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I tried to run game after compiling it with Clang 22.1.8 on Linux x86_64, but it throws this error: "ERROR: idRenderWorld::RenderScene: bad FOVs: 90.000000, -nan" and can't continue to main menu. This does not happen with GCC.
I tried to run game after compiling it with Clang 22.1.8 on Linux x86_64, but it throws this error: "ERROR: idRenderWorld::RenderScene: bad FOVs: 90.000000, -nan" and can't continue to main menu. This does not happen with GCC.
Log:
qconsolelog.txt