0900 Subject: [PATCH 30/38] update: added translation for Jokers --- localization/ko_KR.lua | 93 +++++++++++++++++++++--------------------- 1 file changed, 46 insertions(+), 47 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index 2b74475f..2a11bb0d 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -486,7 +486,7 @@ return { [1] = '4개의 선택된 카드를 {C:attention}연결합니다{}', [2] = '{C:attention}2개 그룹{}의 2장씩의 카드가', [3] = '각 그룹 내에서 {C:attention}같은 랭크{}를 공유하며, 각', - [4] = '그룹에서 한 장의 카드가 {C:attention}공통 수트{}를 공유합니다'' + [4] = '그룹에서 한 장의 카드가 {C:attention}공통 수트{}를 공유합니다' } }, c_bunc_the_z = { @@ -611,7 +611,7 @@ return { j_bunc_xray = { ['name'] = 'X-ray', ['text'] = { - [1] = '이 조커는 카드가 뒷면으로 뽑힐 때 마다' + [1] = '이 조커는 카드가 뒷면으로 뽑힐 때 마다', [2] = '{X:mult,C:white}X#1#{} 배수를 얻습니다', [3] = '{C:inactive}(현재 {X:mult,C:white}X#2#{C:inactive} 배수)' }, @@ -666,82 +666,81 @@ return { } }, j_bunc_loan_shark = { - ['name'] = 'Loan Shark', + ['name'] = '고리대금업자', ['text'] = { - [1] = 'Gain {C:money}$#1#', - [2] = 'when acquired...' + [1] = '획득 시 {C:money}$#1#을', + [2] = '얻습니다 ...' }, ['unlock'] = { - [1] = 'Spend at least {E:1,C:attention}$100', - [2] = 'during a single round' + [1] = '한 라운드 동안', + [2] = '{E:1,C:attention}$100{} 이상 사용하세요}' } }, j_bunc_loan_shark_full = { - ['name'] = 'Loan Shark', + ['name'] = '고리대금업자', ['text'] = { - [1] = 'Gain {C:money}$#1#{} when acquired,', - [2] = 'set sell price to {C:money}$-100' + [1] = '획득 시 {C:money}$#1#을 얻습니다', + [2] = '판매 가격이{C:money}$-100{} 입니다' } }, j_bunc_basement = { - ['name'] = 'Basement Joker', + ['name'] = '지하 조커', ['text'] = { - [1] = 'When {C:attention}Boss Blind{} is defeated,', - [2] = 'create a {C:spectral}Spectral{} card', - [3] = '{C:inactive}(Must have room)' + [1] = '{C:attention}보스 블라인드{} 처치 시,', + [2] = '{C:spectral}유령{} 카드를 생성 합니다', + [3] = '{C:inactive}(공간이 있어야 함)' } }, j_bunc_shepherd = { - ['name'] = 'Shepherd Joker', + ['name'] = '양치기 조커', ['text'] = { - [1] = 'Gains {C:chips}+#1#{} Chips', - [2] = 'when played hand', - [3] = 'contains a {C:attention}Pair', - [4] = '{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)' + [1] = '{C:attention}페어{}가 포함된 핸드를', + [2] = '플레이 할 때 {C:chips}+#1#{} 칩을 얻습니다', + [3] = '{C:inactive}(현재 {C:chips}+#2# {C:inactive}칩)' } }, j_bunc_knight = { - ['name'] = 'Joker Knight', - ['text'] = { - [1] = 'When {C:attention}Blind{} is selected, {C:attention}shuffle{} all Jokers', - [2] = 'and this Joker gains {C:mult}+#1#{} Mult,', - [3] = '{C:red}resets{} when any Joker is rearranged', - [4] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' - }, + ['name'] = '조커 기사', + ['text'] = { + [1] = '{C:attention}블라인드{} 선택 시, 모든 조커를 {C:attention}셔플{}하고', + [2] = '이 조커는 {C:mult}+#1#{} 배수를 얻습니다,', + [3] = '조커가 {C:red}재배열{}되면 초기화됩니다', + [4] = '{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)' + }, ['unlock'] = { - [1] = 'Defeat {E:1,C:attention}Amber Acorn', - [2] = 'without disabling it' + [1] = '{E:1,C:attention}호박색 도토리{}를 비활성화 하지 않고', + [2] = '처치하세요' } }, j_bunc_jmjb = { - ['name'] = 'Joker Man & Jester Boy Trading Card No. 54', + ['name'] = '조커맨 & 제스터 보이 트레이딩 카드 No. 54', ['text'] = { - [1] = '{C:attention}Standard Packs{} contain', - [2] = 'only {C:attention}Enhanced cards{}' + [1] = '{C:attention}스탠다드 팩{}에서', + [2] = '{C:attention}강화 카드{}만 등장합니다' }, ['unlock'] = { - [1] = 'Open {E:1,C:attention}#1#', - [2] = 'Booster Packs', - [3] = '{C:inactive}(#2#)' + [1] = '{E:1,C:attention}#1#개', + [2] = '부스터 팩 열기', + [3] = '{C:inactive}(현재 #2#개)' } }, j_bunc_dogs_playing_poker = { - ['name'] = 'Dogs Playing Poker', + ['name'] = '포커 게임을 하는 개들', ['text'] = { - [1] = '{X:mult,C:white}X#1#{} Mult if every scored', - [2] = 'rank is {C:attention}2{}, {C:attention}3{}, {C:attention}4{}, or {C:attention}5' + [1] = '득점된 랭크가 모두 {C:attention}2{}, {C:attention}3{}, {C:attention}4{}, 또는 {C:attention}5 일 경우', + [2] = '{X:mult,C:white}X#1#{} 배수' } }, j_bunc_righthook = { - ['name'] = 'Righthook Joker', + ['name'] = '라이트훅 조커', ['text'] = { - [1] = 'Retrigger rightmost scored card', - [2] = 'one time per remaining {C:blue}hand{}', + [1] = '득점된 가장 오른쪽 카드를', + [2] = '남은 {C:blue}핸드{}만큼 다시 발동', }, ['unlock'] = { - [1] = 'Retrigger played', - [2] = 'card at least', - [3] = '{E:1,C:attention}#1# times{}' + [1] = '사용한 카드를', + [2] = '총 {E:1,C:attention}#1# 회{}이상', + [3] = '다시 발동시킵니다' } }, j_bunc_fiendish = { @@ -814,9 +813,9 @@ return { j_bunc_nil_bill = { ['name'] = 'Nil Bill', ['text'] = { - [1] = 'Earn {C:money}$#1#{}', - [2] = 'when a playing card', - [3] = 'is destroyed' + [1] = '카드가 파괴될 때', + [2] = '{C:money}$#1#{}을', + [3] = '획득합니다' } }, j_bunc_bierdeckel = { @@ -1180,7 +1179,7 @@ return { ['name'] = '두통', ['text'] = { [1] = '각각의 {C:attention}#1#{} 카드가', - [2] = '파괴 될 때 마다' + [2] = '파괴 될 때 마다', [3] = '{C:bunco_virtual_dark}아케이드 태그{}를 만듭니다', [4] = '{C:inactive}({C:attention}#2#{C:inactive}/#1# 카드 파괴됨)' } From b3d377c6b5f6caf48e056a6fd2d2075e163f5514 Mon Sep 17 00:00:00 2001 From: namssy Date: Mon, 24 Mar 2025 16:10:12 +0900 Subject: [PATCH 31/38] update: added translation for Jokers --- localization/ko_KR.lua | 75 +++++++++++++++++++++--------------------- 1 file changed, 37 insertions(+), 38 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index 2a11bb0d..ee39eba7 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -162,7 +162,7 @@ return { [3] = '같이 {C:attention}파괴{}됩니다.' } }, - bunc_drawn_linked_cards = {['text'] = {[1] = '{C:attention}Linked{} in drawn group'}}, + bunc_drawn_linked_cards = {['text'] = {[1] = '뽑힌 카드 그룹에서 {C:attention}연결됨{}'}}, bunc_light_suits = { ['name'] = '라이트 수트', ['text'] = { @@ -744,70 +744,69 @@ return { } }, j_bunc_fiendish = { - ['name'] = 'Fiendish Joker', + ['name'] = '사악한 조커', ['text'] = { - [1] = 'Double all sources of money,', - [2] = '{C:green}#1# in #2#{} chance to pay out', - [3] = 'with {C:money}$1{} instead' + [1] = '모든 수익을 두 배로 만듭니다,', + [2] = '대신 {C:green}#1# / #2#{} 확률로', + [3] = '{C:money}$1{}만 지급됩니다' }, ['unlock'] = { - [1] = 'Complete the {E:1,C:attention}Double or Nothing', - [2] = 'challenge' + [1] = '챌린지 {E:1,C:attention}두배 아니면 꽝', + [2] = '을 완료하세요' } }, j_bunc_carnival = { - ['name'] = 'Carnival', + ['name'] = '카니발', ['text'] = { - [1] = 'After defeating {C:attention}Boss Blind{},', - [2] = '{C:attention}destroy{} a random Joker to', - [3] = 'go one Ante back, next time', - [4] = 'works only on a greater Ante' + [1] = '{C:attention}보스 블라인드{} 처치 후,', + [2] = '무작위 조커를 {C:attention}파괴{}하고', + [3] = '이전 앤티로 한 단계 되돌아갑니다', + [4] = '다음 사용은 가장 앤티에서만 작동 합니다' }, ['unlock'] = { - [1] = 'Reach Ante', - [2] = 'level {E:1,C:attention}0' + [1] = '앤티 레벨', + [2] = '{E:1,C:attention}0{} 도달하세요' } }, j_bunc_sledgehammer = { - ['name'] = 'Sledgehammer', + ['name'] = '슬레지해머', ['text'] = { - [1] = '{C:attention}Glass Cards{} give +{X:mult,C:white}X#1#{} Mult', - [2] = 'but are guaranteed to break' + [1] = '{C:attention}글래스 카드{}는 {X:mult,C:white}X#1#{}배수를 부여하지만,', + [2] = '반드시 깨집니다' }, ['unlock'] = { - [1] = 'Play a 5 card hand', - [2] = 'that contains only', - [3] = '{C:attention,E:1}Glass{} cards' + [1] = '{C:attention,E:1}글래스{} 카드만 포함된', + [2] = '5장짜리 핸드로 플레이하세요' } }, j_bunc_doorhanger = { - ['name'] = 'Doorhanger', + ['name'] = '도어행거', ['text'] = { - [1] = '{C:blue}Common{} Jokers do not appear', - [2] = '{s:0.8}Different rarities appear instead' + [1] = '{C:blue}일반{} 조커가 등장하지 않으며', + [2] = '{s:0.8}대신 다른 희귀도가 등장합니다' }, ['unlock'] = { - [1] = 'Win a run without', - [2] = 'ever having', - [3] = '{C:attention,E:1}Common{} Jokers' + [1] = '게임 도중 단 한 번도', + [2] = '{C:attention,E:1}일반{} 조커를 사용하지 않고', + [3] = '런을 승리하세요' } }, j_bunc_fingerprints = { - ['name'] = 'Fingerprints', + ['name'] = '지문', ['text'] = { - [1] = 'Scored cards', - [2] = 'in {C:attention}winning hand{}', - [3] = 'gain {C:chips}+#1#{} Chips until', - [4] = 'end of the next round', + [1] = '{C:attention}승리 핸드{}에서', + [2] = '득점된 카드들은', + [3] = '다음 라운드 종료 시까지', + [4] = '{C:chips}+#1#{} 칩을 얻습니다' } }, j_bunc_zero_shapiro = { - ['name'] = 'Zero Shapiro', + ['name'] = '제로 샤피로', ['text'] = { - [1] = 'Scored {C:attention}Ks{}, {C:attention}Qs{}, {C:attention}Js{},', - [2] = 'or {C:attention}Rankless cards', - [3] = 'have {C:green}#1# in #2#{} chance to', - [4] = 'create a {C:attention}D6 Tag', + [1] = '득점된 {C:attention}킹{}, {C:attention}퀀{}, {C:attention}잭{},', + [2] = '혹은 {C:attention}랭크 없는 카드들은', + [3] = '{C:green}#1# / #2#{}의 확률로', + [4] = '{C:attention}D6 태그{}를 생성합니다', } }, j_bunc_nil_bill = { @@ -1781,8 +1780,8 @@ return { v_bunc_cups_n_balls = { ['name'] = '컵과 공', ['text'] = { - [1] = '상점에 {C:attention}+1{}개의 부스터 팩 슬롯이 추가됩니다', - [2] = '' + [1] = '상점에 {C:attention}+1{}개의', + [2] = '부스터 팩 슬롯이 추가됩니다' } }, v_bunc_shell_game = { From 21540d4654744fdfb5f08bfc8d37f76ffd656d09 Mon Sep 17 00:00:00 2001 From: namssy Date: Mon, 24 Mar 2025 16:21:33 +0900 Subject: [PATCH 32/38] update: added translation for Jokers --- localization/ko_KR.lua | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index ee39eba7..9b000e5b 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -818,24 +818,24 @@ return { } }, j_bunc_bierdeckel = { - ['name'] = 'Bierdeckel', + ['name'] = '비어데켈', ['text'] = { - [1] = 'After play or discard,', - [2] = 'cards held in hand gain', - [3] = '{C:chips}+#1#{} Chips until end of round' + [1] = '플레이 혹은 버리기 후에,', + [2] = '라운드 종료까지 손에 있는', + [3] = '카드들이 {C:chips}+#1#{} 칩을 얻습니다' } }, j_bunc_registration_plate = { - ['name'] = 'Registration Plate', + ['name'] = '번호판', ['text'] = { [1] = '#1#', - [2] = 'has the Chips and Mult of all', - [3] = '{C:attention}poker hands{} played this game', - [4] = '{s:0.8}Combination changes every round' + [2] = '이번 게임에서 플레이된 모든', + [3] = '{C:attention}포커 핸드{}의 칩과 배수를 가집니다', + [4] = '{s:0.8}조합은 매 라운드마다 변경됩니다' }, ['unlock'] = { - [1] = 'Complete the {E:1,C:attention}15 Minute City', - [2] = 'challenge' + [1] = '챌린지 {E:1,C:attention}15분 도시', + [2] = '를 완료하세요' } }, j_bunc_slothful = { From d28fe5fdd69aaaf96a90a7c7312087a4e1cd80bd Mon Sep 17 00:00:00 2001 From: namssy Date: Mon, 24 Mar 2025 16:25:01 +0900 Subject: [PATCH 33/38] update: add comma --- localization/ko_KR.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index 9b000e5b..888033ec 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -1065,12 +1065,12 @@ return { j_bunc_rasta = { ['name'] = '라스타', ['text'] = { - [1] = '플레이한 핸드의 점수 획득에' - [2] = '{C:attention}강화된 카드{}가 없으면' + [1] = '플레이한 핸드의 점수 획득에', + [2] = '{C:attention}강화된 카드{}가 없으면', [3] = '{C:mult}+#1#{} 배수를 얻습니다' }, ['unlock'] = { - [1] = '{C:attention,E:1}강화된 카드{}를' + [1] = '{C:attention,E:1}강화된 카드{}를', [2] = '보유하지 않은 상태로', [3] = '런을 승리합니다' } From 83e8254abcc74cd533a0cfd570dfa49bfe8b2ac9 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 16:30:22 +0900 Subject: [PATCH 34/38] fix: fixed wrong syntax, added translation --- localization/ko_KR.lua | 47 +++++++++++++++++++++--------------------- 1 file changed, 24 insertions(+), 23 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index 514c5875..449de9f5 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -611,7 +611,7 @@ return { j_bunc_xray = { ['name'] = 'X-ray', ['text'] = { - [1] = '이 조커는 카드가 뒷면으로 뽑힐 때 마다' + [1] = '이 조커는 카드가 뒷면으로 뽑힐 때 마다', [2] = '{X:mult,C:white}X#1#{} 배수를 얻습니다', [3] = '{C:inactive}(현재 {X:mult,C:white}X#2#{C:inactive} 배수)' }, @@ -1023,56 +1023,57 @@ return { } }, j_bunc_protester = { - ['name'] = 'Protester', + ['name'] = '시위자', ['text'] = { - [1] = 'Adds {C:attention}#1#X{} the highest rank', - [2] = 'discarded this round to Chips', - [3] = '{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)' + [1] = '이 조커는 이번 라운드에서 버려진', + [2] = '카드 중 가장 높은 랭크를', + [3] = '{C:attention}#1#X{}칩으로 추가합니다', + [4] = '{C:inactive}(현재 {C:chips}+#2#{C:inactive} 칩)' } }, j_bunc_doodle = { - ['name'] = 'Doodle', + ['name'] = '낙서', ['text'] = { - [1] = '{C:attention}Copy{} first {C:tarot}Tarot{} or {C:planet}Planet{}', - [2] = 'card used this round', - [3] = '{C:inactive}(Must have room)' + [1] = '이번 라운드에서 처음 사용한', + [2] = '{C:tarot}타로{}나 {C:planet}행성{} 카드가 복사됩니다', + [3] = '{C:inactive}(공간이 있어야 합니다)' }, ['unlock'] = { - [1] = 'Win {C:attention,E:1}#1#{} runs', - [2] = '{C:inactive}(#2#)' + [1] = '{C:attention,E:1}#1#{}번의 런을 승리하세요', + [2] = '{C:inactive}(현재 #2#)' } }, j_bunc_disproportionality = { ['name'] = 'Disproportionality', ['text'] = { - [1] = '' + [1] = '' -- TODO: TO BE TRANSLATED WHEN IT'S DONE } }, j_bunc_running_joke = { - ['name'] = 'Running Joke', + ['name'] = '달리는 조커', ['text'] = { - [1] = 'Create a {C:dark_edition}Negative', - [2] = '"{C:attention}Joker{}" at the', - [3] = 'start of every shop' + [1] = '상점이 열릴 때 마다', + [2] = '{C:dark_edition}네거티브{} {C:attention}조커{}가', + [3] = '있습니다' } }, j_bunc_on_broadway = { ['name'] = '브로드웨이', ['text'] = { - [1] = '{C:chips}+#1#{} Chips and {C:mult}+#2#{} Mult if', - [2] = 'played hand contains a {C:attention}Straight{}', - [3] = 'with a scoring {C:attention}face card' + [1] = '플레이한 핸드에 페이스 카드가 포함된', + [2] = '스트레이트가 있으면', + [3] = '{C:chips}+#1#{} 칩과{C:mult}+#2#{} 배수를 얻습니다' } }, j_bunc_rasta = { ['name'] = '라스타', ['text'] = { - [1] = '플레이한 핸드의 점수 획득에' - [2] = '{C:attention}강화된 카드{}가 없으면' + [1] = '플레이한 핸드의 점수 획득에', + [2] = '{C:attention}강화된 카드{}가 없으면', [3] = '{C:mult}+#1#{} 배수를 얻습니다' }, ['unlock'] = { - [1] = '{C:attention,E:1}강화된 카드{}를' + [1] = '{C:attention,E:1}강화된 카드{}를', [2] = '보유하지 않은 상태로', [3] = '런을 승리합니다' } @@ -1180,7 +1181,7 @@ return { ['name'] = '두통', ['text'] = { [1] = '각각의 {C:attention}#1#{} 카드가', - [2] = '파괴 될 때 마다' + [2] = '파괴 될 때 마다', [3] = '{C:bunco_virtual_dark}아케이드 태그{}를 만듭니다', [4] = '{C:inactive}({C:attention}#2#{C:inactive}/#1# 카드 파괴됨)' } From 55f46cd162d698c57ace940300de813b62a9cd76 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 16:32:24 +0900 Subject: [PATCH 35/38] fix: fixed indentation --- localization/ko_KR.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index 9a89dd96..00e1e518 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -701,12 +701,12 @@ return { }, j_bunc_knight = { ['name'] = '조커 기사', - ['text'] = { - [1] = '{C:attention}블라인드{} 선택 시, 모든 조커를 {C:attention}셔플{}하고', - [2] = '이 조커는 {C:mult}+#1#{} 배수를 얻습니다,', - [3] = '조커가 {C:red}재배열{}되면 초기화됩니다', - [4] = '{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)' - }, + ['text'] = { + [1] = '{C:attention}블라인드{} 선택 시, 모든 조커를 {C:attention}셔플{}하고', + [2] = '이 조커는 {C:mult}+#1#{} 배수를 얻습니다,', + [3] = '조커가 {C:red}재배열{}되면 초기화됩니다', + [4] = '{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)' + }, ['unlock'] = { [1] = '{E:1,C:attention}호박색 도토리{}를 비활성화 하지 않고', [2] = '처치하세요' From 0933112efe9c03953a70fc9f6c0db6488cce0a6c Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 16:43:12 +0900 Subject: [PATCH 36/38] update: added translation for Joker --- localization/ko_KR.lua | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index 00e1e518..d0707216 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -1,4 +1,6 @@ --- Korean Translated By: JayJayDee, namssy +-- Korean Translated By +-- JayJayDee - https://github.com/JayJayDee +-- Namssy - https://github.com/namssy return { misc = { dictionary = { @@ -1007,17 +1009,15 @@ return { } }, j_bunc_vandalism = { - ['name'] = 'Vandalism', + ['name'] = '반달리즘', ['text'] = { - [1] = '{C:green}#1# in #2#{} chance for', - [2] = 'cards to be drawn face down', - [3] = 'Face down cards give', - [4] = '{X:mult,C:white}X#3#{} Mult when scored' + [1] = '뒤집혀서 뽑힌 페이스 카드가', + [2] = '득점시 {C:green}#2#분의 #1#{}확률로', + [3] = '{X:mult,C:white}X#3#{} 배수를 줍니다' }, ['unlock'] = { - [1] = 'Play a 5 card hand', - [2] = 'that contains only', - [3] = '{C:attention,E:1}Flipped{} cards' + [1] = '{C:attention,E:1}뒤집힌{} 카드만 있는', + [2] = '포커 핸드를 득점합니다' } }, j_bunc_protester = { From 649877b1e46e894e420e50520cf20ae83a9b1046 Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 21:44:37 +0900 Subject: [PATCH 37/38] update: added translation for Jokers ... --- localization/ko_KR.lua | 125 ++++++++++++++++++++--------------------- 1 file changed, 62 insertions(+), 63 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index d0707216..c7b93314 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -879,95 +879,94 @@ return { } }, j_bunc_conquest = { - ['name'] = 'Conquest', + ['name'] = '정복', ['text'] = { - [1] = '{C:chips}+#1#{} Chips,', - [2] = '{C:red}debuffs{} random Joker', - [3] = 'when {C:attention}Blind{} is selected' + [1] = '{C:attention}블라인드{}가 선택되면', + [2] = '랜덤한 조커를 {C:red}디버프{}하고', + [3] = '{C:chips}+#1#{} 칩을 얻습니다' }, ['unlock'] = { - [1] = 'Defeat {E:1,C:attention}Crimson Heart', - [2] = 'without disabling it' + [1] = '{E:1,C:attention}진홍색 하트{} 보스 블라인드를', + [2] = '비활성화 없이 처치합니다' } }, j_bunc_hierarchy_of_needs = { - ['name'] = 'Hierarchy of Needs', + ['name'] = '욕망의 피라미드', ['text'] = { - [1] = '{C:mult}+#1#{} Mult per {C:attention}2 to Ace', - [2] = 'sequence of the same suit', - [3] = 'in your {C:attention}full deck', - [4] = '{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)' + [1] = '전체 덱에 같은 수트의', + [2] = '{C:attention}2에서 Ace{} 까지의 세트마다', + [3] = '{C:mult}+#1#{} 배수를 얻습니다', + [4] = '{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)' } }, j_bunc_dwarven = { - ['name'] = 'Dwarven Joker', + ['name'] = '드워프 조커', ['text'] = { - [1] = '{C:attention}Stone Cards{} held in hand', - [2] = 'have the abilities of', - [3] = '{C:attention}Steel{} and {C:attention}Gold Cards' + [1] = '핸드에 있는 {C:attention}스톤 카드{}가', + [2] = '{C:attention}스틸 카드{}와 {C:attention}골드 카드{}의', + [3] = '능력을 가집니다' }, ['unlock'] = { - [1] = 'Play a hand that', - [2] = 'contains {E:1,C:attention}Stone{}, {E:1,C:attention}Steel,', - [3] = 'and {E:1,C:attention}Gold{} cards' + [1] = '{E:1,C:attention}스톤 카드{}, {E:1,C:attention}스틸 카드', + [2] = '{E:1,C:attention}골드 카드{}가 있는', + [3] = '포커 핸드를 플레이합니다' } }, j_bunc_aristocrat = { - ['name'] = 'Aristocrat', + ['name'] = '아리스토크랫', ['text'] = { - [1] = 'Choose an extra card', - [2] = 'from {C:attention}Booster Packs' + [1] = '{C:attention}부스터 팩{}에서', + [2] = '여분의 카드를 더 선택합니다' }, ['unlock'] = { - [1] = 'Win a run without', - [2] = 'ever opening', - [3] = '{C:attention,E:1}Booster Packs' + [1] = '{C:attention}부스터 팩{}을 열지 않고', + [2] = '런을 승리합니다' } }, j_bunc_metallurgist = { - ['name'] = 'Metallurgist', + ['name'] = '연금술사', ['text'] = { - [1] = '{C:attention}Gold Cards{} give {C:mult}+#1#{} Mult', - [2] = 'while held in hand' + [1] = '{C:attention}골드 카드{}가 핸드에 있을 때', + [2] = '{C:mult}+#1#{} 배수를 가집니다' } }, j_bunc_juggalo = { - ['name'] = 'Juggalo', + ['name'] = '저글로', ['text'] = { - [1] = 'Adds {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},', - [2] = '{C:dark_edition}Polychrome{}, or {C:dark_edition}Glitter{} edition', - [3] = 'to a random {C:attention}consumable{}', - [4] = 'when {C:attention}Blind{} is selected' + [1] = '{C:attention}블라인드{}가 선택되면', + [2] = '{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{},', + [3] = '{C:dark_edition}폴리크롬{}, or {C:dark_edition}반짝반짝{} 에디션을', + [4] = '임의의 {C:attention}소모품{}에 적용합니다' }, ['unlock'] = { - [1] = 'Use {C:attention,E:1}#1#{} consumables', - [2] = 'with {C:attention,E:1}Editions', + [1] = '{C:attention,E:1}에디션{}이 적용된', + [2] = '{C:attention,E:1}#1#{} 소모품을 사용합니다', [3] = '{C:inactive}(#2#)' } }, j_bunc_head_in_the_clouds = { - ['name'] = 'Head in the Clouds', + ['name'] = '몽상가', ['text'] = { - [1] = '{C:green}#1# in #2#{} chance to upgrade', - [2] = '{C:attention}High Card{} when you', - [3] = 'upgrade any {C:attention}poker hand' + [1] = '포커 핸드를 업그레이드 할 때', + [2] = '{C:green}#2#분의 #1#{} 확률로', + [3] = '{C:attention,E:1}하이 카드{}가 업그레이드 됩니다' }, ['unlock'] = { - [1] = 'Win a run with', - [2] = '{C:attention,E:1}High Card{} being the', - [3] = 'most leveled poker hand' + [1] = '{C:attention,E:1}하이 카드{}가', + [2] = '가장 높은 레벨의 포커 핸드인 상태로', + [3] = '런을 승리합니다' } }, j_bunc_headshot = { - ['name'] = 'Headshot', + ['name'] = '헤드샷', ['text'] = { - [1] = '{X:mult,C:white}X#1#{} Mult if played hand', - [2] = 'contains only a single', - [3] = 'scoring {C:attention}face card{}' + [1] = '플레이한 핸드가 하나의', + [2] = '페이스 카드만을 가지고 있으면', + [3] = '{X:mult,C:white}X#1#{} 배수를 얻습니다' } }, j_bunc_trigger_finger = { - ['name'] = 'Trigger Finger', + ['name'] = '약지', ['text'] = { [1] = '{X:mult,C:white}X#1#{} Mult,', [2] = '{C:attention}selecting{} a card has', @@ -975,37 +974,37 @@ return { [4] = 'play selected cards' }, ['unlock'] = { - [1] = 'Defeat {E:1,C:attention}Cerulean Bell', - [2] = 'without disabling it' + [1] = '{E:1,C:attention}하늘색 종{} 보스 블라인드를', + [2] = '비활성화 하지 않고 처치합니다' } }, j_bunc_hopscotch = { - ['name'] = 'Hopscotch', + ['name'] = '홉스쿼치', ['text'] = { - [1] = 'Gain {C:red}+#1#{} discard', - [2] = 'if played hand', - [3] = 'contains a {C:attention}Straight{}' + [1] = '플레이한 핸드에', + [2] = '{C:attention}스트레이트{}가 있으면', + [3] = '{C:red}+#1#{} 버리기를 얻습니다' } }, j_bunc_pawn = { - ['name'] = 'Pawn', + ['name'] = '폰', ['text'] = { - [1] = 'Cards of the {C:attention}lowest{}', - [2] = 'rank in your full deck', - [3] = '{C:attention}increase in rank{} when scored', - [4] = '{C:inactive}(Current lowest rank: #1#)' + [1] = '현재 전체 덱에서 가장 낮은', + [2] = '랭크의 카드가 득점 시', + [3] = '{C:attention}랭크가 상승{}합니다', + [4] = '{C:inactive}(현재 가장 낮은 랭크: #1#)' -- TODO "when scored" is only accurate -- if the card's rank changes during scoring } }, j_bunc_puzzle_board = { - ['name'] = 'Puzzle Board', + ['name'] = '퍼즐 보드', ['text'] = { - [1] = 'When {C:tarot}Tarot{} card is used,', - [2] = '{C:green}#1# in #2#{} chance to add', - [3] = '{C:dark_edition}Foil{}, {C:dark_edition}Holographic{},', - [4] = '{C:dark_edition}Polychrome{}, or {C:dark_edition}Glitter{} edition', - [5] = 'to a random selected playing card' + [1] = '{C:tarot}타로{}카드가 사용되면', + [2] = '{C:green}#2#분의 #1#{}확률로', + [3] = '{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{},', + [4] = '{C:dark_edition}폴리크롬{}, 혹은 {C:dark_edition}반짝반짝{} 에디션을', + [5] = '랜덤하게 선택된 카드에 적용합니다' } }, j_bunc_vandalism = { From c459bd5145fd59becdf7b1299ba3bd7a280b332a Mon Sep 17 00:00:00 2001 From: JayJayDee Date: Mon, 24 Mar 2025 21:53:10 +0900 Subject: [PATCH 38/38] update: COMPLETED KOREAN TRANSLATION FOR BUNCO --- localization/ko_KR.lua | 36 ++++++++++++++++-------------------- 1 file changed, 16 insertions(+), 20 deletions(-) diff --git a/localization/ko_KR.lua b/localization/ko_KR.lua index c7b93314..2b4ba60a 100644 --- a/localization/ko_KR.lua +++ b/localization/ko_KR.lua @@ -841,41 +841,37 @@ return { } }, j_bunc_slothful = { - ['name'] = 'Slothful Joker', + ['name'] = '게으른 조커', ['text'] = { - [1] = 'Played {C:attention}Wild Cards', - [2] = 'give {C:mult}+#1#{} Mult', - [3] = 'when scored' + [1] = '플레이 된 {C:attention}와일드{} 카드가', + [2] = '득점시 {C:mult}+#1#{} 배수를 얻습니다' }, ['unlock'] = { - [1] = 'Play a 5 card hand', - [2] = 'that contains only', - [3] = '{C:attention,E:1}Wild{} cards' + [1] = '5장의 {C:attention,E:1}와일드{} 카드로만', + [2] = '이루어진 핸드를 플레이합니다' } }, j_bunc_neon = { - ['name'] = 'Neon Joker', + ['name'] = '네온 조커', ['text'] = { - [1] = 'Playing cards gain', - [2] = '{C:dark_edition}Fluorescent{} edition', - [3] = 'when {C:attention}enhanced' + [1] = '강화된 카드가 득점하면', + [2] = '{C:dark_edition}꽃무늬{} 에디션을 얻습니다' }, ['unlock'] = { - [1] = 'Play a 5 card hand', - [2] = 'that contains only', - [3] = '{C:attention,E:1}Debuffed{} cards' + [1] = '{C:attention,E:1}디버프된{} 5 카드로만', + [2] = '이루어진 핸드를 플레이합니다' } }, j_bunc_gameplan = { - ['name'] = 'Gameplan', + ['name'] = '전략가', ['text'] = { - [1] = '{C:attention}Jokers{} next to this Joker', - [2] = 'are {C:red}debuffed{} and', - [3] = 'give {C:mult}+#1#{} Mult' + [1] = '이 {C:attention}조커{}의 옆에 있는 조커들은', + [2] = '{C:red}디버프{} 되며,', + [3] = '{C:mult}+#1#{} 배수를 얻습니다' }, ['unlock'] = { - [1] = 'Defeat {E:1,C:attention}Verdant Leaf', - [2] = 'without disabling it' + [1] = '{E:1,C:attention}신록색 잎사귀{} 보스 블라인드를', + [2] = '비활성화 없이 처치합니다' } }, j_bunc_conquest = {